* make admeme mouse eternally hungry and thirsty by increasing decay rate
* no starving slowdown, fix unnecessary declarations
* REVERTUS DELETUS
# intended for swarms that eat pills so only temporary
- type: TimedDespawn
lifetime: 60
+ - type: Hunger
+ baseDecayRate: 10 # always hungry
+ starvingSlowdownModifier: 1
+ - type: Thirst
+ baseDecayRate: 10 # always thirsty
- type: entity
parent: MobMouse
- type: HTN
rootTask:
task: RuminantCompound
-
+
- type: entity
name: diona nymph
parent: [SimpleMobBase, StripableInventoryBase]