]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Revert "Moony z level hack (#15031)" (#15032)
authorMoony <moony@hellomouse.net>
Sat, 1 Apr 2023 02:50:11 +0000 (21:50 -0500)
committerGitHub <noreply@github.com>
Sat, 1 Apr 2023 02:50:11 +0000 (21:50 -0500)
This reverts commit 1f6663912bcb334a90bd56c50cb6a9abffcfef85.

17 files changed:
Content.Client/Parallax/ParallaxOverlay.cs
Content.Client/UserInterface/Systems/Viewport/ViewportUIController.cs
Content.Client/Viewport/ScalingViewport.cs
Content.Client/zlevels/ZViewSystem.cs [deleted file]
Content.Server/zlevels/ThirdDimension/LadderComponent.cs [deleted file]
Content.Server/zlevels/ThirdDimension/LadderSystem.cs [deleted file]
Content.Server/zlevels/ThirdDimension/ZViewSystem.cs [deleted file]
Content.Shared/zlevels/ThirdDimension/SharedZLevelSystem.cs [deleted file]
Content.Shared/zlevels/ThirdDimension/ZViewComponent.cs [deleted file]
Content.Shared/zlevels/ThirdDimension/ZViewSystem.cs [deleted file]
Resources/Prototypes/Entities/Structures/ladder.yml [deleted file]
Resources/Textures/Structures/ladder.rsi/bottom.png [deleted file]
Resources/Textures/Structures/ladder.rsi/icon.png [deleted file]
Resources/Textures/Structures/ladder.rsi/meta.json [deleted file]
Resources/Textures/Structures/ladder.rsi/meta.json.bak [deleted file]
Resources/Textures/Structures/ladder.rsi/middle.png [deleted file]
Resources/Textures/Structures/ladder.rsi/top.png [deleted file]

index fe16b25a99948adce27c786265be3fc6e57ec7c2..642cdec896edf8476d377a84b0a2dcd844626e75 100644 (file)
@@ -1,5 +1,4 @@
 using Content.Client.Parallax.Managers;
-using Content.Shared._Afterlight.ThirdDimension;
 using Content.Shared.CCVar;
 using Content.Shared.Parallax.Biomes;
 using Robust.Client.Graphics;
@@ -20,7 +19,6 @@ public sealed class ParallaxOverlay : Overlay
     [Dependency] private readonly IMapManager _mapManager = default!;
     [Dependency] private readonly IParallaxManager _manager = default!;
     private readonly ParallaxSystem _parallax;
-    private readonly SharedZLevelSystem _zlevel = default!;
 
     public override OverlaySpace Space => OverlaySpace.WorldSpaceBelowWorld;
 
@@ -29,12 +27,11 @@ public sealed class ParallaxOverlay : Overlay
         ZIndex = ParallaxSystem.ParallaxZIndex;
         IoCManager.InjectDependencies(this);
         _parallax = _entManager.System<ParallaxSystem>();
-        _zlevel = _entManager.System<SharedZLevelSystem>();
     }
 
     protected override bool BeforeDraw(in OverlayDrawArgs args)
     {
-        if (args.MapId == MapId.Nullspace || _entManager.HasComponent<BiomeComponent>(_mapManager.GetMapEntityId(args.MapId)) || _zlevel.MapBelow[(int)args.MapId] != null)
+        if (args.MapId == MapId.Nullspace || _entManager.HasComponent<BiomeComponent>(_mapManager.GetMapEntityId(args.MapId)))
             return false;
 
         return true;
index e628ce03a6855ad291e2f0913027d91d4d4b80b6..d16b61317db3298c90e3a2fc3e78b5bbed5c2062 100644 (file)
@@ -1,7 +1,5 @@
-using System.Linq;
 using Content.Client.UserInterface.Controls;
 using Content.Client.UserInterface.Systems.Gameplay;
-using Content.Shared._Afterlight.ThirdDimension;
 using Content.Shared.CCVar;
 using Robust.Client.GameObjects;
 using Robust.Client.Graphics;
@@ -79,28 +77,16 @@ public sealed class ViewportUIController : UIController
 
         base.FrameUpdate(e);
 
-
         Viewport.Viewport.Eye = _eyeManager.CurrentEye;
 
         // verify that the current eye is not "null". Fuck IEyeManager.
 
         var ent = _playerMan.LocalPlayer?.ControlledEntity;
-        if (_entMan.TryGetComponent(ent, out ZViewComponent? view))
-        {
-            Viewport.Viewport.LowerEyes = view.DownViewEnts.Select(x =>
-            {
-                var eye = _entMan.GetComponent<EyeComponent>(x);
-                eye.Rotation = _eyeManager.CurrentEye.Rotation;
-                eye.DrawFov = false; // We're z leveling, no FoV.
-                return eye.Eye!;
-            }).ToArray();
-        }
         if (_eyeManager.CurrentEye.Position != default || ent == null)
             return;
 
         _entMan.TryGetComponent(ent, out EyeComponent? eye);
 
-
         if (eye?.Eye == _eyeManager.CurrentEye
             && _entMan.GetComponent<TransformComponent>(ent.Value).WorldPosition == default)
             return; // nothing to worry about, the player is just in null space... actually that is probably a problem?
index e5199b4f0dbb7bc917785e6b26d71c2c190f53b0..64a8957b5cee562b90dde1e687392e343860a9ac 100644 (file)
@@ -1,6 +1,5 @@
 using System;
 using System.Collections.Generic;
-using System.Linq;
 using Robust.Client.Graphics;
 using Robust.Client.Input;
 using Robust.Client.UserInterface;
@@ -25,9 +24,7 @@ namespace Content.Client.Viewport
 
         // Internal viewport creation is deferred.
         private IClydeViewport? _viewport;
-        private List<IClydeViewport> _lowerPorts = new();
         private IEye? _eye;
-        private IEye[] _lowerEyes = new IEye[] {};
         private Vector2i _viewportSize;
         private int _curRenderScale;
         private ScalingViewportStretchMode _stretchMode = ScalingViewportStretchMode.Bilinear;
@@ -53,27 +50,6 @@ namespace Content.Client.Viewport
             }
         }
 
-        public IEye[] LowerEyes
-        {
-            get => _lowerEyes;
-            set
-            {
-                var old = value;
-                _lowerEyes = value;
-                if (old.Length != value.Length)
-                {
-                    InvalidateViewport();
-                    Logger.Debug("Eyes updated..");
-                }
-
-
-                foreach (var (eye, port) in _lowerEyes.Zip(_lowerPorts))
-                {
-                    port.Eye = eye;
-                }
-            }
-        }
-
         /// <summary>
         ///     The size, in unscaled pixels, of the internal viewport.
         /// </summary>
@@ -161,11 +137,6 @@ namespace Content.Client.Viewport
 
             _viewport!.Render();
 
-            foreach (var viewport in _lowerPorts)
-            {
-                viewport.Render();
-            }
-
             if (_queuedScreenshots.Count != 0)
             {
                 var callbacks = _queuedScreenshots.ToArray();
@@ -184,10 +155,6 @@ namespace Content.Client.Viewport
             var drawBox = GetDrawBox();
             var drawBoxGlobal = drawBox.Translated(GlobalPixelPosition);
             _viewport.RenderScreenOverlaysBelow(handle, this, drawBoxGlobal);
-            foreach (var viewport in _lowerPorts.AsEnumerable().Reverse())
-            {
-                handle.DrawTextureRect(viewport.RenderTarget.Texture, drawBox);
-            }
             handle.DrawTextureRect(_viewport.RenderTarget.Texture, drawBox);
             _viewport.RenderScreenOverlaysAbove(handle, this, drawBoxGlobal);
         }
@@ -257,23 +224,6 @@ namespace Content.Client.Viewport
                 {
                     Filter = StretchMode == ScalingViewportStretchMode.Bilinear,
                 });
-            _viewport.ClearColor = Color.Blue.WithAlpha(0.02f);
-
-            _lowerPorts.Clear();
-            for (var i = 0; i < _lowerEyes.Length; i++)
-            {
-                _lowerPorts.Add(_clyde.CreateViewport(
-                    ViewportSize * renderScale,
-                    new TextureSampleParameters
-                    {
-                        Filter = StretchMode == ScalingViewportStretchMode.Bilinear,
-                    }));
-                _lowerPorts[i].RenderScale = (renderScale, renderScale);
-                _lowerPorts[i].ClearColor = Color.Blue.WithAlpha(0.02f);
-
-                _lowerPorts[i].Eye = _lowerEyes[i];
-                _lowerPorts[i].Eye!.Zoom =  _lowerPorts[i].Eye!.Zoom * (1.02f + i * 0.02f);
-            }
 
             _viewport.RenderScale = (renderScale, renderScale);
 
@@ -291,11 +241,6 @@ namespace Content.Client.Viewport
         {
             _viewport?.Dispose();
             _viewport = null;
-            foreach (var port in _lowerPorts)
-            {
-                port.Dispose();
-            }
-            _lowerPorts = new();
         }
 
         public MapCoordinates ScreenToMap(Vector2 coords)
@@ -346,7 +291,7 @@ namespace Content.Client.Viewport
 
         private void EnsureViewportCreated()
         {
-            if (_viewport == null || _lowerPorts.Count != _lowerEyes.Length)
+            if (_viewport == null)
             {
                 RegenerateViewport();
             }
diff --git a/Content.Client/zlevels/ZViewSystem.cs b/Content.Client/zlevels/ZViewSystem.cs
deleted file mode 100644 (file)
index 62a8803..0000000
+++ /dev/null
@@ -1,17 +0,0 @@
-using Content.Shared._Afterlight.ThirdDimension;
-using Robust.Shared.Map;
-
-namespace Content.Client.zlevels;
-
-public sealed class ZViewSystem : SharedZViewSystem
-{
-    public override EntityUid SpawnViewEnt(EntityUid source, MapCoordinates loc)
-    {
-        throw new NotImplementedException();
-    }
-
-    public override bool CanSetup(EntityUid source)
-    {
-        return false;
-    }
-}
diff --git a/Content.Server/zlevels/ThirdDimension/LadderComponent.cs b/Content.Server/zlevels/ThirdDimension/LadderComponent.cs
deleted file mode 100644 (file)
index e677367..0000000
+++ /dev/null
@@ -1,20 +0,0 @@
-using Robust.Shared.Prototypes;
-using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
-
-namespace Content.Server._Afterlight.ThirdDimension;
-
-/// <summary>
-/// This is used for ladders and traversing them.
-/// </summary>
-[RegisterComponent]
-public sealed class LadderComponent : Component
-{
-    [DataField("primary")]
-    public bool Primary = false;
-
-    [DataField("otherHalf")]
-    public EntityUid? OtherHalf = EntityUid.Invalid;
-
-    [DataField("otherHalfProto", customTypeSerializer:typeof(PrototypeIdSerializer<EntityPrototype>))]
-    public string OtherHalfProto = "LadderLower";
-}
diff --git a/Content.Server/zlevels/ThirdDimension/LadderSystem.cs b/Content.Server/zlevels/ThirdDimension/LadderSystem.cs
deleted file mode 100644 (file)
index 41bb8e3..0000000
+++ /dev/null
@@ -1,56 +0,0 @@
-using Content.Shared._Afterlight.ThirdDimension;
-using Content.Shared.Interaction;
-using Robust.Server.GameObjects;
-using Robust.Shared.Map;
-
-namespace Content.Server._Afterlight.ThirdDimension;
-
-/// <summary>
-/// This handles...
-/// </summary>
-public sealed class LadderSystem : EntitySystem
-{
-    [Dependency] private readonly SharedZLevelSystem _zLevel = default!;
-    [Dependency] private readonly TransformSystem _transform = default!;
-
-    /// <inheritdoc/>
-    public override void Initialize()
-    {
-        SubscribeLocalEvent<LadderComponent, InteractHandEvent>(OnInteractHand);
-    }
-
-    public override void Update(float frameTime)
-    {
-        var query = EntityQueryEnumerator<LadderComponent, TransformComponent>();
-
-        while (query.MoveNext(out _, out var ladder, out var xform))
-        {
-            if (!ladder.Primary || Deleted(ladder.OtherHalf))
-                return;
-
-            // Track it, it "hangs" from above.
-            _transform.SetWorldPosition(ladder.OtherHalf.Value, _transform.GetWorldPosition(xform));
-        }
-    }
-
-    private void OnInteractHand(EntityUid uid, LadderComponent component, InteractHandEvent args)
-    {
-        EnsureOpposing(uid, component);
-        _zLevel.TryTraverse(!component.Primary, args.User);
-    }
-
-    private void EnsureOpposing(EntityUid uid, LadderComponent ladder)
-    {
-        if (!ladder.Primary || !Deleted(ladder.OtherHalf))
-            return;
-
-        var parentXform = Transform(uid);
-        var maybeBelow = _zLevel.MapBelow[(int) parentXform.MapID];
-
-        if (maybeBelow is not {} below)
-            return;
-
-        var newCoords = new MapCoordinates(_transform.GetWorldPosition(parentXform), below);
-        ladder.OtherHalf = Spawn(ladder.OtherHalfProto, newCoords);
-    }
-}
diff --git a/Content.Server/zlevels/ThirdDimension/ZViewSystem.cs b/Content.Server/zlevels/ThirdDimension/ZViewSystem.cs
deleted file mode 100644 (file)
index 9f7f386..0000000
+++ /dev/null
@@ -1,34 +0,0 @@
-using Content.Shared._Afterlight.ThirdDimension;
-using Robust.Server.GameObjects;
-using Robust.Server.Player;
-using Robust.Shared.Map;
-using Robust.Shared.Network;
-
-namespace Content.Server._Afterlight.ThirdDimension;
-
-public sealed class ZViewSystem : SharedZViewSystem
-{
-    [Dependency] private readonly ViewSubscriberSystem _view = default!;
-    [Dependency] private readonly SharedZLevelSystem _zLevel = default!;
-    [Dependency] private readonly IServerNetManager _serverNet = default!;
-
-    public override void Initialize()
-    {
-        base.Initialize();
-        _serverNet.Connected += (sender, args) => _zLevel.UpdateMapList();
-    }
-
-    public override EntityUid SpawnViewEnt(EntityUid source, MapCoordinates loc)
-    {
-        var ent = Spawn(null, loc);
-        EnsureComp<EyeComponent>(ent);
-        var actor = Comp<ActorComponent>(source);
-        _view.AddViewSubscriber(ent, actor.PlayerSession);
-        return ent;
-    }
-
-    public override bool CanSetup(EntityUid source)
-    {
-        return TryComp<ActorComponent>(source, out var actor) && actor.PlayerSession.AttachedEntity == source;
-    }
-}
diff --git a/Content.Shared/zlevels/ThirdDimension/SharedZLevelSystem.cs b/Content.Shared/zlevels/ThirdDimension/SharedZLevelSystem.cs
deleted file mode 100644 (file)
index 6240d05..0000000
+++ /dev/null
@@ -1,239 +0,0 @@
-using System.Linq;
-using Content.Shared.Administration;
-using Content.Shared.Administration.Managers;
-using Content.Shared.Damage;
-using Content.Shared.Damage.Prototypes;
-using Content.Shared.FixedPoint;
-using Content.Shared.Ghost;
-using Content.Shared.Gravity;
-using Content.Shared.Movement.Components;
-using Robust.Shared.Console;
-using Robust.Shared.Map;
-using Robust.Shared.Map.Components;
-using Robust.Shared.Network;
-using Robust.Shared.Physics.Components;
-using Robust.Shared.Prototypes;
-using Robust.Shared.Serialization;
-
-namespace Content.Shared._Afterlight.ThirdDimension;
-
-/// <summary>
-/// This handles Z levels. I'm sorry to everyone who has to witness this.
-/// </summary>
-public sealed class SharedZLevelSystem : EntitySystem
-{
-    [Dependency] private readonly SharedTransformSystem _xformSystem = default!;
-    [Dependency] private readonly DamageableSystem _damageableSystem = default!;
-    [Dependency] private readonly SharedGravitySystem _gravity = default!;
-    [Dependency] private readonly IPrototypeManager _prototype = default!;
-    [Dependency] private readonly IMapManager _map = default!;
-    [Dependency] private readonly INetManager _net = default!;
-    [Dependency] private readonly IConsoleHost _conHost = default!;
-    [Dependency] private readonly ISharedAdminManager _admin = default!;
-
-    [ViewVariables]
-    private List<MapId?> _mapAbove = new();
-    [ViewVariables]
-    private List<MapId?> _mapBelow = new();
-
-    public IReadOnlyList<MapId?> MapAbove => _mapAbove;
-    public IReadOnlyList<MapId?> MapBelow => _mapBelow;
-
-    private bool DontDrop = false; //HACK: oh god
-
-    /// <inheritdoc/>
-    public override void Initialize()
-    {
-        SubscribeLocalEvent<MapChangedEvent>(OnMapChanged);
-        SubscribeNetworkEvent<MapListChangedEvent>(OnMapListChanged);
-        if (_net.IsServer)
-        {
-            SubscribeLocalEvent<MoveEvent>(OnMove); // Sloth forgive me.
-            _conHost.RegisterCommand("ztool", ZTool);
-        }
-    }
-
-    private void OnMove(ref MoveEvent ev)
-    {
-        if (DontDrop || _mapBelow[(int) ev.Component.MapID] == null || HasComp<MapGridComponent>(ev.Sender) || _gravity.IsWeightless(ev.Sender) || HasComp<SharedGhostComponent>(ev.Sender) || !HasComp<PhysicsComponent>(ev.Sender))
-            return; // get out!
-
-        var mapEid = _map.GetMapEntityId(ev.Component.MapID);
-
-        if (ev.Component.Coordinates.EntityId != mapEid)
-            return; // Can't fall through the map if we're not on it!
-
-        if (TryComp<MapGridComponent>(mapEid, out var grid))
-        {
-            if (grid.TryGetTileRef(_xformSystem.GetWorldPosition(ev.Component), out var tile) && !tile.Tile.IsEmpty)
-            {
-                return; // Can't fall through grids.
-            }
-        }
-
-        var phys = Comp<PhysicsComponent>(ev.Sender);
-        if (phys.Momentum.Length < 0.2 || HasComp<InputMoverComponent>(ev.Sender) || HasComp<MobMoverComponent>(ev.Sender))
-        {
-            TryTraverse(false, ev.Sender);
-            // THWACK
-            _damageableSystem.TryChangeDamage(ev.Sender,
-                new DamageSpecifier(_prototype.Index<DamageTypePrototype>("Blunt"), FixedPoint2.New(69)));
-        }
-    }
-
-    [AnyCommand]
-    private void ZTool(IConsoleShell shell, string argstr, string[] args)
-    {
-        if (shell.Player?.AttachedEntity is not {} ent)
-            return;
-
-        if (!_admin.IsAdmin(ent))
-        {
-            shell.WriteLine("This code may be bad but it's not gonna let you break things.");
-            return;
-        }
-
-        switch (args[0].ToLowerInvariant())
-        {
-            case "above":
-            {
-                var xform = Transform(ent);
-                var map = MapAbove[(int) xform.MapID];
-                shell.WriteLine($"The map above you is {(map is not null ? ToPrettyString(_map.GetMapEntityId(map.Value)) : "none")}");
-                break;
-            }
-            case "below":
-            {
-                var xform = Transform(ent);
-                var map = MapBelow[(int) xform.MapID];
-                shell.WriteLine($"The map below you is {(map is not null ? ToPrettyString(_map.GetMapEntityId(map.Value)) : "none")}");
-                break;
-            }
-            case "link":
-            {
-                var dir = args[2].ToLowerInvariant();
-                var baseMap = new MapId(int.Parse(args[1]));
-                var linkedMap = new MapId(int.Parse(args[3]));
-
-                if (dir != "above" && dir != "below")
-                    return;
-
-                if (dir != "above")
-                {
-                    LinkMaps(baseMap, linkedMap);
-                }
-                else
-                {
-                    LinkMaps(linkedMap, baseMap);
-                }
-
-                break;
-            }
-            case "traverse":
-            {
-                var dir = args[1].ToLowerInvariant();
-
-                if (dir != "above" && dir != "below")
-                    return;
-
-                TryTraverse(dir == "above", ent);
-
-                break;
-            }
-        }
-    }
-
-    public int AllMapsBelow(MapId map, ref MapId[] maps)
-    {
-        var curr = map;
-        var idx = 0;
-
-        while (MapBelow[(int)curr] is { } below && idx < maps.Length)
-        {
-            maps[idx++] = below;
-            curr = below;
-        }
-
-        return idx;
-    }
-
-    public bool TryTraverse(bool direction, EntityUid traverser, TransformComponent? xform = default!)
-    {
-        if (!Resolve(traverser, ref xform))
-            return false;
-
-        var worldPosition = _xformSystem.GetWorldPosition(xform);
-        MapId? newMap;
-        if (direction) // Going up!
-        {
-            newMap = MapAbove[(int)xform.MapID];
-        }
-        else
-        {
-            newMap = MapBelow[(int)xform.MapID];
-        }
-        Logger.Debug($"Traversing to {newMap}..");
-
-        if (newMap is null)
-            return false;
-
-        var coords = EntityCoordinates.FromMap(_map, new MapCoordinates(worldPosition, newMap.Value));
-        DontDrop = true;
-        _xformSystem.SetCoordinates(traverser, coords);
-        DontDrop = false;
-
-        return true;
-    }
-
-    public void LinkMaps(MapId below, MapId above)
-    {
-        _mapBelow[(int)above] = below;
-        _mapAbove[(int)below] = above;
-        UpdateMapList();
-    }
-
-    private void OnMapListChanged(MapListChangedEvent ev)
-    {
-        if (!_net.IsClient)
-            return;
-
-        //yoink
-        _mapAbove = ev.MapAbove.ToList();
-        _mapBelow = ev.MapBelow.ToList();
-    }
-
-    private void OnMapChanged(MapChangedEvent ev)
-    {
-        if (!ev.Created)
-            return;
-
-        while ((int) ev.Map + 1 > _mapAbove.Count)
-        {
-            // Resize time.
-            _mapAbove.Add(null);
-            _mapBelow.Add(null);
-        }
-        UpdateMapList();
-    }
-
-    public void UpdateMapList()
-    {
-        if (!_net.IsServer)
-            return;
-
-        RaiseNetworkEvent(new MapListChangedEvent(_mapAbove.ToArray(), _mapBelow.ToArray()));
-    }
-
-    [Serializable, NetSerializable]
-    public sealed class MapListChangedEvent : EntityEventArgs
-    {
-        public MapId?[] MapAbove;
-        public MapId?[] MapBelow;
-
-        public MapListChangedEvent(MapId?[] mapAbove, MapId?[] mapBelow)
-        {
-            MapAbove = mapAbove;
-            MapBelow = mapBelow;
-        }
-    }
-}
diff --git a/Content.Shared/zlevels/ThirdDimension/ZViewComponent.cs b/Content.Shared/zlevels/ThirdDimension/ZViewComponent.cs
deleted file mode 100644 (file)
index 039af59..0000000
+++ /dev/null
@@ -1,25 +0,0 @@
-using Robust.Shared.GameStates;
-using Robust.Shared.Serialization;
-
-namespace Content.Shared._Afterlight.ThirdDimension;
-
-/// <summary>
-/// This is used for...
-/// </summary>
-[RegisterComponent, NetworkedComponent]
-public sealed class ZViewComponent : Component
-{
-    [ViewVariables]
-    public List<EntityUid> DownViewEnts = new();
-}
-
-[Serializable, NetSerializable]
-public sealed class ZViewComponentState : ComponentState
-{
-    public List<EntityUid> DownViewEnts;
-
-    public ZViewComponentState(List<EntityUid> downViewEnts)
-    {
-        DownViewEnts = downViewEnts;
-    }
-}
diff --git a/Content.Shared/zlevels/ThirdDimension/ZViewSystem.cs b/Content.Shared/zlevels/ThirdDimension/ZViewSystem.cs
deleted file mode 100644 (file)
index ecd0509..0000000
+++ /dev/null
@@ -1,113 +0,0 @@
-using System.Linq;
-using Content.Shared.Body.Components;
-using Robust.Shared.GameStates;
-using Robust.Shared.Map;
-using Robust.Shared.Network;
-using Robust.Shared.Players;
-
-namespace Content.Shared._Afterlight.ThirdDimension;
-
-/// <summary>
-/// This handles view between z levels
-/// </summary>
-public abstract class SharedZViewSystem : EntitySystem
-{
-    [Dependency] private readonly INetManager _net = default!;
-    [Dependency] private readonly IMapManager _map = default!;
-    [Dependency] private readonly ISharedPlayerManager _player = default!;
-    [Dependency] private readonly SharedTransformSystem _xformSystem = default!;
-    [Dependency] private readonly SharedZLevelSystem _zLevel = default!;
-
-    private const int ViewDepth = 3;
-
-    public override void Initialize()
-    {
-        SubscribeLocalEvent<ZViewComponent, ComponentHandleState>(ZViewComponentHandleState);
-        SubscribeLocalEvent<ZViewComponent, ComponentGetState>(ZViewComponentGetState);
-
-    }
-
-    private void ZViewComponentGetState(EntityUid uid, ZViewComponent component, ref ComponentGetState args)
-    {
-        args.State = new ZViewComponentState(component.DownViewEnts);
-    }
-
-    private void ZViewComponentHandleState(EntityUid uid, ZViewComponent component, ref ComponentHandleState args)
-    {
-        if (args.Current is not ZViewComponentState state)
-            return;
-
-        component.DownViewEnts = state.DownViewEnts;
-    }
-
-    public override void Update(float frameTime)
-    {
-        if (_net.IsServer)
-            FrameUpdate(frameTime);
-    }
-
-    /// <inheritdoc/>
-    public override void FrameUpdate(float frameTime)
-    {
-        var query = EntityQueryEnumerator<SharedEyeComponent>();
-        var toUpdate = new List<EntityUid>();
-        while (query.MoveNext(out var uid, out _))
-        {
-            var view = EnsureComp<ZViewComponent>(uid);
-            var xform = Transform(uid);
-            var maps = new MapId[ViewDepth];
-            var amt = _zLevel.AllMapsBelow(xform.MapID, ref maps);
-            if (amt == 0)
-                continue;
-
-            var currPos = _xformSystem.GetWorldPosition(xform);
-
-            if (view.DownViewEnts.Count != amt)
-            {
-                if (_net.IsClient || !CanSetup(uid))
-                    continue;
-                toUpdate.Add(uid);
-                Logger.Debug("Queued Z view update.");
-                continue;
-            }
-
-            foreach (var (ent, map) in view.DownViewEnts.Zip(maps))
-            {
-                if (map == MapId.Nullspace)
-                    continue;
-
-                var coords = EntityCoordinates.FromMap(_map, new MapCoordinates(currPos, map));
-                _xformSystem.SetCoordinates(ent, coords);
-            }
-        }
-
-        foreach (var uid in toUpdate)
-        {
-            Logger.Debug("Did z view update.");
-            var view = EnsureComp<ZViewComponent>(uid);
-            var xform = Transform(uid);
-            foreach (var e in view.DownViewEnts)
-            {
-                QueueDel(e);
-            }
-            view.DownViewEnts.Clear();
-            var maps = new MapId[ViewDepth];
-            var amt = _zLevel.AllMapsBelow(xform.MapID, ref maps);
-            if (amt == 0)
-                continue;
-            var currPos = _xformSystem.GetWorldPosition(xform);
-            foreach (var map in maps)
-            {
-                if (map == MapId.Nullspace)
-                    continue;
-                view.DownViewEnts.Add(SpawnViewEnt(uid, new MapCoordinates(currPos, map)));
-            }
-
-            Dirty(view);
-        }
-    }
-
-    public abstract EntityUid SpawnViewEnt(EntityUid source, MapCoordinates loc);
-    public abstract bool CanSetup(EntityUid source);
-
-}
diff --git a/Resources/Prototypes/Entities/Structures/ladder.yml b/Resources/Prototypes/Entities/Structures/ladder.yml
deleted file mode 100644 (file)
index dbd834d..0000000
+++ /dev/null
@@ -1,39 +0,0 @@
-- type: entity
-  id: BaseLadder
-  parent: BaseStructure
-  abstract: true
-  placement:
-    mode: SnapgridCenter
-  components:
-    - type: Ladder
-    - type: Sprite
-      netsync: false
-      sprite: Structures/ladder.rsi
-    - type: Transform
-      noRot: true
-    - type: InteractionOutline
-
-- type: entity
-  id: Ladder
-  parent: BaseLadder
-  name: ladder
-  description: This doesn't look very safe.
-  components:
-  - type: Ladder
-    primary: true
-  - type: Sprite
-    sprite: Structures/ladder.rsi
-    state: top
-
-- type: entity
-  id: LadderLower
-  parent: BaseLadder
-  name: ladder
-  description: This doesn't look very safe.
-  noSpawn: true
-  components:
-  - type: Ladder
-    primary: false
-  - type: Sprite
-    sprite: Structures/ladder.rsi
-    state: bottom
diff --git a/Resources/Textures/Structures/ladder.rsi/bottom.png b/Resources/Textures/Structures/ladder.rsi/bottom.png
deleted file mode 100644 (file)
index f416677..0000000
Binary files a/Resources/Textures/Structures/ladder.rsi/bottom.png and /dev/null differ
diff --git a/Resources/Textures/Structures/ladder.rsi/icon.png b/Resources/Textures/Structures/ladder.rsi/icon.png
deleted file mode 100644 (file)
index 0020e28..0000000
Binary files a/Resources/Textures/Structures/ladder.rsi/icon.png and /dev/null differ
diff --git a/Resources/Textures/Structures/ladder.rsi/meta.json b/Resources/Textures/Structures/ladder.rsi/meta.json
deleted file mode 100644 (file)
index 1b53c4e..0000000
+++ /dev/null
@@ -1,24 +0,0 @@
-{
-  "version": 1,
-  "license": "CC-BY-SA-3.0",
-  "copyright": "Taken from /tg/station at commit https://github.com/tgstation/tgstation/commit/a66d78ef5b3339bbaa13a8d3167af266485d4589",
-  "size": {
-    "x": 32,
-    "y": 32
-  },
-  "states": 
-  [
-    {
-      "name": "bottom"
-    },
-    {
-      "name": "icon"
-    },
-    {
-      "name": "middle"
-    },
-    {
-      "name": "top"
-    }
-  ]
-}
diff --git a/Resources/Textures/Structures/ladder.rsi/meta.json.bak b/Resources/Textures/Structures/ladder.rsi/meta.json.bak
deleted file mode 100644 (file)
index 807eaf4..0000000
+++ /dev/null
@@ -1,24 +0,0 @@
-{
-  "version": 1,
-  "license": "CC-BY-SA-3.0",
-  "copyright": "Taken from /tg/station at commit https://github.com/tgstation/tgstation/commit/a66d78ef5b3339bbaa13a8d3167af266485d4589",
-  "size": {
-    "x": 32,
-    "y": 32
-  },
-  "states": 
-  [
-    {
-      "name": "bottom"
-    },
-    {
-      "name": "icon",
-    },
-    {
-      "name": "middle",
-    },
-    {
-      "name": "top"
-    }
-  ]
-}
diff --git a/Resources/Textures/Structures/ladder.rsi/middle.png b/Resources/Textures/Structures/ladder.rsi/middle.png
deleted file mode 100644 (file)
index 12b952d..0000000
Binary files a/Resources/Textures/Structures/ladder.rsi/middle.png and /dev/null differ
diff --git a/Resources/Textures/Structures/ladder.rsi/top.png b/Resources/Textures/Structures/ladder.rsi/top.png
deleted file mode 100644 (file)
index 0c1f038..0000000
Binary files a/Resources/Textures/Structures/ladder.rsi/top.png and /dev/null differ