--- /dev/null
+using Content.Shared.Radio.EntitySystems;
+
+namespace Content.Client.DeviceNetwork;
+
+public sealed class JammerSystem : SharedJammerSystem
+{
+
+}
+++ /dev/null
-using Content.Server.Radio.EntitySystems;
-
-namespace Content.Server.Radio.Components;
-
-/// <summary>
-/// When activated (<see cref="ActiveRadioJammerComponent"/>) prevents from sending messages in range
-/// </summary>
-[RegisterComponent]
-[Access(typeof(JammerSystem))]
-public sealed partial class RadioJammerComponent : Component
-{
- [DataField("range"), ViewVariables(VVAccess.ReadWrite)]
- public float Range = 8f;
-
- /// <summary>
- /// Power usage per second when enabled
- /// </summary>
- [DataField("wattage"), ViewVariables(VVAccess.ReadWrite)]
- public float Wattage = 2f;
-}
using Content.Server.DeviceNetwork.Components;
-using Content.Server.DeviceNetwork.Systems;
-using Content.Server.Medical.CrewMonitoring;
using Content.Server.Popups;
using Content.Server.Power.EntitySystems;
using Content.Server.PowerCell;
using Content.Server.Radio.Components;
-using Content.Server.Station.Systems;
using Content.Shared.DeviceNetwork.Components;
using Content.Shared.Examine;
using Content.Shared.Interaction;
using Content.Shared.PowerCell.Components;
+using Content.Shared.RadioJammer;
+using Content.Shared.Radio.EntitySystems;
namespace Content.Server.Radio.EntitySystems;
-public sealed class JammerSystem : EntitySystem
+public sealed class JammerSystem : SharedJammerSystem
{
[Dependency] private readonly PowerCellSystem _powerCell = default!;
[Dependency] private readonly BatterySystem _battery = default!;
- [Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
- [Dependency] private readonly StationSystem _stationSystem = default!;
- [Dependency] private readonly SingletonDeviceNetServerSystem _singletonServerSystem = default!;
public override void Initialize()
{
public override void Update(float frameTime)
{
var query = EntityQueryEnumerator<ActiveRadioJammerComponent, RadioJammerComponent>();
+
while (query.MoveNext(out var uid, out var _, out var jam))
{
- if (_powerCell.TryGetBatteryFromSlot(uid, out var batteryUid, out var battery) &&
- !_battery.TryUseCharge(batteryUid.Value, jam.Wattage * frameTime, battery))
+
+ if (_powerCell.TryGetBatteryFromSlot(uid, out var batteryUid, out var battery))
{
- RemComp<ActiveRadioJammerComponent>(uid);
- RemComp<DeviceNetworkJammerComponent>(uid);
+ if (!_battery.TryUseCharge(batteryUid.Value, GetCurrentWattage(jam) * frameTime, battery))
+ {
+ ChangeLEDState(false, uid);
+ RemComp<ActiveRadioJammerComponent>(uid);
+ RemComp<DeviceNetworkJammerComponent>(uid);
+ }
+ else
+ {
+ var percentCharged = battery.CurrentCharge / battery.MaxCharge;
+ if (percentCharged > .50)
+ {
+ ChangeChargeLevel(RadioJammerChargeLevel.High, uid);
+ }
+ else if (percentCharged < .15)
+ {
+ ChangeChargeLevel(RadioJammerChargeLevel.Low, uid);
+ }
+ else
+ {
+ ChangeChargeLevel(RadioJammerChargeLevel.Medium, uid);
+ }
+ }
+
}
+
}
}
{
var activated = !HasComp<ActiveRadioJammerComponent>(uid) &&
_powerCell.TryGetBatteryFromSlot(uid, out var battery) &&
- battery.CurrentCharge > comp.Wattage;
+ battery.CurrentCharge > GetCurrentWattage(comp);
if (activated)
{
+ ChangeLEDState(true, uid);
EnsureComp<ActiveRadioJammerComponent>(uid);
EnsureComp<DeviceNetworkJammerComponent>(uid, out var jammingComp);
- jammingComp.Range = comp.Range;
+ jammingComp.Range = GetCurrentRange(comp);
jammingComp.JammableNetworks.Add(DeviceNetworkComponent.DeviceNetIdDefaults.Wireless.ToString());
Dirty(uid, jammingComp);
}
else
{
- RemComp<ActiveRadioJammerComponent>(uid);
- RemComp<DeviceNetworkJammerComponent>(uid);
+ ChangeLEDState(false, uid);
+ RemCompDeferred<ActiveRadioJammerComponent>(uid);
+ RemCompDeferred<DeviceNetworkJammerComponent>(uid);
}
var state = Loc.GetString(activated ? "radio-jammer-component-on-state" : "radio-jammer-component-off-state");
var message = Loc.GetString("radio-jammer-component-on-use", ("state", state));
- _popup.PopupEntity(message, args.User, args.User);
+ Popup.PopupEntity(message, args.User, args.User);
args.Handled = true;
}
private void OnPowerCellChanged(EntityUid uid, ActiveRadioJammerComponent comp, PowerCellChangedEvent args)
{
if (args.Ejected)
- RemComp<ActiveRadioJammerComponent>(uid);
+ {
+ ChangeLEDState(false, uid);
+ RemCompDeferred<ActiveRadioJammerComponent>(uid);
+ }
}
private void OnExamine(EntityUid uid, RadioJammerComponent comp, ExaminedEvent args)
{
if (args.IsInDetailsRange)
{
- var msg = HasComp<ActiveRadioJammerComponent>(uid)
+ var powerIndicator = HasComp<ActiveRadioJammerComponent>(uid)
? Loc.GetString("radio-jammer-component-examine-on-state")
: Loc.GetString("radio-jammer-component-examine-off-state");
- args.PushMarkup(msg);
+ args.PushMarkup(powerIndicator);
+
+ var powerLevel = Loc.GetString(comp.Settings[comp.SelectedPowerLevel].Name);
+ var switchIndicator = Loc.GetString("radio-jammer-component-switch-setting", ("powerLevel", powerLevel));
+ args.PushMarkup(switchIndicator);
}
}
while (query.MoveNext(out _, out _, out var jam, out var transform))
{
- if (source.InRange(EntityManager, _transform, transform.Coordinates, jam.Range))
+ if (source.InRange(EntityManager, _transform, transform.Coordinates, GetCurrentRange(jam)))
{
return true;
}
--- /dev/null
+using Robust.Shared.Serialization;
+using Robust.Shared.GameStates;
+
+namespace Content.Shared.RadioJammer;
+
+/// <summary>
+/// When activated (<see cref="ActiveRadioJammerComponent"/>) prevents from sending messages in range
+/// Suit sensors will also stop working.
+/// </summary>
+[NetworkedComponent, RegisterComponent]
+public sealed partial class RadioJammerComponent : Component
+{
+ [DataDefinition]
+ public partial struct RadioJamSetting
+ {
+ /// <summary>
+ /// Power usage per second when enabled.
+ /// </summary>
+ [DataField(required: true)]
+ public float Wattage;
+
+ /// <summary>
+ /// Range of the jammer.
+ /// </summary>
+ [DataField(required: true)]
+ public float Range;
+
+ /// <summary>
+ /// The message that is displayed when switched
+ /// to this setting.
+ /// </summary>
+ [DataField(required: true)]
+ public LocId Message = string.Empty;
+
+ /// <summary>
+ /// Name of the setting.
+ /// </summary>
+ [DataField(required: true)]
+ public LocId Name = string.Empty;
+ }
+
+ /// <summary>
+ /// List of all the settings for the radio jammer.
+ /// </summary>
+ [DataField(required: true), ViewVariables(VVAccess.ReadOnly)]
+ public RadioJamSetting[] Settings;
+
+ /// <summary>
+ /// Index of the currently selected setting.
+ /// </summary>
+ [DataField]
+ public int SelectedPowerLevel = 1;
+}
+
+[Serializable, NetSerializable]
+public enum RadioJammerChargeLevel : byte
+{
+ Low,
+ Medium,
+ High
+}
+
+[Serializable, NetSerializable]
+public enum RadioJammerLayers : byte
+{
+ LED
+}
+
+[Serializable, NetSerializable]
+public enum RadioJammerVisuals : byte
+{
+ ChargeLevel,
+ LEDOn
+}
--- /dev/null
+using Content.Shared.Popups;
+using Content.Shared.DeviceNetwork.Components;
+using Content.Shared.Verbs;
+using Content.Shared.RadioJammer;
+
+namespace Content.Shared.Radio.EntitySystems;
+
+public abstract class SharedJammerSystem : EntitySystem
+{
+ [Dependency] private readonly SharedAppearanceSystem _appearance = default!;
+ [Dependency] protected readonly SharedPopupSystem Popup = default!;
+
+ public override void Initialize()
+ {
+ base.Initialize();
+
+ SubscribeLocalEvent<RadioJammerComponent, GetVerbsEvent<Verb>>(OnGetVerb);
+ }
+
+ private void OnGetVerb(Entity<RadioJammerComponent> entity, ref GetVerbsEvent<Verb> args)
+ {
+ if (!args.CanAccess || !args.CanInteract)
+ return;
+
+ var user = args.User;
+
+ byte index = 0;
+ foreach (var setting in entity.Comp.Settings)
+ {
+ // This is because Act wont work with index.
+ // Needs it to be saved in the loop.
+ var currIndex = index;
+ var verb = new Verb
+ {
+ Priority = currIndex,
+ Category = VerbCategory.PowerLevel,
+ Disabled = entity.Comp.SelectedPowerLevel == currIndex,
+ Act = () =>
+ {
+ entity.Comp.SelectedPowerLevel = currIndex;
+ if (TryComp<DeviceNetworkJammerComponent>(entity.Owner, out var jammerComp))
+ {
+ // This is a little sketcy but only way to do it.
+ jammerComp.Range = GetCurrentRange(entity.Comp);
+ Dirty(entity.Owner, jammerComp);
+ }
+ Popup.PopupPredicted(Loc.GetString(setting.Message), user, user);
+ },
+ Text = Loc.GetString(setting.Name),
+ };
+ args.Verbs.Add(verb);
+ index++;
+ }
+ }
+
+ public float GetCurrentWattage(RadioJammerComponent jammer)
+ {
+ return jammer.Settings[jammer.SelectedPowerLevel].Wattage;
+ }
+
+ public float GetCurrentRange(RadioJammerComponent jammer)
+ {
+ return jammer.Settings[jammer.SelectedPowerLevel].Range;
+ }
+
+ protected void ChangeLEDState(bool isLEDOn, EntityUid uid,
+ AppearanceComponent? appearance = null)
+ {
+ _appearance.SetData(uid, RadioJammerVisuals.LEDOn, isLEDOn, appearance);
+ }
+
+ protected void ChangeChargeLevel(RadioJammerChargeLevel chargeLevel, EntityUid uid,
+ AppearanceComponent? appearance = null)
+ {
+ _appearance.SetData(uid, RadioJammerVisuals.ChargeLevel, chargeLevel, appearance);
+ }
+
+}
public static readonly VerbCategory Lever = new("verb-categories-lever", null);
public static readonly VerbCategory SelectType = new("verb-categories-select-type", null);
+
+ public static readonly VerbCategory PowerLevel = new("verb-categories-power-level", null);
}
}
radio-jammer-component-examine-on-state = The light is currently [color=darkgreen]on[/color].
radio-jammer-component-examine-off-state = The light is currently [color=darkred]off[/color].
+
+radio-jammer-component-setting-high = High
+radio-jammer-component-setting-medium = Medium
+radio-jammer-component-setting-low = Low
+
+radio-jammer-component-set-message-high = The jammer is now operating at high power.
+radio-jammer-component-set-message-medium = The jammer is now operating at medium power.
+radio-jammer-component-set-message-low = The jammer is now operating at low power.
+
+radio-jammer-component-switch-setting = The power level switch is set to "[color=yellow]{$powerLevel}[/color]".
verb-categories-lever = Lever
verb-categories-select-type = Select Type
verb-categories-fax = Set Destination
+verb-categories-power-level = Power Level
verb-common-toggle-light = Toggle light
verb-common-close = Close
components:
- type: Sprite
sprite: Objects/Devices/jammer.rsi
- state: jammer
+ layers:
+ - state: jammer
+ - state: jammer_high_charge
+ map: ["enum.RadioJammerLayers.LED"]
+ shader: unshaded
+ visible: false
- type: RadioJammer
+ settings:
+ - wattage: 1
+ range: 2.5
+ message: radio-jammer-component-set-message-low
+ name: radio-jammer-component-setting-low
+ - wattage: 2
+ range: 6
+ message: radio-jammer-component-set-message-medium
+ name: radio-jammer-component-setting-medium
+ - wattage: 12
+ range: 12
+ message: radio-jammer-component-set-message-high
+ name: radio-jammer-component-setting-high
- type: PowerCellSlot
cellSlotId: cell_slot
- type: ContainerContainer
cell_slot:
name: power-cell-slot-component-slot-name-default
startingItem: PowerCellMedium
+ - type: Appearance
+ - type: GenericVisualizer
+ visuals:
+ enum.RadioJammerVisuals.LEDOn:
+ RadioJammerLayers.LED:
+ True: { visible: True }
+ False: { visible: False }
+ enum.RadioJammerVisuals.ChargeLevel:
+ RadioJammerLayers.LED:
+ Low: {state: jammer_low_charge}
+ Medium: {state: jammer_medium_charge}
+ High: {state: jammer_high_charge}
{
"version": 1,
"license": "CC-BY-SA-3.0",
- "copyright": "Taken from https://github.com/tgstation/tgstation/commit/c65da5a49477413310c81c460ea4b243a9f864dd",
+ "copyright": "Taken from https://github.com/tgstation/tgstation/commit/c65da5a49477413310c81c460ea4b243a9f864dd with minor edits.",
"size": {
"x": 32,
"y": 32
{
"name": "jammer",
"directions": 1
+ },
+ {
+ "name": "jammer_high_charge",
+ "directions": 1
+ },
+ {
+ "name": "jammer_medium_charge",
+ "directions": 1
+ },
+ {
+ "name": "jammer_low_charge",
+ "directions": 1,
+ "delays": [
+ [
+ 0.3,
+ 0.3
+ ]
+ ]
}
]
-}
\ No newline at end of file
+}