[Dependency] private readonly SharedPopupSystem _popups = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly StepTriggerSystem _stepTrigger = default!;
- [Dependency] private readonly SlowContactsSystem _slowContacts = default!;
+ [Dependency] private readonly SpeedModifierContactsSystem _speedModContacts = default!;
[Dependency] private readonly TileFrictionController _tile = default!;
[ValidatePrototypeId<ReagentPrototype>]
if (maxViscosity > 0)
{
- var comp = EnsureComp<SlowContactsComponent>(uid);
+ var comp = EnsureComp<SpeedModifierContactsComponent>(uid);
var speed = 1 - maxViscosity;
- _slowContacts.ChangeModifiers(uid, speed, comp);
+ _speedModContacts.ChangeModifiers(uid, speed, comp);
}
else
{
- RemComp<SlowContactsComponent>(uid);
+ RemComp<SpeedModifierContactsComponent>(uid);
}
}
namespace Content.Shared.Movement.Systems;
-public sealed class SlowContactsSystem : EntitySystem
+public sealed class SpeedModifierContactsSystem : EntitySystem
{
[Dependency] private readonly SharedPhysicsSystem _physics = default!;
[Dependency] private readonly MovementSpeedModifierSystem _speedModifierSystem = default!;
public override void Initialize()
{
base.Initialize();
- SubscribeLocalEvent<SlowContactsComponent, StartCollideEvent>(OnEntityEnter);
- SubscribeLocalEvent<SlowContactsComponent, EndCollideEvent>(OnEntityExit);
- SubscribeLocalEvent<SlowedByContactComponent, RefreshMovementSpeedModifiersEvent>(MovementSpeedCheck);
- SubscribeLocalEvent<SlowContactsComponent, ComponentShutdown>(OnShutdown);
+ SubscribeLocalEvent<SpeedModifierContactsComponent, StartCollideEvent>(OnEntityEnter);
+ SubscribeLocalEvent<SpeedModifierContactsComponent, EndCollideEvent>(OnEntityExit);
+ SubscribeLocalEvent<SpeedModifiedByContactComponent, RefreshMovementSpeedModifiersEvent>(MovementSpeedCheck);
+ SubscribeLocalEvent<SpeedModifierContactsComponent, ComponentShutdown>(OnShutdown);
UpdatesAfter.Add(typeof(SharedPhysicsSystem));
}
foreach (var ent in _toRemove)
{
- RemComp<SlowedByContactComponent>(ent);
+ RemComp<SpeedModifiedByContactComponent>(ent);
}
_toUpdate.Clear();
}
- public void ChangeModifiers(EntityUid uid, float speed, SlowContactsComponent? component = null)
+ public void ChangeModifiers(EntityUid uid, float speed, SpeedModifierContactsComponent? component = null)
{
ChangeModifiers(uid, speed, speed, component);
}
- public void ChangeModifiers(EntityUid uid, float walkSpeed, float sprintSpeed, SlowContactsComponent? component = null)
+ public void ChangeModifiers(EntityUid uid, float walkSpeed, float sprintSpeed, SpeedModifierContactsComponent? component = null)
{
if (!Resolve(uid, ref component))
{
_toUpdate.UnionWith(_physics.GetContactingEntities(uid));
}
- private void OnShutdown(EntityUid uid, SlowContactsComponent component, ComponentShutdown args)
+ private void OnShutdown(EntityUid uid, SpeedModifierContactsComponent component, ComponentShutdown args)
{
if (!TryComp(uid, out PhysicsComponent? phys))
return;
_toUpdate.UnionWith(_physics.GetContactingEntities(uid, phys));
}
- private void MovementSpeedCheck(EntityUid uid, SlowedByContactComponent component, RefreshMovementSpeedModifiersEvent args)
+ private void MovementSpeedCheck(EntityUid uid, SpeedModifiedByContactComponent component, RefreshMovementSpeedModifiersEvent args)
{
if (!EntityManager.TryGetComponent<PhysicsComponent>(uid, out var physicsComponent))
return;
- var walkSpeed = 1.0f;
- var sprintSpeed = 1.0f;
+ var walkSpeed = 0.0f;
+ var sprintSpeed = 0.0f;
bool remove = true;
+ var entries = 0;
foreach (var ent in _physics.GetContactingEntities(uid, physicsComponent))
{
- if (!TryComp<SlowContactsComponent>(ent, out var slowContactsComponent))
+ if (!TryComp<SpeedModifierContactsComponent>(ent, out var slowContactsComponent))
continue;
if (slowContactsComponent.IgnoreWhitelist != null && slowContactsComponent.IgnoreWhitelist.IsValid(uid))
continue;
- walkSpeed = Math.Min(walkSpeed, slowContactsComponent.WalkSpeedModifier);
- sprintSpeed = Math.Min(sprintSpeed, slowContactsComponent.SprintSpeedModifier);
+ walkSpeed += slowContactsComponent.WalkSpeedModifier;
+ sprintSpeed += slowContactsComponent.SprintSpeedModifier;
remove = false;
+ entries++;
}
- args.ModifySpeed(walkSpeed, sprintSpeed);
+ if (entries > 0)
+ {
+ walkSpeed /= entries;
+ sprintSpeed /= entries;
+
+ args.ModifySpeed(walkSpeed, sprintSpeed);
+ }
// no longer colliding with anything
if (remove)
_toRemove.Add(uid);
}
- private void OnEntityExit(EntityUid uid, SlowContactsComponent component, ref EndCollideEvent args)
+ private void OnEntityExit(EntityUid uid, SpeedModifierContactsComponent component, ref EndCollideEvent args)
{
var otherUid = args.OtherEntity;
_toUpdate.Add(otherUid);
}
- private void OnEntityEnter(EntityUid uid, SlowContactsComponent component, ref StartCollideEvent args)
+ private void OnEntityEnter(EntityUid uid, SpeedModifierContactsComponent component, ref StartCollideEvent args)
{
var otherUid = args.OtherEntity;
if (!HasComp<MovementSpeedModifierComponent>(otherUid))
return;
- EnsureComp<SlowedByContactComponent>(otherUid);
+ EnsureComp<SpeedModifiedByContactComponent>(otherUid);
_toUpdate.Add(otherUid);
}
}