]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Resolves MedicalScannerVisualizer is Obsolete (#13893)
authorTemporalOroboros <TemporalOroboros@gmail.com>
Sun, 26 Mar 2023 19:26:00 +0000 (12:26 -0700)
committerGitHub <noreply@github.com>
Sun, 26 Mar 2023 19:26:00 +0000 (15:26 -0400)
Content.Client/MedicalScanner/MedicalScannerComponent.cs
Content.Client/MedicalScanner/MedicalScannerVisualizer.cs [deleted file]
Content.Server/Medical/MedicalScannerSystem.cs
Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml

index 1369544cd68d165b5bdca6a85400a5e7e5b07fae..8ece8311b9e9cdef563a0028ebb8553acfce52c3 100644 (file)
@@ -1,9 +1,8 @@
 using Content.Shared.MedicalScanner;
 
-namespace Content.Client.MedicalScanner
+namespace Content.Client.MedicalScanner;
+
+[RegisterComponent]
+public sealed class MedicalScannerComponent : SharedMedicalScannerComponent
 {
-    [RegisterComponent]
-    public sealed class MedicalScannerComponent : SharedMedicalScannerComponent
-    {
-    }
 }
diff --git a/Content.Client/MedicalScanner/MedicalScannerVisualizer.cs b/Content.Client/MedicalScanner/MedicalScannerVisualizer.cs
deleted file mode 100644 (file)
index db35447..0000000
+++ /dev/null
@@ -1,61 +0,0 @@
-using System;
-using JetBrains.Annotations;
-using Robust.Client.GameObjects;
-using Robust.Shared.GameObjects;
-using Robust.Shared.IoC;
-using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent;
-using static Content.Shared.MedicalScanner.SharedMedicalScannerComponent.MedicalScannerStatus;
-
-namespace Content.Client.MedicalScanner
-{
-    [UsedImplicitly]
-    public sealed class MedicalScannerVisualizer : AppearanceVisualizer
-    {
-        [Obsolete("Subscribe to AppearanceChangeEvent instead.")]
-        public override void OnChangeData(AppearanceComponent component)
-        {
-            base.OnChangeData(component);
-
-            var sprite = IoCManager.Resolve<IEntityManager>().GetComponent<SpriteComponent>(component.Owner);
-            if (!component.TryGetData(MedicalScannerVisuals.Status, out MedicalScannerStatus status)) return;
-            sprite.LayerSetState(MedicalScannerVisualLayers.Machine, StatusToMachineStateId(status));
-            sprite.LayerSetState(MedicalScannerVisualLayers.Terminal, StatusToTerminalStateId(status));
-        }
-
-        private string StatusToMachineStateId(MedicalScannerStatus status)
-        {
-            switch (status)
-            {
-                case Off: return "closed";
-                case Open: return "open";
-                case Red: return "occupied";
-                case Death: return "occupied";
-                case Green: return "occupied";
-                case Yellow: return "occupied";
-                default:
-                    throw new ArgumentOutOfRangeException(nameof(status), status, "unknown MedicalScannerStatus");
-            }
-        }
-
-        private string StatusToTerminalStateId(MedicalScannerStatus status)
-        {
-            switch (status)
-            {
-                case Off: return "off_unlit";
-                case Open: return "idle_unlit";
-                case Red: return "red_unlit";
-                case Death: return "off_unlit";
-                case Green: return "idle_unlit";
-                case Yellow: return "maint_unlit";
-                default:
-                    throw new ArgumentOutOfRangeException(nameof(status), status, "unknown MedicalScannerStatus");
-            }
-        }
-
-        public enum MedicalScannerVisualLayers : byte
-        {
-            Machine,
-            Terminal,
-        }
-    }
-}
index d468cb0417a454baf2ce647fc9dd01da2d9277af..73230c3a528a4acb5af04160175fa0052e8ad661 100644 (file)
@@ -167,8 +167,8 @@ namespace Content.Server.Medical
                     return MedicalScannerStatus.Open;
 
                 if (!TryComp<MobStateComponent>(body.Value, out var state))
-                {
-                    return MedicalScannerStatus.Open;
+                {   // Is not alive or dead or critical
+                    return MedicalScannerStatus.Yellow;
                 }
 
                 return GetStatusFromDamageState(body.Value, state);
@@ -213,13 +213,14 @@ namespace Content.Server.Medical
 
             _updateDif -= UpdateRate;
 
-            foreach (var scanner in EntityQuery<MedicalScannerComponent>())
+            var query = EntityQueryEnumerator<MedicalScannerComponent>();
+            while(query.MoveNext(out var uid, out var scanner))
             {
-                UpdateAppearance(scanner.Owner, scanner);
+                UpdateAppearance(uid, scanner);
             }
         }
 
-        public void InsertBody(EntityUid uid, EntityUid user, MedicalScannerComponent? scannerComponent)
+        public void InsertBody(EntityUid uid, EntityUid to_insert, MedicalScannerComponent? scannerComponent)
         {
             if (!Resolve(uid, ref scannerComponent))
                 return;
@@ -227,10 +228,10 @@ namespace Content.Server.Medical
             if (scannerComponent.BodyContainer.ContainedEntity != null)
                 return;
 
-            if (!HasComp<MobStateComponent>(user))
+            if (!HasComp<BodyComponent>(to_insert))
                 return;
 
-            scannerComponent.BodyContainer.Insert(user);
+            scannerComponent.BodyContainer.Insert(to_insert);
             UpdateAppearance(uid, scannerComponent);
         }
 
index f916a3b62803e1407c6611a30dd29fc255ab49ff..f47b392c716ff7155b3e59a4d782441f26c845e2 100644 (file)
     snapCardinals: true
     layers:
     - state: open
-      map: ["enum.MedicalScannerVisualLayers.Machine"]
+      map: [machineLayer]
     - state: idle_unlit
-      map: ["enum.MedicalScannerVisualLayers.Terminal"]
+      map: [terminalLayer]
+  - type: GenericVisualizer
+    visuals:
+      enum.MedicalScannerVisuals.Status:
+        machineLayer:
+          Off: {state: "closed"}
+          Open: {state: "open"}
+          Red: {state: "occupied"}
+          Death: {state: "occupied"}
+          Green: {state: "occupied"}
+          Yellow: {state: "occupied"}
+        terminalLayer:
+          Off: {state: "off_unlit"}
+          Open: {state: "idle_unlit"}
+          Red: {state: "red_unlit"}
+          Death: {state: "off_unlit"}
+          Green: {state: "idle_unlit"}
+          Yellow: {state: "maint_unlit"}
   - type: Physics
     bodyType: Static
   - type: Fixtures
@@ -62,8 +79,6 @@
     BoardName: "MedicalScanner"
     LayoutId: MedicalScanner
   - type: Appearance
-    visuals:
-    - type: MedicalScannerVisualizer
   - type: Climbable
   - type: ApcPowerReceiver
     powerLoad: 200 #Receives most of its power from the console