* Make miner indestructable, and pullable.
* Miners can't be unanchored. Only anchored.
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Co-authored-by: JIPDawg <JIPDawg93@gmail.com>
- type: Physics
canCollide: false
- type: Fixtures
+ fixtures:
+ fix1:
+ shape:
+ !type:PhysShapeCircle
+ radius: .4
+ density: 190
+ mask:
+ - MachineMask
- type: Transform
anchored: true
- - type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
- - type: Destructible
- thresholds:
- - trigger:
- !type:DamageTrigger
- damage: 100
- behaviors:
- - !type:DoActsBehavior
- acts: ["Destruction"]
+ - type: Anchorable
+ flags:
+ - Anchorable
+ - type: Pullable
- type: Sprite
sprite: Structures/Piping/Atmospherics/miners.rsi
state: miner