Slash: 0.5
Piercing: 0.7
Shock: 1.2
+ Structural: 0.5
flatReductions:
Blunt: 5
Heat: 5
Piercing: 0.7
Shock: 2
Heat: 3
+ Structural: 0.5
# Like metallic, but without flat reduction so it can be damaged with fists.
- type: damageModifierSet
Piercing: 2.0
Heat: 0.5
Shock: 0
+ Structural: 0.25
flatReductions:
Blunt: 5
Slash: 2.0
Piercing: 1.0
Heat: 2.0
+ Structural: 0.5
flatReductions:
Blunt: 5
replacementTiles:
- FloorMetalFoam
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
layer:
- WallLayer
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: MeleeSound
soundGroups:
- type: entity
id: WoodenSign
name: wooden sign
- description: He's pointing somewhere.
+ description: He's pointing somewhere.
components:
- type: Clickable
- type: InteractionOutline
bounds: "-0.35,-0.4,0.35,0.4"
density: 100
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: MeleeSound
soundGroups:
sprite: Objects/Decoration/mines.rsi
state: support
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: Physics
bodyType: Static
sprite: Objects/Decoration/mines.rsi
state: support_wall
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: Physics
bodyType: Static
spawn:
Log:
min: 1
- max: 3
\ No newline at end of file
+ max: 3
startingItem: PowerCellMedium
- type: Anchorable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
state: floodlight_broken
- type: Anchorable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
layer:
- WallLayer
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Inflatable
- type: Destructible
thresholds:
closeSound:
path: /Audio/Misc/zip.ogg
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Inflatable
- type: Destructible
thresholds:
loot:
All: SpaceshroomGather
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: Destructible
thresholds:
- sprite: Structures/catwalk.rsi
state: catwalk_preview
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
lockTime: 5
unlockTime: 5
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: PlaceableSurface
isPlaceable: false
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: Destructible
thresholds:
- trigger:
enum.PaperLabelVisuals.Layer:
True: { offset: "0.0,0.3125" }
False: { offset: "0.0,0.0" }
-
+
- type: LockVisuals
- type: ItemSlots
- type: ContainerContainer
energy: 3
color: "#FFC90C"
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: Destructible
thresholds:
energy: 3
color: "#52ff39"
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Glass
- type: Destructible
thresholds:
- type: Appearance
- type: Damageable
damageContainer: Inorganic
- damageModifierSet: Wood
+ damageModifierSet: Wood
- type: Destructible
thresholds:
- trigger:
max: 2
- type: WallMount
arc: 360
-
+
- type: entity
id: HospitalCurtains
parent: BaseCurtains
autoRot: true
offset: "0, 0.6"
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: Destructible
thresholds:
energy: 3
color: "#FF6F00"
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
graph: Mannequin
node: mannequin
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
+ damageModifierSet: Wood
- type: Destructible
thresholds:
- trigger:
components:
- type: Anchorable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: Anchorable
- type: Pullable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
anchored: true
noRot: true
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: RCDDeconstructable
cost: 6
delay: 8
graph: Airlock
node: assembly
placement:
- mode: SnapgridCenter
\ No newline at end of file
+ mode: SnapgridCenter
- type: DeviceNetworkRequiresPower
- type: InteractionOutline
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: RCDDeconstructable
cost: 4
delay: 6
node: frame1
- type: InteractionOutline
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: RCDDeconstructable
cost: 4
delay: 6
- fx: EffectRCDDeconstruct6
+ fx: EffectRCDDeconstruct6
- type: Destructible
thresholds:
- trigger:
- type: Appearance
- type: Airtight
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: RCDDeconstructable
cost: 6
closeSound:
path: /Audio/Effects/door_close.ogg
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: Destructible
thresholds:
- state: closed
map: ["enum.DoorVisualLayers.Base"]
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: StrongMetallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: Destructible
thresholds:
- trigger:
time: 2
- type: Airtight
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: RCDDeconstructable
cost: 6
delay: 8
noRot: false
- type: Rotatable
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: RCDDeconstructable
cost: 6
delay: 8
state: assembly
- type: InteractionOutline
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: Destructible
thresholds:
- trigger:
resistance: 2
- type: Damageable
damageContainer: StructuralInorganic
- damageModifierSet: StrongMetallic
+ damageModifierSet: StructuralMetallic
- type: Destructible
thresholds:
- trigger:
- board
- type: InteractionOutline
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: Pullable
- type: Rotatable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: RCDDeconstructable
cost: 6
lastSignals:
DoorStatus: false
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Glass
- type: ExaminableDamage
messages: WindowMessages
abstract: true
components:
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: PlaceableSurface
- type: Fixtures
layer:
- TableLayer
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: IconSmooth
key: state
layer:
- TableLayer
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: IconSmooth
key: state
sprite: Structures/Furniture/Tables/frame.rsi
state: full
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: IconSmooth
key: state
- type: Icon
sprite: Structures/Furniture/Tables/generic.rsi
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: Icon
sprite: Structures/Furniture/Tables/brass.rsi
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: Construction
graph: Table
node: TableBrass
-
+
- type: entity
id: TableWood
parent: TableBase
thresholds:
- trigger:
!type:DamageTrigger
- damage: 25
+ damage: 25
behaviors:
- !type:PlaySoundBehavior
sound:
- type: Construction
graph: Table
node: TableFancyRed
-
+
- type: entity
id: TableFancyPurple
parent: TableFancyBase
- type: Construction
graph: Table
node: TableFancyPurple
-
+
- type: entity
id: TableFancyPink
parent: TableFancyBase
- type: Construction
graph: Table
node: TableFancyPink
-
+
- type: entity
id: TableFancyGreen
parent: TableFancyBase
- type: Sprite
sprite: Structures/Furniture/Tables/Fancy/green.rsi
- type: Icon
- sprite: Structures/Furniture/Tables/Fancy/green.rsi
+ sprite: Structures/Furniture/Tables/Fancy/green.rsi
- type: Construction
graph: Table
node: TableFancyGreen
-
+
- type: entity
id: TableFancyOrange
parent: TableFancyBase
- type: Construction
graph: Table
node: TableFancyOrange
-
+
- type: entity
id: TableFancyWhite
parent: TableFancyBase
sprite: Structures/Furniture/Tables/counterwood.rsi
state: full
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: Destructible
thresholds:
sprite: Structures/Furniture/Tables/countermetal.rsi
state: full
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: Transform
- type: Prayable
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: Wood
- type: PlaceableSurface
- type: Fixtures
fixtures:
fillBaseName: book
- type: Damageable
damageModifierSet: Wood
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
- type: Destructible
thresholds:
- trigger:
state: dresser
- type: Damageable
damageModifierSet: Wood
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
- type: Destructible
thresholds:
- trigger:
stash: !type:ContainerSlot {}
- type: Pullable
- type: Damageable
- damageContainer: Inorganic # The pot. Not the plant. Or is it plastic?
+ damageContainer: StructuralInorganic # The pot. Not the plant. Or is it plastic?
- type: Destructible
thresholds:
- trigger:
damage: 60
behaviors:
- !type:DoActsBehavior
- acts: [ "Destruction" ]
\ No newline at end of file
+ acts: [ "Destruction" ]
energy: 1.6
color: "#3c5eb5"
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: StrongMetallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: entity
parent: ComputerComms
speechVerb: Robotic
speechSounds: Pai
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: StrongMetallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: GuideHelp
guides:
- Cloning
- type: Sprite
drawdepth: Objects
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Electronic
- type: Destructible
thresholds:
boardName: wires-board-name-cryopod
layoutId: CryoPod
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: Destructible
thresholds:
- trigger:
layer:
- MachineLayer
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: Destructible
thresholds:
- trigger:
containers:
- clonepod-bodyContainer
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: StrongMetallic
- type: Destructible
thresholds:
containers:
- entity_storage
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: StrongMetallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: Destructible
thresholds:
- trigger:
machine_board: !type:Container
machine_parts: !type:Container
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- machine_board
- machine_parts
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
graph: Machine
node: destroyedMachineFrame
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
enum.JukeboxUiKey.Key:
type: JukeboxBoundUserInterface
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
machine_board: !type:Container
machine_parts: !type:Container
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: StrongMetallic
- type: Destructible
thresholds:
sound:
collection: MetalBreak
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: DamageOnHighSpeedImpact
damage:
- type: WirelessNetworkConnection
range: 200
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Rotatable
rotateWhileAnchored: true
- type: Transform
anchored: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: SubFloorHide
- type: CollideOnAnchor
- type: Machine
board: PortableScrubberMachineCircuitBoard
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
temperatureTolerance: 0.2
atmospheric: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
graph: DisposalMachine
node: frame
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
anchored: true
- type: Anchorable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
!type:CableDeviceNode
nodeGroupID: MVPower
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: StrongMetallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: Destructible
thresholds:
- trigger:
layer:
- WallLayer
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: Destructible
thresholds:
- trigger:
layer:
- WallLayer
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: Destructible
thresholds:
- trigger:
- type: Anchorable
- type: Pullable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: PacifismDangerousAttack
- type: Destructible
onBump: false
requirePower: true
highVoltageNode: output
- - type: RequireProjectileTarget
+ - type: RequireProjectileTarget
- type: entity
id: SolarPanel
supplyRampRate: 500
- type: SolarPanel
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: Sprite
state: broken
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
anchored: true
noRot: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
graph: SolarPanel
node: solarassembly
defaultTarget: solarpanel
- - type: RequireProjectileTarget
+ - type: RequireProjectileTarget
- type: entity
id: SolarTracker
anchored: true
noRot: true
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: Destructible
thresholds:
- trigger:
- type: Construction
graph: SolarPanel
node: solartracker
- - type: RequireProjectileTarget
+ - type: RequireProjectileTarget
- type: WiresPanel
- type: WiresVisuals
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: StrongMetallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: Destructible
thresholds:
- trigger:
node: apcFrame
- type: WallMount
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: Destructible
thresholds:
- trigger:
- type: Transform
anchored: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: RCDDeconstructable
cost: 2
delay: 0
- fx: EffectRCDConstruct0
+ fx: EffectRCDConstruct0
- type: Destructible
thresholds:
- trigger:
highVoltageNode: input
mediumVoltageNode: output
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: StrongMetallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: BatterySensor
- type: DeviceNetwork
deviceNetId: AtmosDevices
supplyRampTolerance: 5000
supplyRampRate: 1000
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: StrongMetallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: PacifismDangerousAttack
- type: Destructible
thresholds:
supplyRampTolerance: 5000
supplyRampRate: 1000
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: PacifismDangerousAttack
- type: Destructible
thresholds:
layer:
- MachineLayer
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Electronic
- type: Transform
anchored: true
containers:
ballistic-ammo: !type:Container
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
powerLoad: 1500
- type: ExtensionCableReceiver
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Electronic
- type: Destructible
thresholds:
- !type:ChangeConstructionNodeBehavior
node: machineFrame
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Electronic
- type: StaticPrice
price: 2000
- type: DrainableSolution
solution: drainBuffer
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: Destructible
thresholds:
- trigger:
- state: wardingtower-unshaded
shader: unshaded
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Physics
bodyType: Static
entity_storage: !type:Container
ents: []
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
placeCentered: true
isPlaceable: false
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
containers:
storagebase: !type:Container
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
damageOverlay:
sprite: Structures/Storage/glassbox.rsi
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Glass
- type: MeleeSound
soundGroups:
- type: Anchorable
- type: InteractionOutline
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: Destructible
thresholds:
layer:
- TableLayer
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
graph: AirAlarm
node: air_alarm
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
components:
- Defibrillator
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
components:
- SpraySafety
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
graph: FireAlarm
node: fire_alarm
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
mode: SnapgridCenter
components:
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Glass
- type: Destructible
thresholds:
graph: Intercom
node: intercom
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: Destructible
thresholds:
- trigger:
- WallLayer
- type: WallMount
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
anchored: true
- type: Damageable
damageModifierSet: Wood
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
- type: Destructible
thresholds:
- trigger:
- type: Transform
- type: Damageable
damageModifierSet: Wood
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
- type: Destructible
thresholds:
- trigger:
state: base
- type: Damageable
damageModifierSet: Metallic
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
- type: Destructible
thresholds:
- trigger:
state: base
- type: Damageable
damageModifierSet: Glass
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
- type: Destructible
thresholds:
- trigger:
layers:
- state: station_map_broken
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
- type: Destructible
thresholds:
- trigger:
alwaysRandomize: true
layoutId: SurveillanceCamera
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Sprite
drawdepth: WallMountedItems
- type: Transform
anchored: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Sprite
drawdepth: WallMountedItems
- type: Transform
anchored: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
tags:
- Pickaxe
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: Transform
anchored: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: FlimsyMetallic
- type: Destructible
thresholds:
- type: Transform
anchored: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Wood
- type: RCDDeconstructable
cost: 2
sprite: Structures/Walls/solid.rsi
state: wall_girder
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallic
- type: Destructible
thresholds:
- trigger:
- type: RCDDeconstructable
cost: 6
delay: 4
- fx: EffectRCDDeconstruct4
+ fx: EffectRCDDeconstruct4
- type: CanBuildWindowOnTop
- type: Sprite
drawdepth: Walls
bodyType: Static
canCollide: false
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: FlimsyMetallic
- type: Destructible
thresholds:
- type: Construction
graph: GrilleDiagonal
node: clockworkGrilleDiagonal
-
+
- type: InteractionOutline
- type: Repairable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: FlimsyMetallic
- type: Climbable
- type: Construction
acts: [ "Destruction" ]
- type: Construction
node: railingCornerSmall
-
+
- type: entity
parent: BaseRailing
id: RailingRound
sprite: Structures/Walls/shuttle_diagonal.rsi
state: state0
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: StructuralMetallic
- type: Physics
bodyType: Static
- GlassLayer
- type: Repairable
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Glass
- type: ExaminableDamage
messages: WindowMessages
map: [ "enum.CargoTelepadLayers.Beam" ]
shader: unshaded
- type: Damageable
- damageContainer: Inorganic
- damageModifierSet: Metallic
+ damageContainer: StructuralInorganic
+ damageModifierSet: StructuralMetallicStrong
- type: DeviceNetwork
deviceNetId: Wireless
receiveFrequencyId: BasicDevice
graph: Catwalk
node: Catwalk
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: RCDDeconstructable
cost: 2
delay: 2
- fx: EffectRCDDeconstruct2
\ No newline at end of file
+ fx: EffectRCDDeconstruct2
graph: ConveyorGraph
node: entity
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- state: spike
map: ["base"]
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: Transform
anchored: true
- type: Damageable
- damageContainer: Inorganic
+ damageContainer: StructuralInorganic
damageModifierSet: Metallic
- type: Destructible
thresholds:
- type: entity
id: StairStageWhite
parent: Stairs
- suffix: White, stage
+ suffix: White, stage
components:
- type: Sprite
sprite: Structures/stairs.rsi