]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
Zombie round shuttle autocall waits until more crew are zombied. (#24379)
authorIProduceWidgets <107586145+IProduceWidgets@users.noreply.github.com>
Mon, 22 Jan 2024 02:02:25 +0000 (21:02 -0500)
committerGitHub <noreply@github.com>
Mon, 22 Jan 2024 02:02:25 +0000 (21:02 -0500)
More zombie more fun.

Content.Server/GameTicking/Rules/Components/ZombieRuleComponent.cs

index 5f31f52fc430f6c50d2a3547370afea4da17e4c9..88759402f99fc5c4dc6a7b075c200f52f378f349 100644 (file)
@@ -86,7 +86,7 @@ public sealed partial class ZombieRuleComponent : Component
     /// After this amount of the crew become zombies, the shuttle will be automatically called.
     /// </summary>
     [DataField("zombieShuttleCallPercentage")]
-    public float ZombieShuttleCallPercentage = 0.5f;
+    public float ZombieShuttleCallPercentage = 0.7f;
 
     /// <summary>
     /// Have we called the evac shuttle yet?