]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Space damage now causes heat along with blunt (#25770)
authorUbaser <134914314+UbaserB@users.noreply.github.com>
Tue, 12 Mar 2024 02:38:39 +0000 (13:38 +1100)
committerGitHub <noreply@github.com>
Tue, 12 Mar 2024 02:38:39 +0000 (13:38 +1100)
* add

* heat not burn?

Resources/Prototypes/Entities/Mobs/Species/base.yml
Resources/Prototypes/Entities/Mobs/Species/slime.yml

index 5e1c6f04e17d26d0e9e770fd96e11eec1af1ea0b..cf04d82b506ae04a17b5e8a335bb2ddf91aa209d 100644 (file)
   - type: Barotrauma
     damage:
       types:
-        Blunt: 0.55 #per second, scales with pressure and other constants.
+        Blunt: 0.50 #per second, scales with pressure and other constants.
+        Heat: 0.1
   - type: PassiveDamage # Slight passive regen. Assuming one damage type, comes out to about 4 damage a minute.
     allowedStates:
     - Alive
index dfb2dd3919e25672fc78147c536e6ac12bb73ed5..5f78589ee8105d3a21ca8154f2fb640db4e55307 100644 (file)
@@ -37,7 +37,8 @@
   - type: Barotrauma
     damage:
       types:
-        Blunt: 0.60 #per second, scales with pressure and other constants. Slighty more than humans.
+        Blunt: 0.50 #per second, scales with pressure and other constants.
+        Heat: 0.2 # 0.1 more than humans, i feel like low pressure would make slime boil more than blunt stretch them so i decided on this instead.
   - type: Reactive
     groups:
       Flammable: [ Touch ]