* Added Cutting Slicing and Executing options to the cane blade
* swaped from BaseItem to BaseSword for cleaner code
* fixed a double gap in code
- type: entity
name: cane blade
- parent: [BaseItem, BaseSyndicateContraband]
+ parent: [BaseSword, BaseSyndicateContraband]
id: CaneBlade
description: A sharp blade with a cane shaped hilt.
components:
- - type: Sharp
- type: Sprite
sprite: Objects/Weapons/Melee/cane_blade.rsi
- state: icon
- type: MeleeWeapon
wideAnimationRotation: 65
attackRate: 1.5
soundHit:
path: /Audio/Weapons/bladeslice.ogg
- type: Item
- size: Normal
sprite: Objects/Weapons/Melee/cane_blade.rsi
- type: Tag
tags: