id: CannotSuicide # Used by SuicideSystem. Tagged entities ghost when attempting to suicide.
- type: Tag
- id: CanPilot # Used by ShuttleConsoleSystem to guard who's allowed to pilot ships.
+ id: CanPilot # Used by ShuttleConsoleSystem to guard who's allowed to pilot ships. Semi-synonymous with a sentient person/creature.
+ # Storage whitelist: BodyBag, MachineArtifactCrusher
- type: Tag
id: CaptainSabre # Storage whitelist: ClothingBeltSheath. ItemMapper: ClothingBeltSheath
## H ##
- type: Tag
- id: Hamster # Pilot whitelist: MechHamtr
+ id: Hamster # storage whitelist: MechHamtr
- type: Tag
id: HamsterWearable # Used by inventoryTemplate:hamster to whitelist clothes wearable by brown rats
id: Knife # MachineBoard construction: BiomassReclaimerMachineCircuitboard. Storage whitelist: ClothingShoesMilitaryBase, ClothingShoesClownBase
- type: Tag
- id: KnockdownImmune # Blacklisted by MobStandStatusEffectBase
+ id: KnockdownImmune # Tagged mob entity is immune to knockdown I'm guessing. (no implementations of MobStandStatusEffectBase).
+ # Blacklist on MobStandStatusEffectBase.
## L ##
id: NoConsoleSound # Blacklist on BaseComputer, StationMap. Tagged entity will not make sound when opening the UI.
- type: Tag
- id: NozzleBackTank # Storage whitelist: WeaponSprayNozzle
+ id: NozzleBackTank # Used by WeaponSprayNozzle to find a tagged entity for supplying ammo.
- type: Tag
id: Nugget # ItemCounter: FoodBoxNugget
## R ##
- type: Tag
- id: Radio
+ id: Radio # Storage whitelist: BaseClothingBeltEngineering, ClothingBeltMedical, ClothingBeltSecurity.
+ # CargoBounty: BountyRadio. ConstructionGraph: HudMedSec
- type: Tag
- id: RawMaterial
+ id: RawMaterial # MaterialStorage whitelist for many machines and lathes. Storage whitelist: MaterialBag
# Give this to something that doesn't need any special recycler behavior and just needs deleting.
- type: Tag
id: Recyclable
- type: Tag
- id: ReinforcedGlassShard
+ id: ReinforcedGlassShard # ConstructionGraph: ReinforcedShiv, SpearReinforced
- type: Tag
- id: RemoteSignaller
+ id: RemoteSignaller # Storage whitelist: BaseClothingBeltEngineering
- type: Tag
- id: ReptilianFood
+ id: ReptilianFood # SpecialDigestible: OrganReptilianStomach
- type: Tag
- id: RifleStock
+ id: RifleStock # ConstructionGraph: ImprovisedShotgunGraph
- type: Tag
- id: Ring
+ id: Ring # CargoBounty: BountyRing
- type: Tag
- id: RipleyCentralControlModule
+ id: RipleyCentralControlModule # ConstructionGraph: Ripley
- type: Tag
- id: RipleyPeripheralsControlModule
+ id: RipleyPeripheralsControlModule # ConstructionGraph: Ripley
- type: Tag
- id: RipleyLArm
+ id: RipleyLArm # PartAssembly: RipleyHarness. ItemMapper: RipleyHarness
- type: Tag
- id: RipleyLLeg
+ id: RipleyLLeg # PartAssembly: RipleyHarness. ItemMapper: RipleyHarness
- type: Tag
- id: RipleyRArm
+ id: RipleyRArm # PartAssembly: RipleyHarness. ItemMapper: RipleyHarness
- type: Tag
- id: RipleyRLeg
+ id: RipleyRLeg # PartAssembly: RipleyHarness. ItemMapper: RipleyHarness
- type: Tag
- id: RodMetal1
+ id: RodMetal1 # Unused (Exists on PartRodMetal1, PartRodMetal10)
- type: Tag
- id: RollingPaper
+ id: RollingPaper # Storage whitelist: PackPaperRolling, PackPaperRollingFilters
- type: Tag
- id: RollingPin
+ id: RollingPin # Storage whitelist: ClothingBeltChef. ItemMapper: ClothingBeltChef
- type: Tag
- id: Ruminant
+ id: Ruminant # SpecialDigestible: OrganAnimalRuminantStomach
## S ##
- type: Tag
- id: SaltShaker
+ id: SaltShaker # Storage whitelist: ClothingBeltChef. ItemMapper: ClothingBeltChef
-- type: Tag
- id: SalvageExperiment
+- type: Tag # Used on DungeonRoom prototypes.
+ id: SalvageExperiment # PrefabDunGen whitelist on Experiment DungeonConfig.
- type: Tag
- id: SalvageScrap
+ id: SalvageScrap # CargoBounty: BountySalvageScrap
- type: Tag
- id: Scarf
+ id: Scarf # CargoBounty: BountyWarmCloth
- type: Tag
- id: Screwdriver
+ id: Screwdriver # Storage whitelist: BaseClothingBeltEngineering. ItemMapper: BaseClothingBeltEngineering
- type: Tag # Flags items that scurrets can wear in their back and outerwear slots.
id: ScurretWearable
- type: Tag
- id: SecBeltEquip
+ id: SecBeltEquip # Storage whitelist: ClothingBeltSecurity
- type: Tag
- id: SecurePlasmaWindoor
+ id: SecurePlasmaWindoor # Used in ConstructionGraph "Windoor" to navigate between Windoor, PlasmaWindoor, and UraniumWindoor airlocks.
- type: Tag
- id: SecureUraniumWindoor
+ id: SecureUraniumWindoor # Used in ConstructionGraph "Windoor" to navigate between Windoor, PlasmaWindoor, and UraniumWindoor airlocks.
- type: Tag
- id: SecureWindoor
+ id: SecureWindoor # Used in ConstructionGraph "Windoor" to navigate between Windoor, PlasmaWindoor, and UraniumWindoor airlocks.
- type: Tag
- id: SecurityHelmet
+ id: SecurityHelmet # ConstructionGraph: HelmetJustice
- type: Tag
- id: SecwayKeys
+ id: SecwayKeys # Unused x2
- type: Tag
- id: Sheet
+ id: Sheet # MaterialStorage whitelist for many machines and lathes. Storage whitelist: MaterialBag
- type: Tag
- id: ShellShotgun
+ id: ShellShotgun # Ammo: AmmoProviderShotgunShell, ClothingBeltBandolier, BaseMagazineShotgun, BaseWeaponShotgun, WeaponFlareGunSecurity
- type: Tag
- id: ShellShotgunLight # shotgun shells that are compatible with the flare gun.
+ id: ShellShotgunLight # Shotgun shells that are compatible with the flare gun. Subset of ShellShotgun.
- type: Tag
- id: Shiv
+ id: Shiv # CargoBounty: BountyShiv
- type: Tag
- id: Shovel
+ id: Sidearm # Storage whitelist: ClothingBeltSecurity, ClothingShoesMilitaryBase
- type: Tag
- id: Sidearm
-
-- type: Tag
- id: SignalTrigger
+ id: SignalTrigger # ConstructionGraph: GlassBox
- type: Tag
id: SilentStorageUser # used in SharedStorageSystem, so the entity will do all silently
- type: Tag
- id: SiliconEmotes
+ id: SiliconEmotes # Whitelisted and blacklisted in various EmotePrototypes to create a silicon emote group.
- type: Tag
- id: SkeletonMotorcycleKeys
+ id: SkeletonMotorcycleKeys # Unused x2
- type: Tag
id: Skewer # Food sequence key
-- type: Tag
- id: Slice # sliced fruit, vegetables, pizza etc.
+- type: Tag # sliced fruit, vegetables, pizza etc.
+ id: Slice # CargoBounty blacklist: BountyFruit, BountyVegetable, BountyBread, BountyPie
- type: Tag
- id: SlowImmune
+ id: SlowImmune # Tagged mob entity cannot gain the slowed status effect. Blacklist on StatusEffectSlowdown.
- type: Tag
- id: SmallAIChip
+ id: SmallAIChip # ConstructionGraph: PotatoAI
-- type: Tag
- id: SmallMech
+- type: Tag # Used on mech equipment.
+ id: SmallMech # Equipment whitelist on MechHamtr
- type: Tag
- id: Smokable
+ id: Smokable # Storage whitelist: BaseSmokingPipe (and children)
-- type: Tag
- id: SnowyLabs
+- type: Tag # Used on DungeonRoom prototypes.
+ id: SnowyLabs # PrefabDunGen whitelist on SnowyLabs DungeonConfig.
- type: Tag
- id: Soap
+ id: Soap # Storage whitelist: BorgModuleCustodial, ClothingBeltJanitor. CargoBounty: BountySoap
- type: Tag
- id: SolarTrackerElectronics
+ id: SolarTrackerElectronics # ConstructionGraph: SolarPanel
- type: Tag
- id: Soup
+ id: Soup # CargoBounty: BountySoup
- type: Tag
- id: Spear
+ id: Spear # CargoBounty: BountySpear
- type: Tag
- id: SpeedLoaderCap
+ id: SpeedLoaderCap # Ammo: RevolverCapGun, RevolverCapGunFake
- type: Tag
- id: SpeedLoaderMagnum
+ id: SpeedLoaderMagnum # Ammo: BaseWeaponRevolver, XenoArtifactGun
- type: Tag
- id: SpeedLoaderPistol
+ id: SpeedLoaderPistol # Unused (Exists on BaseSpeedLoaderPistol)
- type: Tag
- id: SpeedLoaderRifle
+ id: SpeedLoaderRifle # Unused (Exists on SpeedLoaderLightRifle)
- type: Tag
- id: SpiderCraft
+ id: SpiderCraft # Used on various ConstructionPrototypes to create exclusive recipes for tagged entity.
- type: Tag
- id: SpookyFog
+ id: SpookyFog # Used by RulesPrototype SpookyFog inside AmbientMusicPrototype to play sounds when tagged entity is near the listener.
- type: Tag
- id: Spray
+ id: Spray # Storage whitelist: ClothingBeltJanitor, ClothingBeltMedical, JanitorialTrolley.
+ # ItemMapper: ClothingBeltJanitor, ClothingBeltMedical, JanitorialTrolley
- type: Tag
- id: SprayNozzle
+ id: SprayNozzle # Storage whitelist: ClothingBackpackWaterTank. ItemMapper: ClothingBackpackWaterTank
- type: Tag
- id: SpreaderIgnore
+ id: SpreaderIgnore # Used by SpreaderSystem to block spreading in a direction when a tagged airtight entity is on the same tile.
- type: Tag
- id: StationAi
+ id: StationAi # Storage whitelist: AiHolder
- type: Tag
- id: StationAiCoreElectronics
+ id: StationAiCoreElectronics # ConstructionGraph: StationAiCore
- type: Tag
- id: StationMapElectronics
+ id: StationMapElectronics # ConstructionGraph: StationMap
- type: Tag
- id: Steak
+ id: Steak # CargoBounty: BountySteak
- type: Tag
id: StringInstrument # MachineBoard construction: DawInstrumentMachineCircuitboard
- type: Tag
- id: StunImmune
+ id: StunImmune # Tagged mob entity cannot gain the stunned status effect. Blacklist on StatusEffectStunned.
- type: Tag
- id: SubdermalImplant
+ id: SubdermalImplant # Storage whitelist: BaseImplanter
- type: Tag
- id: SuitEVA
+ id: SuitEVA # ConstructionGraph: ClownHardsuit, MimeHardsuit
- type: Tag
- id: Sunglasses
+ id: Sunglasses # ConstructionGraph: GlassesSecHUD
- type: Tag
- id: SurgeryTool
+ id: SurgeryTool # Storage whitelist: ClothingBeltMedical
- type: Tag
- id: SurveillanceCameraMonitorCircuitboard
+ id: SurveillanceCameraMonitorCircuitboard # ConstructionGraph: WallmountTelescreen
- type: Tag
- id: Syndicate
+ id: Syndicate # FTLDestination whitelist in nukieplanet.yml. Tag exists on ComputerShuttleSyndie and infiltrator.yml
- type: Tag
- id: SyndicateSegwayKeys
+ id: SyndicateSegwayKeys # Unused x2
- type: Tag
- id: Syringe
+ id: Syringe # Storage whitelist: ClothingBeltPlant, ChemBag, SmartFridge. CargoBounty: BountySyringe
- type: Tag
- id: SyringeGunAmmo
+ id: SyringeGunAmmo # Storage whitelist: LauncherSyringe
- type: Tag
- id: Spellbook
+ id: Spellbook # Storage whitelist: Bookshelf
## T ##
- type: Tag
- id: TabletopBoard
+ id: TabletopBoard # Storage whitelist: BooksBag, BorgModuleService
- type: Tag
id: Taco # Food sequence key
- type: Tag
- id: TabletopPiece
+ id: TabletopPiece # Unused (Exists on BaseTabletopPiece)
- type: Tag
- id: Taser
+ id: Taser # Storage whitelist: ClothingBeltSecurity
- type: Tag
- id: TimerBrigElectronics
+ id: TimerBrigElectronics # ConstructionGraph: Timer
- type: Tag
- id: TimerScreenElectronics
+ id: TimerScreenElectronics # ConstructionGraph: Timer
- type: Tag
- id: TimerSignalElectronics
+ id: TimerSignalElectronics # ConstructionGraph: Timer
- type: Tag
- id: Toolbox
+ id: Toolbox # CargoBounty: BountyToolbox
- type: Tag
- id: ToothSharkminnow
+ id: ToothSharkminnow # CargoBounty: BountyTeethSharkminnow
- type: Tag
- id: ToothSpaceCarp
+ id: ToothSpaceCarp # CargoBounty: BountyTeethSpaceCarp
- type: Tag
- id: Torch
+ id: Torch # CargoBounty: BountyTorch. ConstructionGraph: PumpkinAddLight
- type: Tag
- id: ToteBase
+ id: ToteBase # Unused (Exists on ToteBase)
- type: Tag
- id: ToyRubberDuck
+ id: ToyRubberDuck # ConstructionGraph: ClothingShoeSlippersDuck
- type: Tag
- id: ToySidearm
+ id: ToySidearm # Storage whitelist: ClothingShoesClownBase
- type: Tag
- id: Trash
+ id: Trash # Tagged entities are generic garbage. They fit inside TrashBag and are destroyed by Recycler.
+ # CargoBounty: BountyTrash. SpecialDigestible: OrganVoxStomach
- type: Tag
- id: TrashBag
+ id: TrashBag # Storage whitelist: BoxTrashbag, ClothingBeltJanitor, JanitorialTrolley. ItemMapper: JanitorialTrolley
- type: Tag
- id: Truncheon
+ id: Truncheon # Storage whitelist: ClothingBeltSecurity
- type: Tag
id: TurretCompatibleWeapon # Used in the construction of sentry turrets
## U ##
- type: Tag
- id: Unimplantable
+ id: Unimplantable # Targeting blacklist: BaseImplanter
- type: Tag
id: Unstackable # To prevent things like atmos devices (filters etc) being stacked on one tile. See NoUnstackableInTile
- type: Tag
- id: UraniumGlassShard
+ id: UraniumGlassShard # ConstructionGraph: ImprovisedArrowUranium, UraniumShiv, SpearUranium
- type: Tag
- id: UtilityBelt
+ id: UtilityBelt # ConstructionGraph: scraparmor
- type: Tag
- id: UtilityKnife
+ id: UtilityKnife # Storage whitelist: BaseClothingBeltEngineering, BountyKnife
## V ##
- type: Tag
- id: Vegetable
+ id: Vegetable # CargoBounty: BountyVegetable
-- type: Tag
- id: VGRoidInterior
+- type: Tag # Used on DungeonRoom prototypes.
+ id: VGRoidInterior # RoomFill spawner whitelist for VGRoidInteriorRoomMarker.
- type: Tag
- id: VimPilot
+ id: VimPilot # Used synonymously with harmless animals such as mice, station pets, or genetic ancestors (monkeys).
+ # Storage whitelist: MechVim, PetCarrier, BodyBag, MachineArtifactCrusher
- type: Tag
- id: VoiceTrigger
+ id: VoiceTrigger # ConstructionGraph: Vim
## W ##
- type: Tag
- id: Wall
+ id: Wall # Tagged entity is a wall. Several systems and several targeting whitelists (BaseMobDragon) care about this.
+ # .cs: SharedNavMapSystem, WallmountCondition, TileWallsCommand, DungeonJob
- type: Tag
- id: WallmountGeneratorAPUElectronics
+ id: WallmountGeneratorAPUElectronics # ConstructionGraph: WallmountGenerator
- type: Tag
- id: WallmountGeneratorElectronics
+ id: WallmountGeneratorElectronics # ConstructionGraph: WallmountGenerator
- type: Tag
- id: WallmountSubstationElectronics
+ id: WallmountSubstationElectronics # ConstructionGraph: WallmountSubstation
- type: Tag
- id: WeaponAntiqueLaser
+ id: WeaponAntiqueLaser # Storage whitelist: GlassBoxLaser
- type: Tag
- id: WeaponPistolCHIMPUpgradeKit
+ id: WeaponPistolCHIMPUpgradeKit # ConstructionGraph: UpgradeWeaponPistolCHIMP
- type: Tag
- id: WeaponShotgunKammerer
+ id: WeaponShotgunKammerer # Storage whitelist: ShotGunCabinet
- type: Tag
- id: WeldingMask
+ id: WeldingMask # Storage whitelist: BaseClothingBeltEngineering
- type: Tag
- id: WetFloorSign
+ id: WetFloorSign # Storage whitelist: ClothingBeltJanitor, JanitorialTrolley. ItemMapper: JanitorialTrolley
- type: Tag
- id: Wheat
+ id: Wheat # SpecialDigestible: OrganAnimalRuminantStomach. ConstructionGraph: StrawHat
- type: Tag
- id: WhitelistChameleon
+ id: WhitelistChameleon # Used by SharedChameleonClothingSystem to validate if tagged entity can be a disguise.
- type: Tag
- id: WhitelistChameleonIdCard
+ id: WhitelistChameleonIdCard # Chameleon key for AgentIDCard
- type: Tag
- id: WhitelistChameleonPDA
+ id: WhitelistChameleonPDA # Chameleon key for ChameleonPDA
- type: Tag
- id: Window
+ id: Window # Tagged entity is a window. Several systems and several targeting whitelists (XenoArtifactShatterWindows) care about this.
+ # .cs: SharedNavMapSystem, ElectrocutionSystem, RevenantSystem, NoWindowsInTile
- type: Tag
- id: Wine
+ id: Wine # CargoBounty: BountyWine
- type: Tag
- id: WireBrush
+ id: WireBrush # Storage whitelist: ClothingBeltJanitor
- type: Tag
- id: Wirecutter
+ id: Wirecutter # Storage whitelist: BaseClothingBeltEngineering. ItemMapper: BaseClothingBeltEngineering
- type: Tag
- id: WizardStaff
+ id: WizardStaff # Unused (Exists on WeaponStaffBase)
- type: Tag
id: WizardWand # that evil vvizard vvand
+ # .cs: ChargeSpellEvent. Storage whitelist: ClothingBeltWand
- type: Tag
id: Wooden # just like our atmos
# MachineBoard construction: DawInstrumentMachineCircuitboard
- type: Tag
- id: Wrench
+ id: Wrench # Storage whitelist: BaseClothingBeltEngineering, ClothingBeltJanitor, ClothingBeltMedical.
+ # ItemMapper: BaseClothingBeltEngineering, ClothingBeltJanitor, ClothingBeltMedical
- type: Tag
- id: Wringer
+ id: Wringer # Unused (Exists on JanitorialTrolley, MopBucket)
- type: Tag
- id: Write
+ id: Write # Used by PaperSystem to make tagged entity a writing tool. Many storages whitelist this as well.
- type: Tag
- id: WriteIgnoreStamps
+ id: WriteIgnoreStamps # Used by PaperSystem to allow tagged entity to bypass stamps.
## X ##
- type: Tag
- id: XenoborgModuleEngi
+ id: XenoborgModuleEngi # Cyborg module category
- type: Tag
- id: XenoborgModuleGeneric
+ id: XenoborgModuleGeneric # Cyborg module category
- type: Tag
- id: XenoborgModuleHeavy
+ id: XenoborgModuleHeavy # Cyborg module category
- type: Tag
- id: XenoborgModuleScout
+ id: XenoborgModuleScout # Cyborg module category
- type: Tag
- id: XenoborgModuleStealth
+ id: XenoborgModuleStealth # Cyborg module category
## Y ##
## Z ##