* Adds the central commanders cloak.
* Adds it to CentDrobe, and also matches it to other naming schemes
* oops fucked up a capital letter. fixed
ClothingHeadsetCentCom: 3
ClothingOuterWinterCentcom: 3
ClothingNeckScarfStripedCentcom: 3
+ ClothingNeckCloakCentcom: 3
+- type: entity
+ parent: ClothingNeckBase
+ id: ClothingNeckCloakCentcom
+ name: central commander's cloak
+ description: A pompous and elite green cloak with a nice gold trim, tailored specifically to the Central Commander. It's so heavy, the gold trim might be real.
+ components:
+ - type: Sprite
+ sprite: Clothing/Neck/Cloaks/centcomcloakformal.rsi
+ - type: StealTarget
+ stealGroup: HeadCloak # leaving this here because I suppose it might be interesting?
+
- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakCap
--- /dev/null
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/5a73e8f825ff279e82949b9329783a9e3070e2da, sprites in hand by PuroSlavKing (Github) and RudeyCoolLeet#3875, colors edited by noctyrnal (github)",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "icon"
+ },
+ {
+ "name": "equipped-NECK",
+ "directions": 4
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ }
+ ]
+}