]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
DungeonSystem.Rooms bugfix (#30125)
authorEd <96445749+TheShuEd@users.noreply.github.com>
Wed, 17 Jul 2024 22:37:03 +0000 (01:37 +0300)
committerGitHub <noreply@github.com>
Wed, 17 Jul 2024 22:37:03 +0000 (18:37 -0400)
Update DungeonSystem.Rooms.cs

Content.Server/Procedural/DungeonSystem.Rooms.cs

index 8a1606c48891392c6b65c9819f91a0cab23eb6bf..20d64acff15e7cef1e0fe16ef0bf5e9eff9cb3a4 100644 (file)
@@ -118,7 +118,7 @@ public sealed partial class DungeonSystem
         // go BRRNNTTT on existing stuff
         if (clearExisting)
         {
-            var gridBounds = new Box2(Vector2.Transform(Vector2.Zero, roomTransform), Vector2.Transform(room.Size, roomTransform));
+            var gridBounds = new Box2(Vector2.Transform(-room.Size/2, roomTransform), Vector2.Transform(room.Size/2, roomTransform));
             _entitySet.Clear();
             // Polygon skin moment
             gridBounds = gridBounds.Enlarged(-0.05f);