using System.Collections.Generic;
-using System.Linq;
using Content.Shared.Access;
using Content.Shared.Access.Components;
using Content.Shared.Access.Systems;
using Robust.Shared.GameObjects;
+using Robust.Shared.Map;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests.Access
[TestOf(typeof(AccessReaderComponent))]
public sealed class AccessReaderTest
{
+ [TestPrototypes]
+ private const string Prototypes = @"
+- type: entity
+ id: TestAccessReader
+ name: access reader
+ components:
+ - type: AccessReader
+";
+
[Test]
public async Task TestTags()
{
var server = pair.Server;
var entityManager = server.ResolveDependency<IEntityManager>();
-
await server.WaitAssertion(() =>
{
var system = entityManager.System<AccessReaderSystem>();
+ var ent = entityManager.SpawnEntity("TestAccessReader", MapCoordinates.Nullspace);
+ var reader = new Entity<AccessReaderComponent>(ent, entityManager.GetComponent<AccessReaderComponent>(ent));
// test empty
- var reader = new AccessReaderComponent();
Assert.Multiple(() =>
{
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "Foo" }, reader), Is.True);
});
// test deny
- reader = new AccessReaderComponent();
- reader.DenyTags.Add("A");
+ system.AddDenyTag(reader, "A");
Assert.Multiple(() =>
{
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "Foo" }, reader), Is.True);
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "Foo" }, reader), Is.False);
Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.True);
});
+ system.ClearDenyTags(reader);
// test one list
- reader = new AccessReaderComponent();
- reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "A" });
+ system.AddAccess(reader, "A");
Assert.Multiple(() =>
{
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.True);
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "B" }, reader), Is.True);
Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.False);
});
+ system.ClearAccesses(reader);
// test one list - two items
- reader = new AccessReaderComponent();
- reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "A", "B" });
+ system.AddAccess(reader, new HashSet<ProtoId<AccessLevelPrototype>> { "A", "B" });
Assert.Multiple(() =>
{
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.False);
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "B" }, reader), Is.True);
Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.False);
});
+ system.ClearAccesses(reader);
// test two list
- reader = new AccessReaderComponent();
- reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "A" });
- reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "B", "C" });
+ var accesses = new List<HashSet<ProtoId<AccessLevelPrototype>>>() {
+ new HashSet<ProtoId<AccessLevelPrototype>> () { "A" },
+ new HashSet<ProtoId<AccessLevelPrototype>> () { "B", "C" }
+ };
+ system.AddAccesses(reader, accesses);
Assert.Multiple(() =>
{
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.True);
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "C", "B", "A" }, reader), Is.True);
Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.False);
});
+ system.ClearAccesses(reader);
// test deny list
- reader = new AccessReaderComponent();
- reader.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>> { "A" });
- reader.DenyTags.Add("B");
+ system.AddAccess(reader, new HashSet<ProtoId<AccessLevelPrototype>> { "A" });
+ system.AddDenyTag(reader, "B");
Assert.Multiple(() =>
{
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A" }, reader), Is.True);
Assert.That(system.AreAccessTagsAllowed(new List<ProtoId<AccessLevelPrototype>> { "A", "B" }, reader), Is.False);
Assert.That(system.AreAccessTagsAllowed(Array.Empty<ProtoId<AccessLevelPrototype>>(), reader), Is.False);
});
+ system.ClearAccesses(reader);
+ system.ClearDenyTags(reader);
});
await pair.CleanReturnAsync();
}
using Content.Shared.Access.Components;
using Content.Shared.DeviceLinking.Events;
using Content.Shared.Emag.Systems;
+using Content.Shared.GameTicking;
using Content.Shared.Hands.EntitySystems;
+using Content.Shared.IdentityManagement;
using Content.Shared.Inventory;
using Content.Shared.NameIdentifier;
using Content.Shared.PDA;
using Content.Shared.StationRecords;
-using Robust.Shared.Containers;
-using Robust.Shared.GameStates;
-using Content.Shared.GameTicking;
-using Content.Shared.IdentityManagement;
using Content.Shared.Tag;
+using Robust.Shared.Containers;
using Robust.Shared.Collections;
+using Robust.Shared.GameStates;
using Robust.Shared.Prototypes;
using Robust.Shared.Timing;
return true;
}
+ /// <summary>
+ /// Searches an entity for an access reader. This is either the entity itself or an entity in its <see cref="AccessReaderComponent.ContainerAccessProvider"/>.
+ /// </summary>
+ /// <param name="uid">The entity being searched for an access reader.</param>
+ /// <param name="ent">The returned access reader entity.</param>
public bool GetMainAccessReader(EntityUid uid, [NotNullWhen(true)] out Entity<AccessReaderComponent>? ent)
{
ent = null;
/// <summary>
/// Check whether the given access permissions satisfy an access reader's requirements.
/// </summary>
+ /// <param name="access">A collection of access permissions being used on the access reader.</param>
+ /// <param name="stationKeys">A collection of station record keys being used on the access reader.</param>
+ /// <param name="target">The entity being checked.</param>
+ /// <param name="reader">The access reader being checked.</param>
public bool IsAllowed(
ICollection<ProtoId<AccessLevelPrototype>> access,
ICollection<StationRecordKey> stationKeys,
/// <summary>
/// Compares the given tags with the readers access list to see if it is allowed.
/// </summary>
- /// <param name="accessTags">A list of access tags</param>
- /// <param name="reader">An access reader to check against</param>
+ /// <param name="accessTags">A list of access tags.</param>
+ /// <param name="reader">The access reader to check against.</param>
public bool AreAccessTagsAllowed(ICollection<ProtoId<AccessLevelPrototype>> accessTags, AccessReaderComponent reader)
{
if (reader.DenyTags.Overlaps(accessTags))
/// <summary>
/// Compares the given stationrecordkeys with the accessreader to see if it is allowed.
/// </summary>
+ /// <param name="keys">The collection of station record keys being used against the access reader.</param>
+ /// <param name="reader">The access reader that is being checked.</param>
public bool AreStationRecordKeysAllowed(ICollection<StationRecordKey> keys, AccessReaderComponent reader)
{
foreach (var key in reader.AccessKeys)
}
/// <summary>
- /// Finds all the items that could potentially give access to a given entity
+ /// Finds all the items that could potentially give access to an entity.
/// </summary>
+ /// <param name="uid">The entity that is being searched.</param>
public HashSet<EntityUid> FindPotentialAccessItems(EntityUid uid)
{
FindAccessItemsInventory(uid, out var items);
}
/// <summary>
- /// Finds the access tags on the given entity
+ /// Finds the access tags on an entity.
/// </summary>
/// <param name="uid">The entity that is being searched.</param>
/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
FindAccessTagsItem(ent, ref tags, ref owned);
}
- return (ICollection<ProtoId<AccessLevelPrototype>>?) tags ?? Array.Empty<ProtoId<AccessLevelPrototype>>();
+ return (ICollection<ProtoId<AccessLevelPrototype>>?)tags ?? Array.Empty<ProtoId<AccessLevelPrototype>>();
}
/// <summary>
- /// Finds the access tags on the given entity
+ /// Finds any station record keys on an entity.
/// </summary>
/// <param name="uid">The entity that is being searched.</param>
- /// <param name="recordKeys"></param>
+ /// <param name="recordKeys">A collection of the station record keys that were found.</param>
/// <param name="items">All of the items to search for access. If none are passed in, <see cref="FindPotentialAccessItems"/> will be used.</param>
public bool FindStationRecordKeys(EntityUid uid, out ICollection<StationRecordKey> recordKeys, HashSet<EntityUid>? items = null)
{
}
/// <summary>
- /// Try to find <see cref="AccessComponent"/> on this item
- /// or inside this item (if it's pda)
- /// This version merges into a set or replaces the set.
- /// If owned is false, the existing tag-set "isn't ours" and can't be merged with (is read-only).
+ /// Try to find <see cref="AccessComponent"/> on this item or inside this item (if it's a PDA).
+ /// This version merges into a set or replaces the set.
/// </summary>
+ /// <param name="uid">The entity that is being searched.</param>
+ /// <param name="tags">The access tags being merged or replaced.</param>
+ /// <param name="owned">If true, the tags will be merged. Otherwise they are replaced.</param>
private void FindAccessTagsItem(EntityUid uid, ref HashSet<ProtoId<AccessLevelPrototype>>? tags, ref bool owned)
{
if (!FindAccessTagsItem(uid, out var targetTags))
}
}
- public void SetAccesses(EntityUid uid, AccessReaderComponent component, List<ProtoId<AccessLevelPrototype>> accesses)
+ #region: AccessLists API
+
+ /// <summary>
+ /// Clears the entity's <see cref="AccessReaderComponent.AccessLists"/>.
+ /// </summary>
+ /// <param name="ent">The access reader entity which is having its access permissions cleared.</param>
+ public void ClearAccesses(Entity<AccessReaderComponent> ent)
+ {
+ ent.Comp.AccessLists.Clear();
+
+ Dirty(ent);
+ RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
+ }
+
+ /// <summary>
+ /// Replaces the access permissions in an entity's <see cref="AccessReaderComponent.AccessLists"/> with a supplied list.
+ /// </summary>
+ /// <param name="ent">The access reader entity which is having its list of access permissions replaced.</param>
+ /// <param name="accesses">The list of access permissions replacing the original one.</param>
+ public void SetAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
+ {
+ ent.Comp.AccessLists.Clear();
+
+ AddAccesses(ent, accesses);
+ }
+
+ /// <inheritdoc cref = "SetAccesses"/>
+ public void SetAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
+ {
+ ent.Comp.AccessLists.Clear();
+
+ AddAccesses(ent, accesses);
+ }
+
+ /// <summary>
+ /// Adds a collection of access permissions to an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
+ /// </summary>
+ /// <param name="ent">The access reader entity to which the new access permissions are being added.</param>
+ /// <param name="accesses">The list of access permissions being added.</param>
+ public void AddAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
{
- component.AccessLists.Clear();
foreach (var access in accesses)
{
- component.AccessLists.Add(new HashSet<ProtoId<AccessLevelPrototype>>(){access});
+ AddAccess(ent, access, false);
}
- Dirty(uid, component);
- RaiseLocalEvent(uid, new AccessReaderConfigurationChangedEvent());
+
+ Dirty(ent);
+ RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
}
- public bool FindAccessItemsInventory(EntityUid uid, out HashSet<EntityUid> items)
+ /// <inheritdoc cref = "AddAccesses"/>
+ public void AddAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
+ {
+ foreach (var access in accesses)
+ {
+ AddAccess(ent, access, false);
+ }
+
+ Dirty(ent);
+ RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
+ }
+
+ /// <summary>
+ /// Adds an access permission to an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
+ /// </summary>
+ /// <param name="ent">The access reader entity to which the access permission is being added.</param>
+ /// <param name="access">The access permission being added.</param>
+ /// <param name="dirty">If true, the component will be marked as changed afterward.</param>
+ public void AddAccess(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> access, bool dirty = true)
+ {
+ ent.Comp.AccessLists.Add(access);
+
+ if (!dirty)
+ return;
+
+ Dirty(ent);
+ RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
+ }
+
+ /// <inheritdoc cref = "AddAccess"/>
+ public void AddAccess(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> access, bool dirty = true)
+ {
+ AddAccess(ent, new HashSet<ProtoId<AccessLevelPrototype>>() { access }, dirty);
+ }
+
+ /// <summary>
+ /// Removes a collection of access permissions from an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
+ /// </summary>
+ /// <param name="ent">The access reader entity from which the access permissions are being removed.</param>
+ /// <param name="accesses">The list of access permissions being removed.</param>
+ public void RemoveAccesses(Entity<AccessReaderComponent> ent, List<HashSet<ProtoId<AccessLevelPrototype>>> accesses)
+ {
+ foreach (var access in accesses)
+ {
+ RemoveAccess(ent, access, false);
+ }
+
+ Dirty(ent);
+ RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
+ }
+
+ /// <inheritdoc cref = "RemoveAccesses"/>
+ public void RemoveAccesses(Entity<AccessReaderComponent> ent, List<ProtoId<AccessLevelPrototype>> accesses)
+ {
+ foreach (var access in accesses)
+ {
+ RemoveAccess(ent, access, false);
+ }
+
+ Dirty(ent);
+ RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
+ }
+
+ /// <summary>
+ /// Removes an access permission from an access reader entity's <see cref="AccessReaderComponent.AccessLists"/>
+ /// </summary>
+ /// <param name="ent">The access reader entity from which the access permission is being removed.</param>
+ /// <param name="access">The access permission being removed.</param>
+ /// <param name="dirty">If true, the component will be marked as changed afterward.</param>
+ public void RemoveAccess(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> access, bool dirty = true)
+ {
+ for (int i = ent.Comp.AccessLists.Count - 1; i >= 0; i--)
+ {
+ if (ent.Comp.AccessLists[i].SetEquals(access))
+ {
+ ent.Comp.AccessLists.RemoveAt(i);
+ }
+ }
+
+ if (!dirty)
+ return;
+
+ Dirty(ent);
+ RaiseLocalEvent(ent, new AccessReaderConfigurationChangedEvent());
+ }
+
+ /// <inheritdoc cref = "RemoveAccess"/>
+ public void RemoveAccess(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> access, bool dirty = true)
{
- items = new();
+ RemoveAccess(ent, new HashSet<ProtoId<AccessLevelPrototype>>() { access }, dirty);
+ }
- foreach (var item in _handsSystem.EnumerateHeld(uid))
+ #endregion
+
+ #region: AccessKeys API
+
+ /// <summary>
+ /// Clears all access keys from an access reader.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ public void ClearAccessKeys(Entity<AccessReaderComponent> ent)
+ {
+ ent.Comp.AccessKeys.Clear();
+ Dirty(ent);
+ }
+
+ /// <summary>
+ /// Replaces all access keys on an access reader with those from a supplied list.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ /// <param name="keys">The new access keys that are replacing the old ones.</param>
+ public void SetAccessKeys(Entity<AccessReaderComponent> ent, HashSet<StationRecordKey> keys)
+ {
+ ent.Comp.AccessKeys.Clear();
+
+ foreach (var key in keys)
{
- items.Add(item);
+ ent.Comp.AccessKeys.Add(key);
}
+ Dirty(ent);
+ }
+
+ /// <summary>
+ /// Adds an access key to an access reader.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ /// <param name="key">The access key being added.</param>
+ public void AddAccessKey(Entity<AccessReaderComponent> ent, StationRecordKey key)
+ {
+ ent.Comp.AccessKeys.Add(key);
+ Dirty(ent);
+ }
+
+ /// <summary>
+ /// Removes an access key from an access reader.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ /// <param name="key">The access key being removed.</param>
+ public void RemoveAccessKey(Entity<AccessReaderComponent> ent, StationRecordKey key)
+ {
+ ent.Comp.AccessKeys.Remove(key);
+ Dirty(ent);
+ }
+
+ #endregion
+
+ #region: DenyTags API
+
+ /// <summary>
+ /// Clears all deny tags from an access reader.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ public void ClearDenyTags(Entity<AccessReaderComponent> ent)
+ {
+ ent.Comp.DenyTags.Clear();
+ Dirty(ent);
+ }
+
+ /// <summary>
+ /// Replaces all deny tags on an access reader with those from a supplied list.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ /// <param name="tag">The new tags that are replacing the old.</param>
+ public void SetDenyTags(Entity<AccessReaderComponent> ent, HashSet<ProtoId<AccessLevelPrototype>> tags)
+ {
+ ent.Comp.DenyTags.Clear();
+
+ foreach (var tag in tags)
+ {
+ ent.Comp.DenyTags.Add(tag);
+ }
+
+ Dirty(ent);
+ }
+
+ /// <summary>
+ /// Adds a tag to an access reader that will be used to deny access.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ /// <param name="tag">The tag being added.</param>
+ public void AddDenyTag(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> tag)
+ {
+ ent.Comp.DenyTags.Add(tag);
+ Dirty(ent);
+ }
+
+ /// <summary>
+ /// Removes a tag from an access reader that denied a user access.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ /// <param name="tag">The tag being removed.</param>
+ public void RemoveDenyTag(Entity<AccessReaderComponent> ent, ProtoId<AccessLevelPrototype> tag)
+ {
+ ent.Comp.DenyTags.Remove(tag);
+ Dirty(ent);
+ }
+
+ #endregion
+
+ /// <summary>
+ /// Enables/disables the access reader on an entity.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ /// <param name="enabled">Enable/disable the access reader.</param>
+ public void SetActive(Entity<AccessReaderComponent> ent, bool enabled)
+ {
+ ent.Comp.Enabled = enabled;
+ Dirty(ent);
+ }
+
+ /// <summary>
+ /// Enables/disables the logging of access attempts on an access reader entity.
+ /// </summary>
+ /// <param name="ent">The access reader entity.</param>
+ /// <param name="enabled">Enable/disable logging.</param>
+ public void SetLoggingActive(Entity<AccessReaderComponent> ent, bool enabled)
+ {
+ ent.Comp.LoggingDisabled = !enabled;
+ Dirty(ent);
+ }
+
+ /// <summary>
+ /// Searches an entity's hand and ID slot for any contained items.
+ /// </summary>
+ /// <param name="uid">The entity being searched.</param>
+ /// <param name="items">The collection of found items.</param>
+ /// <returns>True if one or more items were found.</returns>
+ public bool FindAccessItemsInventory(EntityUid uid, out HashSet<EntityUid> items)
+ {
+ items = new(_handsSystem.EnumerateHeld(uid));
+
// maybe its inside an inventory slot?
if (_inventorySystem.TryGetSlotEntity(uid, "id", out var idUid))
{
}
/// <summary>
- /// Try to find <see cref="AccessComponent"/> on this item
- /// or inside this item (if it's pda)
+ /// Try to find <see cref="AccessComponent"/> on this entity or inside it (if it's a PDA).
/// </summary>
+ /// <param name="uid">The entity being searched.</param>
+ /// <param name="tags">The access tags that were found.</param>
+ /// <returns>True if one or more access tags were found.</returns>
private bool FindAccessTagsItem(EntityUid uid, out HashSet<ProtoId<AccessLevelPrototype>> tags)
{
tags = new();
}
/// <summary>
- /// Try to find <see cref="StationRecordKeyStorageComponent"/> on this item
- /// or inside this item (if it's pda)
+ /// Try to find <see cref="StationRecordKeyStorageComponent"/> on this entity or inside it (if it's a PDA).
/// </summary>
+ /// <param name="uid">The entity being searched.</param>
+ /// <param name="key">The station record key that was found.</param>
+ /// <returns>True if a station record key was found.</returns>
private bool FindStationRecordKeyItem(EntityUid uid, [NotNullWhen(true)] out StationRecordKey? key)
{
if (TryComp(uid, out StationRecordKeyStorageComponent? storage) && storage.Key != null)
/// </summary>
/// <param name="ent">The reader to log the access on</param>
/// <param name="name">The name to log as</param>
- public void LogAccess(Entity<AccessReaderComponent> ent, string name)
+ public void LogAccess(Entity<AccessReaderComponent> ent, string name, TimeSpan? accessTime = null, bool force = false)
{
- if (IsPaused(ent) || ent.Comp.LoggingDisabled)
- return;
+ if (!force)
+ {
+ if (IsPaused(ent) || ent.Comp.LoggingDisabled)
+ return;
- if (ent.Comp.AccessLog.Count >= ent.Comp.AccessLogLimit)
- ent.Comp.AccessLog.Dequeue();
+ if (ent.Comp.AccessLog.Count >= ent.Comp.AccessLogLimit)
+ ent.Comp.AccessLog.Dequeue();
+ }
- var stationTime = _gameTiming.CurTime.Subtract(_gameTicker.RoundStartTimeSpan);
+ var stationTime = accessTime ?? _gameTiming.CurTime.Subtract(_gameTicker.RoundStartTimeSpan);
ent.Comp.AccessLog.Enqueue(new AccessRecord(stationTime, name));
+
+ Dirty(ent);
}
}