using Content.Shared.DoAfter;
+using Content.Shared.Storage.EntitySystems;
using Robust.Shared.Audio;
using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
/// How long each item adds to the doafter.
/// </summary>
[DataField("delayPerItem"), AutoNetworkedField]
- public TimeSpan DelayPerItem = TimeSpan.FromSeconds(0.2);
+ public TimeSpan DelayPerItem = TimeSpan.FromSeconds(SharedStorageSystem.AreaInsertDelayPerItem);
/// <summary>
/// The multiplier modifier
using Content.Shared.Disposal;
using Content.Shared.DoAfter;
using Content.Shared.Interaction;
+using Content.Shared.Item;
using Content.Shared.Placeable;
using Content.Shared.Storage.Components;
using Content.Shared.Verbs;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Containers;
+using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Utility;
public sealed class DumpableSystem : EntitySystem
{
+ [Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedContainerSystem _container = default!;
if (!TryComp<StorageComponent>(storageUid, out var storage))
return;
- var delay = storage.Container.ContainedEntities.Count * (float) dumpable.DelayPerItem.TotalSeconds * dumpable.Multiplier;
+ var delay = 0f;
+
+ foreach (var entity in storage.Container.ContainedEntities)
+ {
+ if (!TryComp<ItemComponent>(entity, out var itemComp) ||
+ !_prototypeManager.TryIndex(itemComp.Size, out var itemSize))
+ {
+ continue;
+ }
+
+ delay += itemSize.Weight;
+ }
+
+ delay *= (float) dumpable.DelayPerItem.TotalSeconds * dumpable.Multiplier;
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, userUid, delay, new DumpableDoAfterEvent(), storageUid, target: targetUid, used: storageUid)
{
[ValidatePrototypeId<ItemSizePrototype>]
public const string DefaultStorageMaxItemSize = "Normal";
+ public const float AreaInsertDelayPerItem = 0.075f;
+
private ItemSizePrototype _defaultStorageMaxItemSize = default!;
public bool CheckingCanInsert;
if (storageComp.AreaInsert && (args.Target == null || !HasComp<ItemComponent>(args.Target.Value)))
{
var validStorables = new List<EntityUid>();
+ var delay = 0f;
foreach (var entity in _entityLookupSystem.GetEntitiesInRange(args.ClickLocation, storageComp.AreaInsertRadius, LookupFlags.Dynamic | LookupFlags.Sundries))
{
if (entity == args.User
- || !_itemQuery.HasComponent(entity)
+ // || !_itemQuery.HasComponent(entity)
+ || !TryComp<ItemComponent>(entity, out var itemComp) // Need comp to get item size to get weight
+ || !_prototype.TryIndex(itemComp.Size, out var itemSize)
|| !CanInsert(uid, entity, out _, storageComp)
|| !_interactionSystem.InRangeUnobstructed(args.User, entity))
{
}
validStorables.Add(entity);
+ delay += itemSize.Weight * AreaInsertDelayPerItem;
}
//If there's only one then let's be generous
if (validStorables.Count > 1)
{
- var doAfterArgs = new DoAfterArgs(EntityManager, args.User, 0.2f * validStorables.Count, new AreaPickupDoAfterEvent(GetNetEntityList(validStorables)), uid, target: uid)
+ var doAfterArgs = new DoAfterArgs(EntityManager, args.User, delay, new AreaPickupDoAfterEvent(GetNetEntityList(validStorables)), uid, target: uid)
{
BreakOnDamage = true,
BreakOnUserMove = true,
// TODO: Make area insert its own component.
[DataField]
- public bool QuickInsert; // Can insert storables by "attacking" them with the storage entity
+ public bool QuickInsert; // Can insert storables by clicking them with the storage entity
[DataField]
public bool ClickInsert = true; // Can insert stuff by clicking the storage entity with it
[DataField]
- public bool AreaInsert; // "Attacking" with the storage entity causes it to insert all nearby storables after a delay
+ public bool AreaInsert; // Clicking with the storage entity causes it to insert all nearby storables after a delay
[DataField]
public int AreaInsertRadius = 1;