]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Door Remote now shows Mode in UI (#26162)
authorPlykiya <58439124+Plykiya@users.noreply.github.com>
Fri, 22 Mar 2024 00:19:52 +0000 (17:19 -0700)
committerGitHub <noreply@github.com>
Fri, 22 Mar 2024 00:19:52 +0000 (20:19 -0400)
* Prep for DoorRemote Status

* Door Remote Mode Messages

* plural opens and closes

* never trust webedits

---------

Co-authored-by: Plykiya <plykiya@protonmail.com>
Content.Client/Remotes/EntitySystems/DoorRemoteSystem.cs [new file with mode: 0644]
Content.Client/Remotes/UI/DoorRemoteStatusControl.cs [new file with mode: 0644]
Content.Server/Remotes/DoorRemoteComponent.cs [deleted file]
Content.Server/Remotes/DoorRemoteSystem.cs
Content.Shared/Remotes/Components/DoorRemoteComponent.cs [new file with mode: 0644]
Content.Shared/Remotes/EntitySystems/SharedDoorRemoteSystem.cs [new file with mode: 0644]
Resources/Locale/en-US/door-remote/door-remote.ftl

diff --git a/Content.Client/Remotes/EntitySystems/DoorRemoteSystem.cs b/Content.Client/Remotes/EntitySystems/DoorRemoteSystem.cs
new file mode 100644 (file)
index 0000000..d6a9057
--- /dev/null
@@ -0,0 +1,16 @@
+using Content.Client.Remote.UI;
+using Content.Client.Items;
+using Content.Shared.Remotes.EntitySystems;
+using Content.Shared.Remotes.Components;
+
+namespace Content.Client.Remotes.EntitySystems;
+
+public sealed class DoorRemoteSystem : SharedDoorRemoteSystem
+{
+    public override void Initialize()
+    {
+        base.Initialize();
+
+        Subs.ItemStatus<DoorRemoteComponent>(ent => new DoorRemoteStatusControl(ent));
+    }
+}
diff --git a/Content.Client/Remotes/UI/DoorRemoteStatusControl.cs b/Content.Client/Remotes/UI/DoorRemoteStatusControl.cs
new file mode 100644 (file)
index 0000000..94589ec
--- /dev/null
@@ -0,0 +1,46 @@
+using Content.Client.Message;
+using Content.Client.Stylesheets;
+using Content.Shared.Remotes.Components;
+using Robust.Client.UserInterface;
+using Robust.Client.UserInterface.Controls;
+using Robust.Shared.Timing;
+
+namespace Content.Client.Remote.UI;
+
+public sealed class DoorRemoteStatusControl : Control
+{
+    private readonly Entity<DoorRemoteComponent> _entity;
+    private readonly RichTextLabel _label;
+
+    // set to toggle bolts initially just so that it updates on first pickup of remote
+    private OperatingMode PrevOperatingMode = OperatingMode.placeholderForUiUpdates;
+
+    public DoorRemoteStatusControl(Entity<DoorRemoteComponent> entity)
+    {
+        _entity = entity;
+        _label = new RichTextLabel { StyleClasses = { StyleNano.StyleClassItemStatus } };
+        AddChild(_label);
+    }
+
+    protected override void FrameUpdate(FrameEventArgs args)
+    {
+        base.FrameUpdate(args);
+
+        // only updates the UI if any of the details are different than they previously were
+        if (PrevOperatingMode == _entity.Comp.Mode)
+            return;
+
+        PrevOperatingMode = _entity.Comp.Mode;
+
+        // Update current volume and injector state
+        var modeStringLocalized = Loc.GetString(_entity.Comp.Mode switch
+        {
+            OperatingMode.OpenClose => "door-remote-open-close-text",
+            OperatingMode.ToggleBolts => "door-remote-toggle-bolt-text",
+            OperatingMode.ToggleEmergencyAccess => "door-remote-emergency-access-text",
+            _ => "door-remote-invalid-text"
+        });
+
+        _label.SetMarkup(Loc.GetString("door-remote-mode-label", ("modeString", modeStringLocalized)));
+    }
+}
diff --git a/Content.Server/Remotes/DoorRemoteComponent.cs b/Content.Server/Remotes/DoorRemoteComponent.cs
deleted file mode 100644 (file)
index 91cb7cc..0000000
+++ /dev/null
@@ -1,16 +0,0 @@
-namespace Content.Server.Remotes
-{
-    [RegisterComponent]
-    [Access(typeof(DoorRemoteSystem))]
-    public sealed partial class DoorRemoteComponent : Component
-    {
-        public OperatingMode Mode = OperatingMode.OpenClose;
-
-        public enum OperatingMode : byte
-        {
-            OpenClose,
-            ToggleBolts,
-            ToggleEmergencyAccess
-        }
-    }
-}
index cb3243cb837b14dee80c043b298314ddae980c2d..57ca0988d94530785a46b537ecbcee0af06034a2 100644 (file)
@@ -1,74 +1,40 @@
 using Content.Server.Administration.Logs;
-using Robust.Shared.Player;
 using Content.Shared.Interaction;
-using Content.Shared.Popups;
 using Content.Shared.Doors.Components;
-using Content.Shared.Doors.Systems;
-using Content.Shared.Physics;
 using Content.Shared.Access.Components;
 using Content.Server.Doors.Systems;
 using Content.Server.Power.EntitySystems;
 using Content.Shared.Database;
-using Content.Shared.Interaction.Events;
 using Content.Shared.Examine;
-using static Content.Server.Remotes.DoorRemoteComponent;
+using Content.Shared.Remotes.EntitySystems;
+using Content.Shared.Remotes.Components;
 
-namespace Content.Server.Remotes
+namespace Content.Shared.Remotes
 {
-    public sealed class DoorRemoteSystem : EntitySystem
+    public sealed class DoorRemoteSystem : SharedDoorRemoteSystem
     {
         [Dependency] private readonly IAdminLogManager _adminLogger = default!;
         [Dependency] private readonly AirlockSystem _airlock = default!;
-        [Dependency] private readonly SharedPopupSystem _popupSystem = default!;
         [Dependency] private readonly DoorSystem _doorSystem = default!;
-        [Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
         [Dependency] private readonly ExamineSystemShared _examine = default!;
-        // I'm so sorry [Dependency] private readonly SharedAirlockSystem _sharedAirlockSystem = default!;
-
         public override void Initialize()
         {
-            SubscribeLocalEvent<DoorRemoteComponent, UseInHandEvent>(OnInHandActivation);
-            SubscribeLocalEvent<DoorRemoteComponent, BeforeRangedInteractEvent>(OnBeforeInteract);
-        }
-
-        public void OnInHandActivation(EntityUid user, DoorRemoteComponent component, UseInHandEvent args)
-        {
-            string switchMessageId;
-            switch (component.Mode)
-            {
-                case OperatingMode.OpenClose:
-                    component.Mode = OperatingMode.ToggleBolts;
-                    switchMessageId = "door-remote-switch-state-toggle-bolts";
-                    break;
+            base.Initialize();
 
-                    // Skip toggle bolts mode and move on from there (to emergency access)
-                case OperatingMode.ToggleBolts:
-                    component.Mode = OperatingMode.ToggleEmergencyAccess;
-                    switchMessageId = "door-remote-switch-state-toggle-emergency-access";
-                    break;
-
-                    // Skip ToggleEmergencyAccess mode and move on from there (to door toggle)
-                case OperatingMode.ToggleEmergencyAccess:
-                    component.Mode = OperatingMode.OpenClose;
-                    switchMessageId = "door-remote-switch-state-open-close";
-                    break;
-                default:
-                    throw new InvalidOperationException(
-                        $"{nameof(DoorRemoteComponent)} had invalid mode {component.Mode}");
-            }
-            ShowPopupToUser(switchMessageId, args.User);
+            SubscribeLocalEvent<DoorRemoteComponent, BeforeRangedInteractEvent>(OnBeforeInteract);
         }
 
-        private void OnBeforeInteract(EntityUid uid, DoorRemoteComponent component, BeforeRangedInteractEvent args)
+        private void OnBeforeInteract(Entity<DoorRemoteComponent> entity, ref BeforeRangedInteractEvent args)
         {
             bool isAirlock = TryComp<AirlockComponent>(args.Target, out var airlockComp);
 
             if (args.Handled
                 || args.Target == null
                 || !TryComp<DoorComponent>(args.Target, out var doorComp) // If it isn't a door we don't use it
-                // Only able to control doors if they are within your vision and within your max range.
-                // Not affected by mobs or machines anymore.
+                                                                          // Only able to control doors if they are within your vision and within your max range.
+                                                                          // Not affected by mobs or machines anymore.
                 || !_examine.InRangeUnOccluded(args.User, args.Target.Value, SharedInteractionSystem.MaxRaycastRange, null))
+
             {
                 return;
             }
@@ -77,7 +43,7 @@ namespace Content.Server.Remotes
 
             if (!this.IsPowered(args.Target.Value, EntityManager))
             {
-                ShowPopupToUser("door-remote-no-power", args.User);
+                Popup.PopupEntity(Loc.GetString("door-remote-no-power"), args.User, args.User);
                 return;
             }
 
@@ -87,11 +53,11 @@ namespace Content.Server.Remotes
                 && !_doorSystem.HasAccess(args.Target.Value, args.User, doorComp, accessComponent))
             {
                 _doorSystem.Deny(args.Target.Value, doorComp, args.User);
-                ShowPopupToUser("door-remote-denied", args.User);
+                Popup.PopupEntity(Loc.GetString("door-remote-denied"), args.User, args.User);
                 return;
             }
 
-            switch (component.Mode)
+            switch (entity.Comp.Mode)
             {
                 case OperatingMode.OpenClose:
                     // Note we provide args.User here to TryToggleDoor as the "user"
@@ -120,11 +86,8 @@ namespace Content.Server.Remotes
                     break;
                 default:
                     throw new InvalidOperationException(
-                        $"{nameof(DoorRemoteComponent)} had invalid mode {component.Mode}");
+                        $"{nameof(DoorRemoteComponent)} had invalid mode {entity.Comp.Mode}");
             }
         }
-
-        private void ShowPopupToUser(string messageId, EntityUid user) =>
-            _popupSystem.PopupEntity(Loc.GetString(messageId), user, user);
     }
 }
diff --git a/Content.Shared/Remotes/Components/DoorRemoteComponent.cs b/Content.Shared/Remotes/Components/DoorRemoteComponent.cs
new file mode 100644 (file)
index 0000000..b157596
--- /dev/null
@@ -0,0 +1,19 @@
+using Robust.Shared.GameStates;
+
+namespace Content.Shared.Remotes.Components;
+
+[RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
+public sealed partial class DoorRemoteComponent : Component
+{
+    [AutoNetworkedField]
+    [DataField]
+    public OperatingMode Mode = OperatingMode.OpenClose;
+}
+
+public enum OperatingMode : byte
+{
+    OpenClose,
+    ToggleBolts,
+    ToggleEmergencyAccess,
+    placeholderForUiUpdates
+}
diff --git a/Content.Shared/Remotes/EntitySystems/SharedDoorRemoteSystem.cs b/Content.Shared/Remotes/EntitySystems/SharedDoorRemoteSystem.cs
new file mode 100644 (file)
index 0000000..72d807e
--- /dev/null
@@ -0,0 +1,47 @@
+using Content.Shared.Interaction;
+using Content.Shared.Popups;
+using Content.Shared.Interaction.Events;
+using Content.Shared.Remotes.Components;
+
+namespace Content.Shared.Remotes.EntitySystems;
+
+public abstract class SharedDoorRemoteSystem : EntitySystem
+{
+    [Dependency] protected readonly SharedPopupSystem Popup = default!;
+    [Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
+    // I'm so sorry [Dependency] private readonly SharedAirlockSystem _sharedAirlockSystem = default!;
+
+    public override void Initialize()
+    {
+        SubscribeLocalEvent<DoorRemoteComponent, UseInHandEvent>(OnInHandActivation);
+    }
+
+    private void OnInHandActivation(Entity<DoorRemoteComponent> entity, ref UseInHandEvent args)
+    {
+        string switchMessageId;
+        switch (entity.Comp.Mode)
+        {
+            case OperatingMode.OpenClose:
+                entity.Comp.Mode = OperatingMode.ToggleBolts;
+                switchMessageId = "door-remote-switch-state-toggle-bolts";
+                break;
+
+            // Skip toggle bolts mode and move on from there (to emergency access)
+            case OperatingMode.ToggleBolts:
+                entity.Comp.Mode = OperatingMode.ToggleEmergencyAccess;
+                switchMessageId = "door-remote-switch-state-toggle-emergency-access";
+                break;
+
+            // Skip ToggleEmergencyAccess mode and move on from there (to door toggle)
+            case OperatingMode.ToggleEmergencyAccess:
+                entity.Comp.Mode = OperatingMode.OpenClose;
+                switchMessageId = "door-remote-switch-state-open-close";
+                break;
+            default:
+                throw new InvalidOperationException(
+                    $"{nameof(DoorRemoteComponent)} had invalid mode {entity.Comp.Mode}");
+        }
+        Dirty(entity);
+        Popup.PopupClient(Loc.GetString(switchMessageId), entity, args.User);
+    }
+}
index bf2fc118619aedf64554435ebc6d6f40861bb8b3..2c4ccd08052d511bc2dd3196e58d7bdd46c24962 100644 (file)
@@ -1,3 +1,12 @@
+## UI
+door-remote-open-close-text = Opens and Closes Doors
+door-remote-toggle-bolt-text = Toggles Bolts
+door-remote-emergency-access-text = Toggles Emergency Access
+door-remote-invalid-text = Invalid
+door-remote-mode-label = Mode: [color=white]{$modeString}[/color]
+
+## Entity
+
 door-remote-switch-state-open-close = You switch the remote to open and close doors
 door-remote-switch-state-toggle-bolts = You switch the remote to toggle bolts
 door-remote-switch-state-toggle-emergency-access = You switch the remote to toggle emergency access