* Resolves #38980. Animal organs prefixed with 'animal'
* Add "animal" prefix to arachnid organ types where base-type applies.
* Removed child-level names per Maintainer guidance.
* Helps if I leave the parent name details intact...
* Hidden bonus mouse organ!
- type: entity
id: OrganAnimalLungs
parent: BaseAnimalOrgan
- name: lungs
+ name: animal lungs
categories: [ HideSpawnMenu ]
components:
- type: Sprite
- type: entity
id: OrganAnimalStomach
parent: BaseAnimalOrgan
- name: stomach
+ name: animal stomach
categories: [ HideSpawnMenu ]
components:
- type: Sprite
- type: entity
id: OrganMouseStomach
parent: OrganAnimalStomach
- name: stomach
categories: [ HideSpawnMenu ]
components:
- type: SolutionContainerManager
- type: entity
id: OrganAnimalLiver
parent: BaseAnimalOrgan
- name: liver
+ name: animal liver
categories: [ HideSpawnMenu ]
components:
- type: Sprite
- type: entity
id: OrganAnimalHeart
parent: BaseAnimalOrgan
- name: heart
+ name: animal heart
categories: [ HideSpawnMenu ]
components:
- type: Sprite
- type: entity
id: OrganAnimalKidneys
parent: BaseAnimalOrgan
- name: kidneys
+ name: animal kidneys
categories: [ HideSpawnMenu ]
components:
- type: Sprite
- type: entity
id: OrganBloodsuckerStomach
parent: OrganAnimalStomach
- name: stomach
categories: [ HideSpawnMenu ]
components:
- type: Metabolizer
- type: entity
id: OrganBloodsuckerLiver
parent: OrganAnimalLiver
- name: liver
categories: [ HideSpawnMenu ]
components:
- type: Metabolizer
- type: entity
id: OrganBloodsuckerHeart
parent: OrganAnimalHeart
- name: heart
categories: [ HideSpawnMenu ]
components:
- type: Metabolizer
- type: entity
id: OrganArachnidStomach
parent: OrganAnimalStomach
- name: stomach
description: "Gross. This is hard to stomach."
components:
- type: Sprite