]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Dragon rift no longer deletes all rifts when destroyed (#42234)
authorTheFlyingSentry <170261226+TheFlyingSentry@users.noreply.github.com>
Mon, 5 Jan 2026 00:28:35 +0000 (19:28 -0500)
committerGitHub <noreply@github.com>
Mon, 5 Jan 2026 00:28:35 +0000 (00:28 +0000)
Maintaining the status quo

Content.Server/Dragon/DragonSystem.cs

index 960365a7ca1cbee293ef81ea66a2af74f38ebfaf..fb9ef9f8e2359788137a99140c81df7e944164bf 100644 (file)
@@ -268,9 +268,6 @@ public sealed partial class DragonSystem : EntitySystem
         if (!Resolve(uid, ref comp))
             return;
 
-        // do reset the rift count since crew destroyed the rift, not deleted by the dragon dying.
-        DeleteRifts(uid, true, comp);
-
         // We can't predict the rift being destroyed anyway so no point adding weakened to shared.
         comp.WeakenedAccumulator = comp.WeakenedDuration;
         _movement.RefreshMovementSpeedModifiers(uid);