$"{EntityManager.ToPrettyString(args.User):user} healed themselves for {total:damage} damage");
}
- _audio.PlayPvs(healing.HealingEndSound, entity.Owner, AudioHelpers.WithVariation(0.125f, _random).WithVolume(-5f));
+ _audio.PlayPvs(healing.HealingEndSound, entity.Owner, AudioHelpers.WithVariation(0.125f, _random).WithVolume(1f));
// Logic to determine the whether or not to repeat the healing action
args.Repeat = (HasDamage(entity.Comp, healing) && !dontRepeat);
}
_audio.PlayPvs(component.HealingBeginSound, uid,
- AudioHelpers.WithVariation(0.125f, _random).WithVolume(-5f));
+ AudioHelpers.WithVariation(0.125f, _random).WithVolume(1f));
var isNotSelf = user != target;