* Initial pH nodes, and description changes to indicate pH
* Psychoactive and stimulant nodes, Medical foundation, bioreactive hint
* Added medical reagents to medical node. Added norepinephric acid to acidic and made up a pH
* Added pyrotechnic chem node, and corresponding hint
* spelled psychedelic correctly
* Fixed capitalisation skill issue
* fixed indentation skill issue
* fixed a further indentation skill issue
* Removed extraneous whitespace
* Replaced bioreactive with theraputic and psychoactive. Also fixed typo skill issue.
* removed unnecessary comment
* Replaced heartbreaker with THC for psychadelic
* removed artifexium from acidic
* added tran acid to acidic
* added more medical chems
* removed pH values
* removed all but medical
artifact-trigger-hint-plasma = Gaseous plasma
artifact-trigger-hint-land = Active deceleration
artifact-trigger-hint-examine = Examination
+artifact-trigger-hint-medical = Therapeutic chemicals
+
effects:
- !type:ActivateArtifact
+- type: artifactTrigger
+ id: TriggerMedical
+ targetDepth: 2
+ triggerHint: artifact-trigger-hint-medical
+ components:
+ - type: Reactive
+ groups:
+ Acidic: [ Touch ]
+ reactions:
+ - reagents: [ Dylovene, Diphenhydramine, Arithrazine, Bicaridine, Dermaline, Dexalin, DexalinPlus, Tricordrazine, Leporazine, Bruizine, Lacerinol, Puncturase, Pyrazine, Insuzine, Kelotane, Hyronalin, Inaprovaline, Epinephrine ]
+ methods: [ Touch ]
+ effects:
+ - !type:ActivateArtifact
+
- type: artifactTrigger
id: TriggerGas
targetDepth: 2