public override void Initialize()
{
SubscribeLocalEvent<ProximityBeeperComponent, UseInHandEvent>(OnUseInHand);
- SubscribeLocalEvent<ProximityBeeperComponent, ComponentInit>(OnInit);
+ SubscribeLocalEvent<ProximityBeeperComponent, MapInitEvent>(OnInit);
SubscribeLocalEvent<ProximityBeeperComponent, EntityUnpausedEvent>(OnUnpaused);
SubscribeLocalEvent<ProximityBeeperComponent, PowerCellSlotEmptyEvent>(OnPowerCellSlotEmpty);
}
args.Handled = TryToggle(uid, component, args.User);
}
- private void OnInit(EntityUid uid, ProximityBeeperComponent component, ComponentInit args)
+ private void OnInit(EntityUid uid, ProximityBeeperComponent component, MapInitEvent args)
{
if (component.NextBeepTime < _timing.CurTime)
component.NextBeepTime = _timing.CurTime;