namespace Content.Server.MagicMirror;
+/// <summary>
+/// Allows humanoids to change their appearance mid-round.
+/// </summary>
public sealed class MagicMirrorSystem : EntitySystem
{
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly DoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly MarkingManager _markings = default!;
[Dependency] private readonly HumanoidAppearanceSystem _humanoid = default!;
+ [Dependency] private readonly SharedInteractionSystem _interaction = default!;
[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
-
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<MagicMirrorComponent, ActivatableUIOpenAttemptEvent>(OnOpenUIAttempt);
- SubscribeLocalEvent<MagicMirrorComponent, AfterActivatableUIOpenEvent>(AfterUIOpen);
+ SubscribeLocalEvent<MagicMirrorComponent, BoundUIClosedEvent>(OnUIClosed);
SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorSelectMessage>(OnMagicMirrorSelect);
SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorChangeColorMessage>(OnTryMagicMirrorChangeColor);
SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorAddSlotMessage>(OnTryMagicMirrorAddSlot);
SubscribeLocalEvent<MagicMirrorComponent, AfterInteractEvent>(OnMagicMirrorInteract);
- SubscribeLocalEvent<MagicMirrorComponent, SelectDoAfterEvent>(OnSelectSlotDoAfter);
- SubscribeLocalEvent<MagicMirrorComponent, ChangeColorDoAfterEvent>(OnChangeColorDoAfter);
- SubscribeLocalEvent<MagicMirrorComponent, RemoveSlotDoAfterEvent>(OnRemoveSlotDoAfter);
- SubscribeLocalEvent<MagicMirrorComponent, AddSlotDoAfterEvent>(OnAddSlotDoAfter);
+ SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorSelectDoAfterEvent>(OnSelectSlotDoAfter);
+ SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorChangeColorDoAfterEvent>(OnChangeColorDoAfter);
+ SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorRemoveSlotDoAfterEvent>(OnRemoveSlotDoAfter);
+ SubscribeLocalEvent<MagicMirrorComponent, MagicMirrorAddSlotDoAfterEvent>(OnAddSlotDoAfter);
+
+ SubscribeLocalEvent<MagicMirrorComponent, BoundUserInterfaceCheckRangeEvent>(OnMirrorRangeCheck);
}
- private void OnMagicMirrorInteract(Entity<MagicMirrorComponent> mirror, ref AfterInteractEvent args)
+ private void OnMirrorRangeCheck(EntityUid uid, MagicMirrorComponent component, ref BoundUserInterfaceCheckRangeEvent args)
{
- if (!TryComp<ActorComponent>(args.User, out var actor)) return;
- if (TryComp<HumanoidAppearanceComponent>(args.Target, out var humanoid))
+ if (!Exists(component.Target) || !_interaction.InRangeUnobstructed(uid, component.Target.Value))
{
- mirror.Comp.Target = new Entity<HumanoidAppearanceComponent>(args.Target.Value, humanoid);
- UpdateInterface(mirror.Owner, mirror.Comp.Target.Value.Owner, actor.PlayerSession);
- Log.Debug($"Target {mirror.Comp.Target}!");
- };
+ args.Result = BoundUserInterfaceRangeResult.Fail;
+ }
+ }
+
+ private void OnMagicMirrorInteract(Entity<MagicMirrorComponent> mirror, ref AfterInteractEvent args)
+ {
+ if (!args.CanReach || args.Target == null)
+ return;
+
+ if (!TryComp<ActorComponent>(args.User, out var actor))
+ return;
+
+ if (!_uiSystem.TryOpen(mirror.Owner, MagicMirrorUiKey.Key, actor.PlayerSession))
+ return;
+
+ UpdateInterface(mirror.Owner, args.Target.Value, mirror.Comp);
}
private void OnOpenUIAttempt(EntityUid uid, MagicMirrorComponent mirror, ActivatableUIOpenAttemptEvent args)
private void OnMagicMirrorSelect(EntityUid uid, MagicMirrorComponent component, MagicMirrorSelectMessage message)
{
- if (component.Target == null) return;
- if (message.Session.AttachedEntity == null) return;
+ if (component.Target is not { } target || message.Session.AttachedEntity is not { } user)
+ return;
+
+ var doAfter = new MagicMirrorSelectDoAfterEvent()
+ {
+ Category = message.Category,
+ Slot = message.Slot,
+ Marking = message.Marking,
+ };
- var doAfter = new SelectDoAfterEvent(message);
- _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.SelectSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
+ _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, component.SelectSlotTime, doAfter, uid, target: target, used: uid)
{
+ DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnTargetMove = true,
BreakOnDamage = true,
BreakOnHandChange = false,
_audio.PlayPvs(component.ChangeHairSound, uid);
}
- private void OnSelectSlotDoAfter(EntityUid uid, MagicMirrorComponent component, SelectDoAfterEvent args)
+
+ private void OnSelectSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorSelectDoAfterEvent args)
{
- if (args.Handled || args.Args.Target == null || args.Cancelled)
+ if (args.Handled || args.Target == null || args.Cancelled)
+ return;
+
+ if (component.Target != args.Target)
return;
- if (component.Target == null) return;
- var category = MarkingCategories.Hair;
- switch (args.Message.Category)
+ MarkingCategories category;
+
+ switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
return;
}
- _humanoid.SetMarkingId(component.Target.Value.Owner, category, args.Message.Slot, args.Message.Marking);
+ _humanoid.SetMarkingId(component.Target.Value, category, args.Slot, args.Marking);
- UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
+ UpdateInterface(uid, component.Target.Value, component);
}
private void OnTryMagicMirrorChangeColor(EntityUid uid, MagicMirrorComponent component, MagicMirrorChangeColorMessage message)
{
- if (component.Target == null) return;
- if (message.Session.AttachedEntity == null) return;
+ if (component.Target is not { } target || message.Session.AttachedEntity is not { } user)
+ return;
- var doAfter = new ChangeColorDoAfterEvent(message);
- _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.ChangeSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
+ var doAfter = new MagicMirrorChangeColorDoAfterEvent()
+ {
+ Category = message.Category,
+ Slot = message.Slot,
+ Colors = message.Colors,
+ };
+
+ _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, component.ChangeSlotTime, doAfter, uid, target: target, used: uid)
{
BreakOnTargetMove = true,
BreakOnDamage = true,
NeedHand = true
});
}
- private void OnChangeColorDoAfter(EntityUid uid, MagicMirrorComponent component, ChangeColorDoAfterEvent args)
+ private void OnChangeColorDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorChangeColorDoAfterEvent args)
{
- if (args.Handled || args.Args.Target == null || args.Cancelled)
+ if (args.Handled || args.Target == null || args.Cancelled)
+ return;
+
+ if (component.Target != args.Target)
return;
- if (component.Target == null) return;
- var category = MarkingCategories.Hair;
- switch (args.Message.Category)
+ MarkingCategories category;
+ switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
return;
}
- _humanoid.SetMarkingColor(component.Target.Value.Owner, category, args.Message.Slot, args.Message.Colors);
+ _humanoid.SetMarkingColor(component.Target.Value, category, args.Slot, args.Colors);
// using this makes the UI feel like total ass
+ // que
// UpdateInterface(uid, component.Target, message.Session);
}
private void OnTryMagicMirrorRemoveSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorRemoveSlotMessage message)
{
- if (component.Target == null) return;
- if (message.Session.AttachedEntity == null) return;
+ if (component.Target is not { } target || message.Session.AttachedEntity is not { } user)
+ return;
+
+ var doAfter = new MagicMirrorRemoveSlotDoAfterEvent()
+ {
+ Category = message.Category,
+ Slot = message.Slot,
+ };
- var doAfter = new RemoveSlotDoAfterEvent(message);
- _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.RemoveSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
+ _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, component.RemoveSlotTime, doAfter, uid, target: target, used: uid)
{
+ DistanceThreshold = SharedInteractionSystem.InteractionRange,
BreakOnTargetMove = true,
BreakOnDamage = true,
BreakOnHandChange = false,
_audio.PlayPvs(component.ChangeHairSound, uid);
}
- private void OnRemoveSlotDoAfter(EntityUid uid, MagicMirrorComponent component, RemoveSlotDoAfterEvent args)
+
+ private void OnRemoveSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorRemoveSlotDoAfterEvent args)
{
- if (args.Handled || args.Args.Target == null || args.Cancelled)
+ if (args.Handled || args.Target == null || args.Cancelled)
return;
- if (component.Target == null) return;
+ if (component.Target != args.Target)
+ return;
+
+ MarkingCategories category;
- var category = MarkingCategories.Hair;
- switch (args.Message.Category)
+ switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
return;
}
- _humanoid.RemoveMarking(component.Target.Value.Owner, category, args.Message.Slot);
+ _humanoid.RemoveMarking(component.Target.Value, category, args.Slot);
- UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
+ UpdateInterface(uid, component.Target.Value, component);
}
private void OnTryMagicMirrorAddSlot(EntityUid uid, MagicMirrorComponent component, MagicMirrorAddSlotMessage message)
{
- if (component.Target == null) return;
- if (message.Session.AttachedEntity == null) return;
+ if (component.Target == null)
+ return;
- var doAfter = new AddSlotDoAfterEvent(message);
- _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.AddSlotTime, doAfter, uid, target: component.Target.Value.Owner, used: uid)
+ if (message.Session.AttachedEntity == null)
+ return;
+
+ var doAfter = new MagicMirrorAddSlotDoAfterEvent()
+ {
+ Category = message.Category,
+ };
+
+ _doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, message.Session.AttachedEntity.Value, component.AddSlotTime, doAfter, uid, target: component.Target.Value, used: uid)
{
BreakOnTargetMove = true,
BreakOnDamage = true,
BreakOnWeightlessMove = false,
NeedHand = true
});
+
_audio.PlayPvs(component.ChangeHairSound, uid);
}
- private void OnAddSlotDoAfter(EntityUid uid, MagicMirrorComponent component, AddSlotDoAfterEvent args)
+ private void OnAddSlotDoAfter(EntityUid uid, MagicMirrorComponent component, MagicMirrorAddSlotDoAfterEvent args)
{
- if (args.Handled || args.Args.Target == null || args.Cancelled)
+ if (args.Handled || args.Target == null || args.Cancelled || !TryComp(component.Target, out HumanoidAppearanceComponent? humanoid))
return;
- if (component.Target == null) return;
+ MarkingCategories category;
- var category = MarkingCategories.Hair;
- switch (args.Message.Category)
+ switch (args.Category)
{
case MagicMirrorCategory.Hair:
category = MarkingCategories.Hair;
return;
}
- var marking = _markings.MarkingsByCategoryAndSpecies(category, component.Target.Value.Comp.Species).Keys.FirstOrDefault();
+ var marking = _markings.MarkingsByCategoryAndSpecies(category, humanoid.Species).Keys.FirstOrDefault();
+
if (string.IsNullOrEmpty(marking))
- {
return;
- }
- _humanoid.AddMarking(component.Target.Value.Owner, marking, Color.Black);
+ _humanoid.AddMarking(component.Target.Value, marking, Color.Black);
+
+ UpdateInterface(uid, component.Target.Value, component);
- UpdateInterface(uid, component.Target.Value.Owner, args.Message.Session);
}
- private void UpdateInterface(EntityUid uid, EntityUid playerUid, ICommonSession session)
+ private void UpdateInterface(EntityUid mirrorUid, EntityUid targetUid, MagicMirrorComponent component)
{
- if (!TryComp<HumanoidAppearanceComponent>(playerUid, out var humanoid)) return;
- if (session is not { } player) return;
+ if (!TryComp<HumanoidAppearanceComponent>(targetUid, out var humanoid))
+ return;
var hair = humanoid.MarkingSet.TryGetCategory(MarkingCategories.Hair, out var hairMarkings)
? new List<Marking>(hairMarkings)
? new List<Marking>(facialHairMarkings)
: new();
- var msg = new MagicMirrorUiData(
+ var state = new MagicMirrorUiState(
humanoid.Species,
hair,
humanoid.MarkingSet.PointsLeft(MarkingCategories.Hair) + hair.Count,
facialHair,
humanoid.MarkingSet.PointsLeft(MarkingCategories.FacialHair) + facialHair.Count);
- _uiSystem.TrySendUiMessage(uid, MagicMirrorUiKey.Key, msg, player);
+ component.Target = targetUid;
+ _uiSystem.TrySetUiState(mirrorUid, MagicMirrorUiKey.Key, state);
}
- private void AfterUIOpen(EntityUid uid, MagicMirrorComponent component, AfterActivatableUIOpenEvent args)
+ private void OnUIClosed(Entity<MagicMirrorComponent> ent, ref BoundUIClosedEvent args)
{
- if (!TryComp<HumanoidAppearanceComponent>(args.User, out var humanoid)) return;
- component.Target = new Entity<HumanoidAppearanceComponent>(args.User, humanoid);
-
- UpdateInterface(uid, args.User, args.Session);
+ ent.Comp.Target = null;
}
}
using Content.Shared.DoAfter;
using Content.Shared.Humanoid.Markings;
+using Robust.Shared.Player;
using Robust.Shared.Serialization;
namespace Content.Shared.MagicMirror;
[Serializable, NetSerializable]
-public enum MagicMirrorUiKey
+public enum MagicMirrorUiKey : byte
{
Key
}
[Serializable, NetSerializable]
-public enum MagicMirrorCategory
+public enum MagicMirrorCategory : byte
{
Hair,
FacialHair
}
[Serializable, NetSerializable]
-public sealed class MagicMirrorUiData : BoundUserInterfaceMessage
+public sealed class MagicMirrorUiState : BoundUserInterfaceState
{
- public MagicMirrorUiData(string species, List<Marking> hair, int hairSlotTotal, List<Marking> facialHair, int facialHairSlotTotal)
+ public MagicMirrorUiState(string species, List<Marking> hair, int hairSlotTotal, List<Marking> facialHair, int facialHairSlotTotal)
{
Species = species;
Hair = hair;
FacialHairSlotTotal = facialHairSlotTotal;
}
- public string Species { get; }
+ public NetEntity Target;
- public List<Marking> Hair { get; }
- public int HairSlotTotal { get; }
+ public string Species;
- public List<Marking> FacialHair { get; }
- public int FacialHairSlotTotal { get; }
+ public List<Marking> Hair;
+ public int HairSlotTotal;
+ public List<Marking> FacialHair;
+ public int FacialHairSlotTotal;
}
[Serializable, NetSerializable]
-public sealed partial class RemoveSlotDoAfterEvent : DoAfterEvent
+public sealed partial class MagicMirrorRemoveSlotDoAfterEvent : DoAfterEvent
{
- public MagicMirrorRemoveSlotMessage Message;
-
- public RemoveSlotDoAfterEvent(MagicMirrorRemoveSlotMessage message)
- {
- Message = message;
- }
public override DoAfterEvent Clone() => this;
+ public MagicMirrorCategory Category;
+ public int Slot;
}
[Serializable, NetSerializable]
-public sealed partial class AddSlotDoAfterEvent : DoAfterEvent
+public sealed partial class MagicMirrorAddSlotDoAfterEvent : DoAfterEvent
{
- public MagicMirrorAddSlotMessage Message;
-
- public AddSlotDoAfterEvent(MagicMirrorAddSlotMessage message)
- {
- Message = message;
- }
public override DoAfterEvent Clone() => this;
+ public MagicMirrorCategory Category;
}
[Serializable, NetSerializable]
-public sealed partial class SelectDoAfterEvent : DoAfterEvent
+public sealed partial class MagicMirrorSelectDoAfterEvent : DoAfterEvent
{
- public MagicMirrorSelectMessage Message;
+ public MagicMirrorCategory Category;
+ public int Slot;
+ public string Marking = string.Empty;
- public SelectDoAfterEvent(MagicMirrorSelectMessage message)
- {
- Message = message;
- }
public override DoAfterEvent Clone() => this;
}
[Serializable, NetSerializable]
-public sealed partial class ChangeColorDoAfterEvent : DoAfterEvent
+public sealed partial class MagicMirrorChangeColorDoAfterEvent : DoAfterEvent
{
- public MagicMirrorChangeColorMessage Message;
-
- public ChangeColorDoAfterEvent(MagicMirrorChangeColorMessage message)
- {
- Message = message;
- }
public override DoAfterEvent Clone() => this;
+ public MagicMirrorCategory Category;
+ public int Slot;
+ public List<Color> Colors = new List<Color>();
}