- type: CriminalRecordsHacker
- type: entity
- parent: [ClothingHandsGlovesColorBlack, BaseSecurityCargoContraband]
+ parent: [ ClothingHandsGlovesColorBlack, BaseSecurityEngineeringContraband ]
id: ClothingHandsGlovesCombat
name: combat gloves
description: These tactical gloves are fireproof and shock resistant.
#When it DOES exist, the values here should be totally reworked - probably just port them from SS13.
- type: entity
- parent: [ClothingHeadBase, BaseRestrictedContraband]
+ parent: ClothingHeadBase
id: ClothingHeadHelmetBase
abstract: true
components:
#Cult Helmet
- type: entity
- parent: ClothingHeadBase
+ parent: [ClothingHeadBase, BaseMajorContraband]
id: ClothingHeadHelmetCult
name: cult helmet
description: A robust, evil-looking cult helmet.
#Space Ninja Helmet
- type: entity
- parent: ClothingHeadEVAHelmetBase
+ parent: [ClothingHeadEVAHelmetBase, BaseMajorContraband]
id: ClothingHeadHelmetSpaceNinja
name: space ninja helmet
description: What may appear to be a simple black garment is in fact a highly sophisticated nano-weave helmet. Standard issue ninja gear.
#Atmos Fire Helmet
- type: entity
- parent: ClothingHeadLightBase
+ parent: [ClothingHeadLightBase, BaseEngineeringContraband]
id: ClothingHeadHelmetAtmosFire
name: atmos fire helmet
description: An atmos fire helmet, able to keep the user cool in any situation.
#Chitinous Helmet
- type: entity
- parent: ClothingHeadBase
+ parent: [ ClothingHeadBase, BaseMajorContraband]
id: ClothingHeadHelmetLing
name: chitinous helmet
description: An all-consuming chitinous mass of armor.
#Bone Helmet
- type: entity
- parent: ClothingHeadHelmetBase
+ parent: [ ClothingHeadHelmetBase, BaseMinorContraband ]
id: ClothingHeadHelmetBone
name: bone helmet
description: Cool-looking helmet made of skull of your enemies.
node: helmet
- type: entity
- parent: ClothingHeadHelmetBase
+ parent: [ ClothingHeadHelmetBase, BaseMinorContraband ]
id: ClothingHeadHelmetPodWars
name: ironclad II helmet
description: An ironclad II helmet, a relic of the pod wars.
#Justice Helmet
- type: entity
- parent: ClothingHeadHelmetBase
+ parent: [ ClothingHeadHelmetBase, BaseRestrictedContraband ]
id: ClothingHeadHelmetJustice
name: justice helm
description: Advanced security gear. Protects the station from ne'er-do-wells.
- type: InstantAction
useDelay: 1
itemIconStyle: BigItem
- event: !type:ToggleActionEvent
\ No newline at end of file
+ event: !type:ToggleActionEvent
accent: StutteringAccent
- type: entity
- parent: ClothingMaskGasExplorer
+ parent: [ ClothingMaskGas, BaseRestrictedContraband ]
id: ClothingMaskGasSwat
name: swat gas mask
description: A elite issue Security gas mask.
- Hair
- Snout
hideOnToggle: true
+ - type: Armor
+ modifiers:
+ coefficients:
+ Blunt: 0.90
+ Slash: 0.90
+ Piercing: 0.95
+ Heat: 0.95
- type: entity
- parent: ClothingMaskGasExplorer
+ parent: [ ClothingMaskGas, BaseRestrictedContraband ]
id: ClothingMaskGasMerc
name: mercenary gas mask
description: Slightly outdated, but reliable military-style gas mask.
sprite: Clothing/Mask/merc.rsi
- type: Clothing
sprite: Clothing/Mask/merc.rsi
+ - type: Armor
+ modifiers:
+ coefficients:
+ Blunt: 0.90
+ Slash: 0.90
+ Piercing: 0.95
+ Heat: 0.95
- type: entity
- parent: [ BaseCentcommContraband, ClothingMaskGasSyndicate ]
+ parent: [ ClothingMaskGas, BaseCentcommContraband ]
id: ClothingMaskGasERT
name: ert gas mask
description: The gas mask of the elite squad of the ERT.
- Hair
- Snout
hideOnToggle: true
+ - type: FlashImmunity
+ - type: EyeProtection
+ - type: Armor
+ modifiers:
+ coefficients:
+ Blunt: 0.95
+ Slash: 0.95
+ Piercing: 0.95
+ Heat: 0.95
- type: entity
parent: ClothingMaskGasERT
autoRechargeRate: 2
- type: entity
- parent: [ ClothingOuterBaseLarge, BaseMinorContraband ]
+ parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ]
id: ClothingOuterArmorCult
name: acolyte armor
description: An evil-looking piece of cult armor, made of bones.
- type: GroupExamine
- type: entity
- parent: ClothingOuterBaseLarge
+ parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ]
id: ClothingOuterArmorChangeling
name: chitinous armor
description: Inflates the changeling's body into an all-consuming chitinous mass of armor.
slots: WITHOUT_POCKET
- type: entity
- parent: ClothingOuterBaseLarge
+ parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ]
id: ClothingOuterArmorBone
name: bone armor
description: Sits on you like a second skin.
slots: WITHOUT_POCKET
- type: entity
- parent: ClothingOuterBaseLarge
+ parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ]
id: ClothingOuterArmorPodWars
name: ironclad II armor
description: A repurposed suit of ironclad II armor, a relic of the pod wars.
prototype: computerBodyScanner
- type: entity
- parent: BaseComputerCircuitboard
+ parent: [ BaseComputerCircuitboard, BaseGrandTheftContraband ]
id: CommsComputerCircuitboard
name: communications computer board
description: A computer printed circuit board for a communications console.
prototype: ComputerComms
- type: entity
- parent: BaseComputerCircuitboard
+ parent: [ BaseComputerCircuitboard, BaseSyndicateContraband ]
id: SyndicateCommsComputerCircuitboard
name: syndicate communications computer board
description: A computer printed circuit board for a syndicate communications console.
- type: entity
name: CentComm pen
- parent: [BaseAdvancedPen, BaseCommandContraband]
+ parent: [BaseAdvancedPen, BaseCentcommContraband]
id: PenCentcom
description: In an attempt to keep up with the "power" of the cybersun bureaucracy, NT made a replica of cyber pen, in their corporate style.
components:
- type: entity
name: pulse carbine
- parent: [BaseWeaponBattery, BaseGunWieldable]
+ parent: [BaseWeaponBattery, BaseGunWieldable, BaseCentcommContraband]
id: WeaponPulseCarbine
description: A high tech energy carbine favoured by the NT-ERT operatives.
components:
- type: GunRequiresWield #remove when inaccuracy on spreads is fixed
- type: Battery
maxCharge: 800
- startingCharge: 800
\ No newline at end of file
+ startingCharge: 800