using Robust.Shared.EntitySerialization;
using Robust.Shared.EntitySerialization.Systems;
using Robust.Shared.Map;
+using Robust.Shared.Map.Components;
using Robust.Shared.Utility;
namespace Content.Server.Mapping
var opts = CompletionHelper.UserFilePath(args[1], res.UserData)
.Concat(CompletionHelper.ContentFilePath(args[1], res));
return CompletionResult.FromHintOptions(opts, Loc.GetString("cmd-hint-mapping-path"));
+ case 3:
+ return CompletionResult.FromHintOptions(["false", "true"], Loc.GetString("cmd-mapping-hint-grid"));
}
return CompletionResult.Empty;
}
return;
}
- if (args.Length > 2)
+ if (args.Length > 3)
{
shell.WriteLine(Help);
return;
shell.WriteLine(Loc.GetString("cmd-mapping-warning"));
#endif
+ // For backwards compatibility, isGrid is optional and we allow mappers to try load grids without explicitly
+ // specifying that they are loading a grid. Currently content is not allowed to override a map's MapId, so
+ // without engine changes this needs to be done by brute force by just trying to load it as a map first.
+ // This can result in errors being logged if the file is actually a grid, but the command should still work.
+ // yipeeee
+ bool? isGrid = args.Length < 3 ? null : bool.Parse(args[2]);
+
MapId mapId;
string? toLoad = null;
var mapSys = _entities.System<SharedMapSystem>();
+ Entity<MapGridComponent>? grid = null;
// Get the map ID to use
- if (args.Length is 1 or 2)
+ if (args.Length > 0)
{
if (!int.TryParse(args[0], out var intMapId))
{
return;
}
- if (_map.MapExists(mapId))
+ if (mapSys.MapExists(mapId))
{
shell.WriteError(Loc.GetString("cmd-mapping-exists", ("mapId", mapId)));
return;
else
{
var path = new ResPath(args[1]);
+ toLoad = path.FilenameWithoutExtension;
var opts = new DeserializationOptions {StoreYamlUids = true};
- _entities.System<MapLoaderSystem>().TryLoadMapWithId(mapId, path, out _, out _, opts);
+ var loader = _entities.System<MapLoaderSystem>();
+
+ if (isGrid == true)
+ {
+ mapSys.CreateMap(mapId, runMapInit: false);
+ if (!loader.TryLoadGrid(mapId, path, out grid, opts))
+ {
+ shell.WriteError(Loc.GetString("cmd-mapping-error"));
+ mapSys.DeleteMap(mapId);
+ return;
+ }
+ }
+ else if (!loader.TryLoadMapWithId(mapId, path, out _, out _, opts))
+ {
+ if (isGrid == false)
+ {
+ shell.WriteError(Loc.GetString("cmd-mapping-error"));
+ return;
+ }
+
+ // isGrid was not specified and loading it as a map failed, so we fall back to trying to load
+ // the file as a grid
+ shell.WriteLine(Loc.GetString("cmd-mapping-try-grid"));
+ mapSys.CreateMap(mapId, runMapInit: false);
+ if (!loader.TryLoadGrid(mapId, path, out grid, opts))
+ {
+ shell.WriteError(Loc.GetString("cmd-mapping-error"));
+ mapSys.DeleteMap(mapId);
+ return;
+ }
+ }
}
// was the map actually created or did it fail somehow?
- if (!_map.MapExists(mapId))
+ if (!mapSys.MapExists(mapId))
{
shell.WriteError(Loc.GetString("cmd-mapping-error"));
return;
shell.ExecuteCommand("changecvar events.enabled false");
shell.ExecuteCommand("changecvar shuttle.auto_call_time 0");
- if (_cfg.GetCVar(CCVars.AutosaveEnabled))
- shell.ExecuteCommand($"toggleautosave {mapId} {toLoad ?? "NEWMAP"}");
+ var auto = _entities.System<MappingSystem>();
+ if (grid != null)
+ auto.ToggleAutosave(grid.Value.Owner, toLoad ?? "NEWGRID");
+ else
+ auto.ToggleAutosave(mapId, toLoad ?? "NEWMAP");
+
shell.ExecuteCommand($"tp 0 0 {mapId}");
shell.RemoteExecuteCommand("mappingclientsidesetup");
- _map.SetMapPaused(mapId, true);
+ DebugTools.Assert(mapSys.IsPaused(mapId));
- if (args.Length == 2)
- shell.WriteLine(Loc.GetString("cmd-mapping-success-load",("mapId",mapId),("path", args[1])));
- else
+ if (args.Length != 2)
shell.WriteLine(Loc.GetString("cmd-mapping-success", ("mapId", mapId)));
+ else if (grid == null)
+ shell.WriteLine(Loc.GetString("cmd-mapping-success-load", ("mapId", mapId), ("path", args[1])));
+ else
+ shell.WriteLine(Loc.GetString("cmd-mapping-success-load-grid", ("mapId", mapId), ("path", args[1])));
}
}
}
using Content.Server.Administration;
using Content.Shared.Administration;
using Content.Shared.CCVar;
-using Robust.Server.GameObjects;
using Robust.Shared.Configuration;
using Robust.Shared.Console;
using Robust.Shared.ContentPack;
using Robust.Shared.EntitySerialization.Systems;
using Robust.Shared.Map;
+using Robust.Shared.Map.Components;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
[Dependency] private readonly IConsoleHost _conHost = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
- [Dependency] private readonly IMapManager _mapManager = default!;
+ [Dependency] private readonly SharedMapSystem _map = default!;
[Dependency] private readonly IResourceManager _resMan = default!;
[Dependency] private readonly MapLoaderSystem _loader = default!;
/// map id -> next autosave timespan & original filename.
/// </summary>
/// <returns></returns>
- private Dictionary<MapId, (TimeSpan next, string fileName)> _currentlyAutosaving = new();
+ private Dictionary<EntityUid, (TimeSpan next, string fileName)> _currentlyAutosaving = new();
private bool _autosaveEnabled;
if (!_autosaveEnabled)
return;
- foreach (var (map, (time, name))in _currentlyAutosaving.ToArray())
+ foreach (var (uid, (time, name))in _currentlyAutosaving)
{
if (_timing.RealTime <= time)
continue;
- if (!_mapManager.MapExists(map) || _mapManager.IsMapInitialized(map))
+ if (LifeStage(uid) >= EntityLifeStage.MapInitialized)
{
- Log.Warning($"Can't autosave map {map}; it doesn't exist, or is initialized. Removing from autosave.");
- _currentlyAutosaving.Remove(map);
- return;
+ Log.Warning($"Can't autosave entity {uid}; it doesn't exist, or is initialized. Removing from autosave.");
+ _currentlyAutosaving.Remove(uid);
+ continue;
}
+ _currentlyAutosaving[uid] = (CalculateNextTime(), name);
var saveDir = Path.Combine(_cfg.GetCVar(CCVars.AutosaveDirectory), name);
_resMan.UserData.CreateDir(new ResPath(saveDir).ToRootedPath());
- var path = Path.Combine(saveDir, $"{DateTime.Now.ToString("yyyy-M-dd_HH.mm.ss")}-AUTO.yml");
- _currentlyAutosaving[map] = (CalculateNextTime(), name);
- Log.Info($"Autosaving map {name} ({map}) to {path}. Next save in {ReadableTimeLeft(map)} seconds.");
- _loader.TrySaveMap(map, new ResPath(path));
+ var path = new ResPath(Path.Combine(saveDir, $"{DateTime.Now:yyyy-M-dd_HH.mm.ss}-AUTO.yml"));
+ Log.Info($"Autosaving map {name} ({uid}) to {path}. Next save in {ReadableTimeLeft(uid)} seconds.");
+
+ if (HasComp<MapComponent>(uid))
+ _loader.TrySaveMap(uid, path);
+ else
+ _loader.TrySaveGrid(uid, path);
}
}
return _timing.RealTime + TimeSpan.FromSeconds(_cfg.GetCVar(CCVars.AutosaveInterval));
}
- private double ReadableTimeLeft(MapId map)
+ private double ReadableTimeLeft(EntityUid uid)
{
- return Math.Round(_currentlyAutosaving[map].next.TotalSeconds - _timing.RealTime.TotalSeconds);
+ return Math.Round(_currentlyAutosaving[uid].next.TotalSeconds - _timing.RealTime.TotalSeconds);
}
#region Public API
- public void ToggleAutosave(MapId map, string? path=null)
+ public void ToggleAutosave(MapId map, string? path = null)
+ {
+ if (_map.TryGetMap(map, out var uid))
+ ToggleAutosave(uid.Value, path);
+ }
+
+ public void ToggleAutosave(EntityUid uid, string? path=null)
{
if (!_autosaveEnabled)
return;
- if (path != null && _currentlyAutosaving.TryAdd(map, (CalculateNextTime(), Path.GetFileName(path))))
- {
- if (!_mapManager.MapExists(map) || _mapManager.IsMapInitialized(map))
- {
- Log.Warning("Tried to enable autosaving on non-existant or already initialized map!");
- _currentlyAutosaving.Remove(map);
- return;
- }
+ if (_currentlyAutosaving.Remove(uid) || path == null)
+ return;
- Log.Info($"Started autosaving map {path} ({map}). Next save in {ReadableTimeLeft(map)} seconds.");
+ if (LifeStage(uid) >= EntityLifeStage.MapInitialized)
+ {
+ Log.Error("Tried to enable autosaving on a post map-init entity.");
+ return;
}
- else
+
+ if (!HasComp<MapComponent>(uid) && !HasComp<MapGridComponent>(uid))
{
- _currentlyAutosaving.Remove(map);
- Log.Info($"Stopped autosaving on map {map}");
+ Log.Error($"{ToPrettyString(uid)} is neither a grid or map");
+ return;
}
+
+ _currentlyAutosaving[uid] = (CalculateNextTime(), Path.GetFileName(path));
+ Log.Info($"Started autosaving map {path} ({uid}). Next save in {ReadableTimeLeft(uid)} seconds.");
}
#endregion
cmd-mapping-desc = Create or load a map and teleports you to it.
-cmd-mapping-help = Usage: mapping [MapID] [Path]
+cmd-mapping-help = Usage: mapping [MapID] [Path] [Grid]
cmd-mapping-server = Only players can use this command.
cmd-mapping-error = An error occurred when creating the new map.
+cmd-mapping-try-grid = Failed to load the file as a map. Attempting to load the file as a grid...
cmd-mapping-success-load = Created uninitialized map from file {$path} with id {$mapId}.
+cmd-mapping-success-load-grid = Loaded uninitialized grid from file {$path} onto a new map with id {$mapId}.
cmd-mapping-success = Created uninitialized map with id {$mapId}.
cmd-mapping-warning = WARNING: The server is using a debug build. You are risking losing your changes.
cmd-mapping-failure-bool = {$arg} is not a valid bool.
cmd-mapping-nullspace = You cannot load into map 0.
cmd-hint-mapping-id = [MapID]
+cmd-mapping-hint-grid = [Grid]
cmd-hint-mapping-path = [Path]
cmd-mapping-exists = Map {$mapId} already exists.