* Move PendingZombieComponent to Shared
* network me boy
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Configuration;
using Robust.Shared.Prototypes;
+using Content.Shared.Zombies;
namespace Content.Server.Chemistry.ReagentEffects;
using Content.Shared.Chemistry.Reagent;
using Robust.Shared.Configuration;
using Robust.Shared.Prototypes;
+using Content.Shared.Zombies;
namespace Content.Server.Chemistry.ReagentEffects;
using Content.Shared.Damage;
+using Robust.Shared.GameStates;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
-namespace Content.Server.Zombies;
+namespace Content.Shared.Zombies;
/// <summary>
/// Temporary because diseases suck.
/// </summary>
-[RegisterComponent]
+[RegisterComponent, NetworkedComponent]
public sealed partial class PendingZombieComponent : Component
{
/// <summary>