size: Normal
sprite: Objects/Weapons/Melee/cutlass.rsi
- type: DisarmMalus
+
+- type: entity
+ name: The Throngler
+ parent: BaseItem
+ id: Throngler
+ description: Why would you make this?
+ components:
+ - type: Sharp
+ - type: Sprite
+ sprite: Objects/Weapons/Melee/Throngler2.rsi
+ state: icon
+ - type: MeleeWeapon
+ wideAnimationRotation: -135
+ attackRate: 10
+ damage:
+ types:
+ Structure: 150
+ Slash: 20 #Horror
+ Blunt: 20
+ Heat: 20
+ Piercing: 20
+ Radiation: 10
+ soundHit:
+ path: /Audio/Effects/explosion_small1.ogg
+ - type: Reflect
+ enabled: true
+ reflectProb: .25
+ spread: 90
+ - type: Item
+ size: Ginormous
+ sprite: Objects/Weapons/Melee/Throngler-in-hand.rsi
+ - type: DisarmMalus