parent: BaseWall
id: WallShuttle
name: shuttle wall
- suffix: Reinforced, Exterior
components:
- type: Damageable
damageContainer: StructuralInorganic
- type: Reflect
reflectProb: 1
-- type: entity
- parent: BaseWall
- id: WallShuttleInterior
- name: shuttle wall
- suffix: Interior
- components:
- - type: RCDDeconstructable
- cost: 6
- delay: 8
- fx: EffectRCDDeconstruct8
- - type: Destructible
- thresholds:
- - trigger:
- !type:DamageTrigger
- damage: 400
- behaviors:
- - !type:DoActsBehavior
- acts: ["Destruction"]
- - !type:PlaySoundBehavior
- sound:
- collection: MetalSlam
- - trigger:
- !type:DamageTrigger
- damage: 200
- behaviors:
- - !type:PlaySoundBehavior
- sound:
- collection: MetalSlam
- - !type:ChangeConstructionNodeBehavior
- node: girder
- - !type:DoActsBehavior
- acts: ["Destruction"]
- - type: Sprite
- sprite: Structures/Walls/shuttleinterior.rsi
- - type: Icon
- sprite: Structures/Walls/shuttleinterior.rsi
- - type: Construction
- graph: Girder
- node: shuttleInteriorWall
- - type: IconSmooth
- key: walls
- base: state
- - type: Reflect
- reflectProb: 1
-
- type: entity
parent: BaseWall
id: WallSolid
amount: 2
doAfter: 2
- - to: shuttleInteriorWall
- completed:
- - !type:SnapToGrid
- southRotation: true
- conditions:
- - !type:EntityAnchored { }
- steps:
- - material: MetalRod
- amount: 2
- doAfter: 1
- - tool: Screwing
- doAfter: 1
- - material: Steel
- amount: 2
- doAfter: 1
-
- node: wall
entity: WallSolid
edges:
- tool: Prying
doAfter: 5
- - node: shuttleInteriorWall
- entity: WallShuttleInterior
- edges:
- - to: girder
- completed:
- - !type:SpawnPrototype
- prototype: SheetSteel1
- amount: 2
- - !type:SpawnPrototype
- prototype: PartRodMetal1
- amount: 2
- steps:
- - tool: Welding
- doAfter: 10
- - tool: Screwing
- doAfter: 1
-
- node: reinforcedGirder
entity: ReinforcedGirder
edges:
conditions:
- !type:TileNotBlocked
-- type: construction
- name: interior shuttle wall
- id: InteriorShuttleWall
- graph: Girder
- startNode: start
- targetNode: shuttleInteriorWall
- category: construction-category-structures
- description: Keeps the air in and the greytide out.
- icon:
- sprite: Structures/Walls/shuttleinterior.rsi
- state: full
- objectType: Structure
- placementMode: SnapgridCenter
- canRotate: false
- canBuildInImpassable: false
- conditions:
- - !type:TileNotBlocked
-
- type: construction
name: diagonal shuttle wall
id: DiagonalShuttleWall
+++ /dev/null
-{
- "version": 1,
- "size": {
- "x": 32,
- "y": 32
- },
- "license": "CC-BY-SA-3.0",
- "copyright": "https://github.com/tgstation/tgstation/blob/9ddb8cf084e292571d4e9c79745db25befbd82fe/icons/turf/walls/shuttle_wall.dmi",
- "states": [
- {
- "name": "full"
- },
- {
- "name": "state0",
- "directions": 4
- },
- {
- "name": "state1",
- "directions": 4
- },
- {
- "name": "state2",
- "directions": 4
- },
- {
- "name": "state3",
- "directions": 4
- },
- {
- "name": "state4",
- "directions": 4
- },
- {
- "name": "state5",
- "directions": 4
- },
- {
- "name": "state6",
- "directions": 4
- },
- {
- "name": "state7",
- "directions": 4
- }
- ]
-}
\ No newline at end of file
LightTree05: LightTree
LightTree06: LightTree
-#2024-12-28
+# 2024-12-28
DrinkIrishCarBomb: DrinkIrishSlammer
-#2025-01-06
+# 2025-01-06
ClothingMaskSexyClown: ClothingMaskBlushingClown
ClothingMaskSexyMime: ClothingMaskBlushingMime
# 2025-01-27
FoodCondimentPacketFrostoil: FoodCondimentPacketColdsauce
-#2025-02-05
+# 2025-02-05
WeaponSubMachineGunVector: null
WeaponSubMachineGunVectorRubber: null
+# 2025-02-11
+WallShuttleInterior: WallShuttle
+
# 2025-02-20
MagazineBoxAntiMaterielBig: null
MagazineBoxCaselessRifle10x24: null