/// Minimum time between meteor swarms in minutes.
/// </summary>
public static readonly CVarDef<float>
- MeteorSwarmMinTime = CVarDef.Create("events.meteor_swarm_min_time", 7.5f, CVar.ARCHIVE | CVar.SERVERONLY);
+ MeteorSwarmMinTime = CVarDef.Create("events.meteor_swarm_min_time", 12.5f, CVar.ARCHIVE | CVar.SERVERONLY);
/// <summary>
/// Maximum time between meteor swarms in minutes.
/// </summary>
public static readonly CVarDef<float>
- MeteorSwarmMaxTime = CVarDef.Create("events.meteor_swarm_max_time", 12.5f, CVar.ARCHIVE | CVar.SERVERONLY);
+ MeteorSwarmMaxTime = CVarDef.Create("events.meteor_swarm_max_time", 17.5f, CVar.ARCHIVE | CVar.SERVERONLY);
/*
* Game