]> git.smokeofanarchy.ru Git - space-station-14.git/commitdiff
fixes the descriptions of the ert hardsuit helmets + some other misc shit (#22207)
authorFlareguy <78941145+Flareguy@users.noreply.github.com>
Thu, 7 Dec 2023 22:07:36 +0000 (16:07 -0600)
committerGitHub <noreply@github.com>
Thu, 7 Dec 2023 22:07:36 +0000 (15:07 -0700)
Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml

index eb54e045e741c17f3e4586acab33727032edb423..32daf5ca233e60ccafd925e2d35fab5c184e6edb 100644 (file)
@@ -1,7 +1,8 @@
 #When adding new hardsuits, please try to keep the organization consistent with hardsuit.yml (if possible.)
 
-#For now, since locational damage is not a thing, all "combat" hardsuits (with the exception of the deathsquad hardsuit) have the equvilent of a helmet in terms of armor. This is so people don't need to wear both regular, on-station helmets and hardsuits to get full protection.
-#Generally, unless you're adding something like caustic damage, you should probably avoid messing with armor outside of the above scenario.
+#For now, since locational damage is not a thing, all "combat" hardsuits (with the exception of the deathsquad hardsuit) have the equvilent of a helmet in terms of armor.
+#This is so people don't need to wear both regular, on-station helmets and hardsuits to get full protection.
+#Generally, unless you're adding something like caustic damage, you should probably avoid messing with armor here outside of the above scenario.
 
 #CREW HARDSUITS
 #Standard Hardsuit
   id: ClothingHeadHelmetHardsuitERTEngineer
   noSpawn: true
   name: ERT engineer hardsuit helmet
+  description: A special hardsuit helmet worn by members of an emergency response team.
   components:
   - type: Sprite
     sprite: Clothing/Head/Hardsuits/ERThelmets/ertengineer.rsi
   id: ClothingHeadHelmetHardsuitERTMedical
   noSpawn: true
   name: ERT medic hardsuit helmet
+  description: A special hardsuit helmet worn by members of an emergency response team.
   components:
   - type: Sprite
     sprite: Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi
   id: ClothingHeadHelmetHardsuitERTSecurity
   noSpawn: true
   name: ERT security hardsuit helmet
+  description: A special hardsuit helmet worn by members of an emergency response team.
   components:
   - type: Sprite
     sprite: Clothing/Head/Hardsuits/ERThelmets/ertsecurity.rsi
   id: ClothingHeadHelmetHardsuitERTJanitor
   noSpawn: true
   name: ERT janitor hardsuit helmet
+  description: A special hardsuit helmet worn by members of an emergency response team.
   components:
   - type: Sprite
     sprite: Clothing/Head/Hardsuits/ERThelmets/ertjanitor.rsi
index f65ecc08775fa1ab67a4dd284f01f4fbdd426256..de653b3bdfd5d7a9195815d909197d90379261b7 100644 (file)
   parent: ClothingOuterHardsuitBase
   id: ClothingOuterHardsuitClown
   name: clown hardsuit
-  description: A custom made clown hardsuit.
+  description: A custom-made clown hardsuit.
   components:
   - type: Sprite
     sprite: Clothing/OuterClothing/Hardsuits/clown.rsi