id: BorgModuleOperative
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
name: operative cyborg module
- description: A module that comes with a crowbar, a Cobra pistol, an Emag and a syndicate pinpointer.
+ description: A module that comes with a crowbar, an Emag and a syndicate pinpointer.
components:
- type: Sprite
layers:
- type: ItemBorgModule
items:
- Crowbar
- - WeaponPistolCobra
- Emag
- PinpointerSyndicateNuclear
id: BorgModuleEsword
parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ]
name: energy sword cyborg module
- description: A module that comes with an energy sword.
+ description: A module that comes with a double energy sword.
components:
- type: Sprite
layers:
- state: icon-tools
- type: ItemBorgModule
items:
- - EnergySword
+ - EnergySwordDouble
- PinpointerSyndicateNuclear
- type: entity
name: L6C ROW
id: WeaponLightMachineGunL6C
parent: BaseItem
- description: A L6 SAW modified for cyborg use. Feeds .30 rifle ammo from an internal 100 round magazine.
+ description: A L6 SAW for use by cyborgs. Creates .30 rifle ammo on the fly from an internal ammo fabricator, which slowly self-charges.
components:
- type: Gun
minAngle: 4
- type: ContainerContainer
containers:
ballistic-ammo: !type:Container
- - type: BallisticAmmoProvider
+ - type: ProjectileBatteryAmmoProvider
proto: CartridgeLightRifle
- capacity: 100
+ fireCost: 100
+ - type: Battery
+ maxCharge: 10000
+ startingCharge: 10000
+ - type: BatterySelfRecharger
+ autoRecharge: true
+ autoRechargeRate: 25
- type: AmmoCounter