* Impedrezene now actually does stuff
* made impedrezene waaay harder to make
* Replaced genetic damage with poison damage, vision problems, and vomiting.
* Made recipe easier by replacing potassium requirement with oxygen requirement
* lowered vomiting chance
* quartered the potency of the drunkenness effect
- !type:PlantAdjustHealth
amount: -5
+# TODO: Replace these nonstandardized effects with generic brain damage
- type: reagent
id: Impedrezene
name: reagent-name-impedrezene
physicalDesc: reagent-physical-desc-acrid
flavor: bitter
color: "#215263"
+ metabolisms:
+ Narcotic:
+ effects:
+ - !type:MovespeedModifier
+ walkSpeedModifier: 0.65
+ sprintSpeedModifier: 0.65
+ - !type:HealthChange
+ damage:
+ types:
+ Poison: 2
+ - !type:GenericStatusEffect
+ key: SeeingRainbows
+ component: SeeingRainbows
+ type: Add
+ time: 10
+ refresh: false
+ - !type:ChemVomit # Vomiting is a symptom of brain damage
+ probability: 0.05
+ - !type:Drunk # Headaches and slurring are major symptoms of brain damage, this is close enough
+ boozePower: 5
- type: reagent
id: SpaceDrugs
- type: reaction
id: Impedrezene
+ minTemp: 370
reactants:
Mercury:
amount: 1
Oxygen:
amount: 1
- Sugar:
+ Water:
amount: 1
products:
- Impedrezene: 3
+ Impedrezene: 1
- type: reaction
id: Lexorin