- id: OxygenTankFilled
- id: ClothingOuterSuitEmergency
- id: ClothingMaskBreath
-
+
#Prisoner EVA
- type: entity
id: SuitStorageEVAPrisoner
- id: OxygenTankFilled
- id: ClothingOuterHardsuitPirateEVA
- id: ClothingMaskGas
-
+
#NTSRA Voidsuit
- type: entity
id: SuitStorageNTSRA
- id: ClothingOuterHardsuitAncientEVA
- id: ClothingHeadHelmetAncient
- id: ClothingMaskBreath
-
+
#HARDSUITS
#Basic hardsuit
- type: entity
- id: ClothingShoesBootsMag
- id: ClothingOuterHardsuitEngineering
- id: ClothingMaskBreath
+ - type: AccessReader
+ access: [["Engineering"]]
#Atmospherics hardsuit
- type: entity
- id: OxygenTankFilled
- id: ClothingOuterHardsuitAtmos
- id: ClothingMaskBreath
+ - type: AccessReader
+ access: [["Atmospherics"]]
#Security hardsuit
- type: entity
- id: OxygenTankFilled
- id: ClothingOuterHardsuitSecurity
- id: ClothingMaskBreath
+ - type: AccessReader
+ access: [["Security"]]
#CE's hardsuit
- type: entity
- id: ClothingShoesBootsMagAdv
- id: ClothingOuterHardsuitEngineeringWhite
- id: ClothingMaskBreath
+ - type: AccessReader
+ access: [["ChiefEngineer"]]
#CMO's hardsuit
- type: entity
- id: OxygenTankFilled
- id: ClothingOuterHardsuitMedical
- id: ClothingMaskBreathMedical
+ - type: AccessReader
+ access: [ [ "ChiefMedicalOfficer" ] ]
#RD's hardsuit
- type: entity
- id: OxygenTankFilled
- id: ClothingOuterHardsuitRd
- id: ClothingMaskBreath
+ - type: AccessReader
+ access: [ [ "ResearchDirector" ] ]
#HOS's hardsuit
- type: entity
- id: JetpackSecurityFilled
- id: ClothingOuterHardsuitSecurityRed
- id: ClothingMaskGasSwat
+ - type: AccessReader
+ access: [["HeadOfSecurity"]]
#Warden's hardsuit
- type: entity
- id: OxygenTankFilled
- id: ClothingOuterHardsuitWarden
- id: ClothingMaskBreath
+ - type: AccessReader
+ access: [["Armory"]]
#Captain's hardsuit
- type: entity
- id: OxygenTankFilled
- id: ClothingOuterHardsuitCap
- id: ClothingMaskGasCaptain
+ - type: AccessReader
+ access: [["Captain"]]
#Salvage hardsuit
- type: entity
- id: ClothingShoesBootsMag
- id: ClothingOuterHardsuitSpatio
- id: ClothingMaskGasExplorer
+ - type: AccessReader
+ access: [["Salvage"]]
#Blood-red hardsuit
- type: entity
- id: OxygenTankFilled
- id: ClothingOuterHardsuitWizard
- id: ClothingMaskBreath
-
\ No newline at end of file
name: suit storage unit
description: A fancy hi-tech storage unit made for storing space suits.
components:
+ - type: AccessReader
+ - type: Lock
- type: Anchorable
delay: 2
- type: StaticPrice
sprite: Structures/Storage/suit_storage.rsi
layers:
- state: base
- - state: closed
+ - state: door
map: ["enum.StorageVisualLayers.Door"]
- state: welded
visible: false
map: ["enum.WeldableLayers.BaseWelded"]
+ - state: locked
+ map: ["enum.StorageVisualLayers.Lock"]
+ shader: unshaded
- type: MovedByPressure
- type: DamageOnHighSpeedImpact
damage:
- type: Appearance
- type: EntityStorageVisuals
stateBase: base
+ stateLocked: locked
+ stateUnlocked: unlocked
stateDoorOpen: base
- stateDoorClosed: closed
+ stateDoorClosed: door