fix(NukeopsRuleSystem): admin created nukeops not count as dead
_roles.MindAddRole(mindId, new NukeopsRoleComponent { PrototypeId = NukeopsId }, mind);
if (mind.CurrentEntity != null)
{
- foreach (var (nukeops, gameRule) in EntityQuery<NukeopsRuleComponent, GameRuleComponent>())
+ foreach (var (nukeops, _) in EntityQuery<NukeopsRuleComponent, GameRuleComponent>())
{
- nukeops.OperativePlayers.Add(mind.CharacterName!, mind.CurrentEntity.GetValueOrDefault());
+ nukeops.OperativePlayers.Add(mind.CharacterName!, mindId);
}
}