using Content.Shared.Procedural;
using Content.Shared.Radio;
using Content.Shared.Salvage.Magnet;
-using Robust.Server.Maps;
+ using Robust.Shared.Exceptions;
using Robust.Shared.Map;
namespace Content.Server.Salvage;
SubscribeLocalEvent<FollowedComponent, ComponentGetStateAttemptEvent>(OnFollowedAttempt);
SubscribeLocalEvent<FollowerComponent, GotEquippedHandEvent>(OnGotEquippedHand);
SubscribeLocalEvent<FollowedComponent, EntityTerminatingEvent>(OnFollowedTerminating);
- SubscribeLocalEvent<BeforeSaveEvent>(OnBeforeSave);
+ SubscribeLocalEvent<BeforeSerializationEvent>(OnBeforeSave);
+ SubscribeLocalEvent<FollowedComponent, PolymorphedEvent>(OnFollowedPolymorphed);
}
private void OnFollowedAttempt(Entity<FollowedComponent> ent, ref ComponentGetStateAttemptEvent args)