]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Ash Walker`s spear and uniform (#20292)
authorTunguso4ka <71643624+Tunguso4ka@users.noreply.github.com>
Sun, 24 Sep 2023 19:57:10 +0000 (22:57 +0300)
committerGitHub <noreply@github.com>
Sun, 24 Sep 2023 19:57:10 +0000 (15:57 -0400)
* bones, gladiators, milk, spear and tears

* :trollface: my copy/paste python script did the funny

* forgor

* fixed

* mat.yml fixed

* bones

* bone armor

* gladiator uniform now in clothesmate like ss13

* bone armor craft

* pieces

* i was dumb in the past, now im dumb too

* that was dumb...

* fixing stuff

* i hate git

* Revert "i hate git"

This reverts commit 17ef4e5a07a3ebad7d4f487f15721d1df16d757f.

* Revert "fixing stuff"

This reverts commit 4fc5d6b2dc1fc6ebb3945bdf5663b8e432ca7aa3.

* this will work?

* i fucking merged it

43 files changed:
Resources/Locale/en-US/materials/materials.ftl
Resources/Prototypes/Catalog/VendingMachines/Inventories/theater.yml
Resources/Prototypes/Entities/Clothing/Head/hats.yml
Resources/Prototypes/Entities/Clothing/Head/helmets.yml
Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml
Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml
Resources/Prototypes/Entities/Objects/Materials/materials.yml
Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml
Resources/Prototypes/Reagents/Materials/materials.yml
Resources/Prototypes/Recipes/Construction/Graphs/clothing/armor.yml [new file with mode: 0644]
Resources/Prototypes/Recipes/Construction/Graphs/weapons/spear.yml
Resources/Prototypes/Recipes/Construction/clothing.yml
Resources/Prototypes/Recipes/Construction/weapons.yml
Resources/Prototypes/Stacks/Materials/materials.yml
Resources/Textures/Clothing/Head/Hats/gladiator.rsi/equipped-HELMET.png [new file with mode: 0644]
Resources/Textures/Clothing/Head/Hats/gladiator.rsi/icon.png [new file with mode: 0644]
Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-left.png [new file with mode: 0644]
Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-right.png [new file with mode: 0644]
Resources/Textures/Clothing/Head/Hats/gladiator.rsi/meta.json [new file with mode: 0644]
Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/equipped-HELMET.png [new file with mode: 0644]
Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/icon.png [new file with mode: 0644]
Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-left.png [new file with mode: 0644]
Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-right.png [new file with mode: 0644]
Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/meta.json [new file with mode: 0644]
Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/equipped-OUTERCLOTHING.png [new file with mode: 0644]
Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/icon.png [new file with mode: 0644]
Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-left.png [new file with mode: 0644]
Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-right.png [new file with mode: 0644]
Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/meta.json [new file with mode: 0644]
Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/equipped-INNERCLOTHING.png [new file with mode: 0644]
Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/icon.png [new file with mode: 0644]
Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/meta.json [new file with mode: 0644]
Resources/Textures/Objects/Materials/materials.rsi/bones.png [new file with mode: 0644]
Resources/Textures/Objects/Materials/materials.rsi/bones_2.png [new file with mode: 0644]
Resources/Textures/Objects/Materials/materials.rsi/bones_3.png [new file with mode: 0644]
Resources/Textures/Objects/Materials/materials.rsi/meta.json
Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/equipped-BACKPACK.png [new file with mode: 0644]
Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-left.png [new file with mode: 0644]
Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-right.png [new file with mode: 0644]
Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/meta.json [new file with mode: 0644]
Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/spear.png [new file with mode: 0644]
Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-left.png [new file with mode: 0644]
Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-right.png [new file with mode: 0644]

index 12bfcf5e12eb745ef7059d3fcd5ea48ef0a95744..abd61d1065f0a913117d531057cf1295dce112e1 100644 (file)
@@ -22,6 +22,7 @@ materials-uranium = uranium
 materials-bananium = bananium
 materials-meat = meat
 materials-web = silk
+materials-bones = bone
 
 # Material Reclaimer
 material-reclaimer-upgrade-process-rate = process rate
index 8476fff464a4de842e4d10834af67542c77fc617..d4dd657027cbb9515815924fdb80c0a5b370dd5d 100644 (file)
@@ -41,6 +41,8 @@
     ClothingUniformJumpsuitKimono: 1
     ClothingHeadHatCasa: 1
     ClothingHeadHatHairflower: 1
+    ClothingHeadHatGladiator: 1
+    ClothingUniformJumpsuitGladiator: 1
   emaggedInventory:
     ClothingShoesBling: 1
     ClothingOuterDogi: 1
index 922c2cc790de748bed2ebf75a046491bcd102a5e..c2ecf0f94665cc351386360ea28eed7e5902a58b 100644 (file)
     - ClothMade
     - WhitelistChameleon
     - HamsterWearable
+
+- type: entity
+  parent: ClothingHeadBase
+  id: ClothingHeadHatGladiator
+  name: Gladiator helmet
+  description: Protects the head from harsh ash winds and toy spears.
+  components:
+  - type: Sprite
+    sprite: Clothing/Head/Hats/gladiator.rsi
+  - type: Clothing
+    sprite: Clothing/Head/Hats/gladiator.rsi
index 576e88a28581cd4e96c73d6d4de5491ac6edcd29..c7622e60be620abc2c26014c13e53d16b20edad0 100644 (file)
     sprite: Clothing/Head/Helmets/ert_janitor.rsi
   - type: Clothing
     sprite: Clothing/Head/Helmets/ert_janitor.rsi
+
+#Bone Helmet
+- type: entity
+  parent: ClothingHeadHelmetBasic
+  id: ClothingHeadHelmetBone
+  name: bone helmet
+  description: Cool-looking helmet made of skull of your enemies.
+  components:
+  - type: Sprite
+    sprite: Clothing/Head/Helmets/bone_helmet.rsi
+  - type: Clothing
+    sprite: Clothing/Head/Helmets/bone_helmet.rsi
+  - type: Construction
+    graph: BoneHelmet
+    node: helmet
index 666cbc2d20321a566c33f1307a7fcd872069f8d5..b66ddc1dff768c28e9561dc60d9520579f2dee91 100644 (file)
   - type: ExplosionResistance
     damageCoefficient: 0.5
   - type: GroupExamine
+
+- type: entity
+  parent: ClothingOuterBaseLarge
+  id: ClothingOuterArmorBone
+  name: bone armor
+  description: Sits on you like a second skin.
+  components:
+  - type: Sprite
+    sprite: Clothing/OuterClothing/Armor/bone_armor.rsi
+  - type: Clothing
+    sprite: Clothing/OuterClothing/Armor/bone_armor.rsi
+  - type: Armor
+    modifiers:
+      coefficients:
+        Blunt: 0.6
+        Slash: 0.8
+        Piercing: 0.4
+  - type: ClothingSpeedModifier
+    walkModifier: 0.8
+  - type: ExplosionResistance
+    damageCoefficient: 0.4
+  - type: GroupExamine
+  - type: Construction
+    graph: BoneArmor
+    node: armor
index 1488e27a725acd0c057625e315cef8dcef557198..4f1917fe182a8b7df4ca86a0ba1781e199ea7eb2 100644 (file)
     sprite: Clothing/Uniforms/Jumpsuit/loungewear.rsi
   - type: Clothing
     sprite: Clothing/Uniforms/Jumpsuit/loungewear.rsi
+
+- type: entity
+  parent: ClothingUniformBase
+  id: ClothingUniformJumpsuitGladiator
+  name: gladiator uniform
+  description: Made for true gladiators (or Ash Walkers).
+  components:
+  - type: Sprite
+    sprite: Clothing/Uniforms/Jumpsuit/gladiator.rsi
+  - type: Clothing
+    sprite: Clothing/Uniforms/Jumpsuit/gladiator.rsi
index dd47d3c1919f354a798276a81000fa2a3a76f09c..7386eaee4d3b83b19678a47fda606139468fbbe3 100644 (file)
     count: 1
   - type: Item
     size: 1
+
+- type: entity
+  parent: MaterialBase
+  id: MaterialBones
+  name: bones
+  suffix: Full
+  components:
+  - type: Stack
+    stackType: Bones
+    baseLayer: base
+    layerStates:
+    - bones
+    - bones_2
+    - bones_3
+  - type: Sprite
+    state: cotton_3
+    layers:
+    - state: cotton_3
+      map: ["base"]
+  - type: Appearance
+  - type: Item
+    size: 30
+  - type: Food
+  - type: BadFood
+  - type: SolutionContainerManager
+    solutions:
+      food:
+        maxVol: 5
+        reagents:
+        - ReagentId: Vitamin
+          Quantity: 3
+
+- type: entity
+  parent: MaterialBones
+  id: MaterialBones1
+  suffix: 1
+  components:
+  - type: Stack
+    count: 1
+  - type: Item
+    size: 1
index ea25cf0db884d052e73dfcd67de367248971c7e1..bbd4d2389d3eaf3591e0f6d09e6a009314f727b7 100644 (file)
         Radiation: 9
   - type: Construction
     graph: SpearUranium
+
+- type: entity
+  name: bone spear
+  parent: Spear
+  id: SpearBone
+  description: A spear made of bones.
+  components:
+  - type: Sprite
+    sprite: Objects/Weapons/Melee/bone_spear.rsi
+  - type: Construction
+    graph: SpearBone
index 66033508062e3926e976eadc917b0ac752c08fa8..4c94798dbf3399f78115ad4b06a885d62888acba 100644 (file)
   icon: { sprite: Objects/Materials/silk.rsi, state: icon }
   color: "#eeeeee" #eeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
   price: 0 # Maybe better for it to be priceless, knowing how greedy cargo is.
+
+- type: material
+  id: Bones
+  name: materials-bones
+  unit: materials-unit-piece
+  icon: { sprite: Objects/Materials/materials.rsi, state: bones }
+  color: "#896f5e"
+  price: 0
diff --git a/Resources/Prototypes/Recipes/Construction/Graphs/clothing/armor.yml b/Resources/Prototypes/Recipes/Construction/Graphs/clothing/armor.yml
new file mode 100644 (file)
index 0000000..e597d7c
--- /dev/null
@@ -0,0 +1,27 @@
+- type: constructionGraph
+  id: BoneArmor
+  start: start
+  graph:
+  - node: start
+    edges:
+    - to: armor
+      steps:
+      - material: Bones
+        amount: 6
+        doAfter: 2
+  - node: armor
+    entity: ClothingOuterArmorBone
+
+- type: constructionGraph
+  id: BoneHelmet
+  start: start
+  graph:
+  - node: start
+    edges:
+    - to: helmet
+      steps:
+      - material: Bones
+        amount: 4
+        doAfter: 1
+  - node: helmet
+    entity: ClothingHeadHelmetBone
index c680662ccb9b4a2f375ed16e613fdcd9b942202f..6e1c682f47575976a0f02d2c96e470b5b4264c94 100644 (file)
               doAfter: 1
     - node: spear
       entity: SpearUranium
+
+- type: constructionGraph
+  id: SpearBone
+  start: start
+  graph:
+    - node: start
+      edges:
+        - to: spear
+          steps:
+            - material: Bones
+              amount: 4
+              doAfter: 2
+            - material: WebSilk
+              amount: 1
+              doAfter: 1
+    - node: spear
+      entity: SpearBone
index 796ab7864203cd6fede18e32963453247eb3e64d..e8bd1b69385f04ebbb2eb4ee6079af36cc47843c 100644 (file)
@@ -8,3 +8,25 @@
   description: A modified hardsuit fit for a clown.
   icon: { sprite: Clothing/OuterClothing/Hardsuits/clown.rsi, state: icon }
   objectType: Item
+
+- type: construction
+  name: bone armor
+  id: BoneArmor
+  graph: BoneArmor
+  startNode: start
+  targetNode: armor
+  category: construction-category-clothing
+  description: Armor made of bones.
+  icon: { sprite: Clothing/OuterClothing/Armor/bone_armor.rsi, state: icon }
+  objectType: Item
+
+- type: construction
+  name: bone helmet
+  id: BoneHelmet
+  graph: BoneHelmet
+  startNode: start
+  targetNode: helmet
+  category: construction-category-clothing
+  description: Helmet made of bones.
+  icon: { sprite: Clothing/Head/Helmets/bone_helmet.rsi, state: icon }
+  objectType: Item
index 25da0d10733a2ed0536a4024b0ea4bc2a54271e0..24e46f3856fda166add86d5b0d8c78ec10cc6a00 100644 (file)
   description: A shoddily constructed bow made out of wood and cloth. It's not much, but it's gotten the job done for millennia.
   icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: unwielded }
   objectType: Item
+
+- type: construction
+  name: bone spear
+  id: SpearBone
+  graph: SpearBone
+  startNode: start
+  targetNode: spear
+  category: construction-category-weapons
+  description: Bones and silk combined together.
+  icon: { sprite: Objects/Weapons/Melee/bone_spear.rsi, state: spear }
+  objectType: Item
index 283c64a10bac537aff06af76aa5ae3f199d823ee..00153ef23c06f1a072cf8c745a4eeeb6aed59b50 100644 (file)
   spawn: MaterialWebSilk1
   maxCount: 50
   itemSize: 1
+
+- type: stack
+  id: Bones
+  name: bones
+  icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bones}
+  spawn: MaterialBones1
+  maxCount: 30
+  itemSize: 1
diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/equipped-HELMET.png b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/equipped-HELMET.png
new file mode 100644 (file)
index 0000000..12eb503
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diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/icon.png b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/icon.png
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index 0000000..d772d55
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diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-left.png b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-left.png
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index 0000000..1f77ba6
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diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-right.png b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/inhand-right.png
new file mode 100644 (file)
index 0000000..f5aa1af
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diff --git a/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/meta.json b/Resources/Textures/Clothing/Head/Hats/gladiator.rsi/meta.json
new file mode 100644 (file)
index 0000000..bbb0aac
--- /dev/null
@@ -0,0 +1,26 @@
+{
+  "version": 1,
+  "license": "CC-BY-SA-3.0",
+  "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
+  "size": {
+    "x": 32,
+    "y": 32
+  },
+  "states": [
+    {
+      "name": "icon"
+    },
+    {
+      "name": "equipped-HELMET",
+      "directions": 4
+    },
+    {
+      "name": "inhand-left",
+      "directions": 4
+    },
+    {
+      "name": "inhand-right",
+      "direction": 4
+    }
+  ]
+}
diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/equipped-HELMET.png b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/equipped-HELMET.png
new file mode 100644 (file)
index 0000000..243a83e
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diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/icon.png b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/icon.png
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index 0000000..2bd0eb7
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diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-left.png b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-left.png
new file mode 100644 (file)
index 0000000..484dd6a
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diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-right.png b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/inhand-right.png
new file mode 100644 (file)
index 0000000..9a33a30
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diff --git a/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/meta.json b/Resources/Textures/Clothing/Head/Helmets/bone_helmet.rsi/meta.json
new file mode 100644 (file)
index 0000000..bbb0aac
--- /dev/null
@@ -0,0 +1,26 @@
+{
+  "version": 1,
+  "license": "CC-BY-SA-3.0",
+  "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
+  "size": {
+    "x": 32,
+    "y": 32
+  },
+  "states": [
+    {
+      "name": "icon"
+    },
+    {
+      "name": "equipped-HELMET",
+      "directions": 4
+    },
+    {
+      "name": "inhand-left",
+      "directions": 4
+    },
+    {
+      "name": "inhand-right",
+      "direction": 4
+    }
+  ]
+}
diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/equipped-OUTERCLOTHING.png b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/equipped-OUTERCLOTHING.png
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index 0000000..6788174
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diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/icon.png b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/icon.png
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index 0000000..29f3288
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diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-left.png b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-left.png
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index 0000000..f4b2294
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diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-right.png b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/inhand-right.png
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index 0000000..2594f91
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diff --git a/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/meta.json b/Resources/Textures/Clothing/OuterClothing/Armor/bone_armor.rsi/meta.json
new file mode 100644 (file)
index 0000000..e482264
--- /dev/null
@@ -0,0 +1,26 @@
+{
+  "version": 1,
+  "license": "CC-BY-SA-3.0",
+  "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/4f6190e2895e09116663ef282d3ce1d8b35c032e",
+  "size": {
+    "x": 32,
+    "y": 32
+  },
+  "states": [
+    {
+      "name": "icon"
+    },
+    {
+      "name": "equipped-OUTERCLOTHING",
+      "directions": 4
+    },
+    {
+      "name": "inhand-left",
+      "directions": 4
+    },
+    {
+      "name": "inhand-right",
+      "directions": 4
+    }
+  ]
+}
diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/equipped-INNERCLOTHING.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/equipped-INNERCLOTHING.png
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index 0000000..7a802db
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/icon.png b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/icon.png
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index 0000000..224c170
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diff --git a/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/meta.json b/Resources/Textures/Clothing/Uniforms/Jumpsuit/gladiator.rsi/meta.json
new file mode 100644 (file)
index 0000000..8ee0b25
--- /dev/null
@@ -0,0 +1,18 @@
+{
+  "version": 1,
+  "license": "CC-BY-SA-3.0",
+  "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/pull/46166/commits/b4b1dde442978f9d85d534437a32e5f2fbc3e89e",
+  "size": {
+    "x": 32,
+    "y": 32
+  },
+  "states": [
+    {
+      "name": "icon"
+    },
+    {
+      "name": "equipped-INNERCLOTHING",
+      "directions": 4
+    }
+  ]
+}
diff --git a/Resources/Textures/Objects/Materials/materials.rsi/bones.png b/Resources/Textures/Objects/Materials/materials.rsi/bones.png
new file mode 100644 (file)
index 0000000..50b0439
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diff --git a/Resources/Textures/Objects/Materials/materials.rsi/bones_2.png b/Resources/Textures/Objects/Materials/materials.rsi/bones_2.png
new file mode 100644 (file)
index 0000000..4d900ad
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diff --git a/Resources/Textures/Objects/Materials/materials.rsi/bones_3.png b/Resources/Textures/Objects/Materials/materials.rsi/bones_3.png
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index 0000000..7137106
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index a1db317d4bcb05dd80bf7649e4d19a6b73f06063..f0307208e92caaa50e733fc9c4a71d0cf399eeca 100644 (file)
     {
       "name": "wood-inhand-right",
       "directions": 4
+    },
+    {
+      "name": "bones"
+    },
+    {
+      "name": "bones_2"
+    },
+    {
+      "name": "bones_3"
     }
   ]
 }
diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/equipped-BACKPACK.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/equipped-BACKPACK.png
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index 0000000..585f227
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diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-left.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-left.png
new file mode 100644 (file)
index 0000000..48b74e9
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diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-right.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/inhand-right.png
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index 0000000..b739e10
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diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/meta.json b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/meta.json
new file mode 100644 (file)
index 0000000..777736b
--- /dev/null
@@ -0,0 +1,34 @@
+{
+  "version": 1,
+  "license": "CC-BY-SA-3.0",
+  "copyright": "Taken from tgstation at https://github.com/tgstation/tgstation/commit/e1142f20f5e4661cb6845cfcf2dd69f864d67432",
+  "size": {
+    "x": 32,
+    "y": 32
+  },
+  "states": [
+    {
+      "name": "spear"
+    },
+    {
+      "name": "inhand-left",
+      "directions": 4
+    },
+    {
+      "name": "inhand-right",
+      "directions": 4
+    },
+    {
+        "name": "wielded-inhand-left",
+        "directions": 4
+    },
+    {
+        "name": "wielded-inhand-right",
+        "directions": 4
+    },
+    {
+      "name": "equipped-BACKPACK",
+      "directions": 4
+    }
+  ]
+}
diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/spear.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/spear.png
new file mode 100644 (file)
index 0000000..e46cb9b
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diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-left.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-left.png
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index 0000000..5f2a9d8
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diff --git a/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-right.png b/Resources/Textures/Objects/Weapons/Melee/bone_spear.rsi/wielded-inhand-right.png
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index 0000000..a10d676
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