- type: StaticPrice
price: 22
- type: Prying
+ - type: Sprite
+ sprite: Objects/Tools/crowbar.rsi
- type: Clothing
+ sprite: Objects/Tools/crowbar.rsi
quickEquip: false
slots:
- Belt
- type: Item
+ sprite: Objects/Tools/crowbar.rsi
size: Normal
shape:
- 0,0,0,1
description: A multipurpose tool to pry open doors and fight interdimensional invaders.
components:
- type: Sprite
- sprite: Objects/Tools/crowbar.rsi
state: icon
- type: Item
- sprite: Objects/Tools/crowbar.rsi
storedSprite:
sprite: Objects/Tools/crowbar.rsi
state: storage
- Crowbar
- CrowbarRed
- type: Sprite
- sprite: Objects/Tools/crowbar.rsi
layers:
- state: icon
- state: cover-icon
color: "#990000"
- type: Item
- sprite: Objects/Tools/crowbar.rsi
+ size: Small # for pockets
storedSprite:
state: red-storage
sprite: Objects/Tools/crowbar.rsi
- state: cover-inhand-right
color: "#990000"
- type: Clothing
- sprite: Objects/Tools/crowbar.rsi
clothingVisuals:
belt:
- state: equipped-BELT
description: A multipurpose tool to pry open doors and fight interdimensional invaders, printed from an autolathe.
components:
- type: Sprite
- sprite: Objects/Tools/crowbar.rsi
layers:
- state: icon
- state: cover-icon
color: "#00621c"
- type: Item
- sprite: Objects/Tools/crowbar.rsi
storedSprite:
state: green-storage
sprite: Objects/Tools/crowbar.rsi
- state: cover-inhand-right
color: "#00621c"
- type: Clothing
- sprite: Objects/Tools/crowbar.rsi
clothingVisuals:
belt:
- state: equipped-BELT
description: A multipurpose tool to pry open doors and fight interdimensional invaders, found in toolboxes.
components:
- type: Sprite
- sprite: Objects/Tools/crowbar.rsi
layers:
- state: icon
- state: cover-icon
color: "#673800"
- type: Item
- sprite: Objects/Tools/crowbar.rsi
storedSprite:
state: orange-storage
sprite: Objects/Tools/crowbar.rsi
- state: cover-inhand-right
color: "#673800"
- type: Clothing
- sprite: Objects/Tools/crowbar.rsi
clothingVisuals:
belt:
- state: equipped-BELT
description: A pocket crowbar designed to pry open doors and firelocks during power outages, dispensed from Engineering.
components:
- type: Sprite
- sprite: Objects/Tools/crowbar.rsi
layers:
- state: icon
- state: cover-icon
color: "#968000"
- type: Item
- sprite: Objects/Tools/crowbar.rsi
storedSprite:
state: yellow-storage
sprite: Objects/Tools/crowbar.rsi
- state: cover-inhand-right
color: "#968000"
- type: Clothing
- sprite: Objects/Tools/crowbar.rsi
clothingVisuals:
belt:
- state: equipped-BELT