From: Emisse <99158783+Emisse@users.noreply.github.com> Date: Mon, 9 Sep 2024 21:58:20 +0000 (-0600) Subject: Revert "Fix spawnpref" (#32018) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=119dd610fa30edd3927cd51acbc68601f7d0b8e0;p=space-station-14.git Revert "Fix spawnpref" (#32018) --- diff --git a/Content.Server/Shuttles/Systems/ArrivalsSystem.cs b/Content.Server/Shuttles/Systems/ArrivalsSystem.cs index 82a38f5f00..9b94d6024e 100644 --- a/Content.Server/Shuttles/Systems/ArrivalsSystem.cs +++ b/Content.Server/Shuttles/Systems/ArrivalsSystem.cs @@ -22,7 +22,6 @@ using Content.Shared.DeviceNetwork; using Content.Shared.Mobs.Components; using Content.Shared.Movement.Components; using Content.Shared.Parallax.Biomes; -using Content.Shared.Preferences; using Content.Shared.Salvage; using Content.Shared.Shuttles.Components; using Content.Shared.Tiles; @@ -335,9 +334,6 @@ public sealed class ArrivalsSystem : EntitySystem if (ev.SpawnResult != null) return; - if (ev.HumanoidCharacterProfile?.SpawnPriority != SpawnPriorityPreference.Arrivals) - return; - // Only works on latejoin even if enabled. if (!Enabled || _ticker.RunLevel != GameRunLevel.InRound) return; diff --git a/Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs b/Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs index 69baf591bc..ef0ece524c 100644 --- a/Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs +++ b/Content.Server/Spawners/EntitySystems/ContainerSpawnPointSystem.cs @@ -1,11 +1,8 @@ using Content.Server.GameTicking; using Content.Server.Spawners.Components; using Content.Server.Station.Systems; -using Content.Shared.Preferences; -using Content.Shared.Roles; using Robust.Server.Containers; using Robust.Shared.Containers; -using Robust.Shared.Prototypes; using Robust.Shared.Random; namespace Content.Server.Spawners.EntitySystems; @@ -14,7 +11,6 @@ public sealed class ContainerSpawnPointSystem : EntitySystem { [Dependency] private readonly GameTicker _gameTicker = default!; [Dependency] private readonly IRobustRandom _random = default!; - [Dependency] private readonly IPrototypeManager _proto = default!; [Dependency] private readonly ContainerSystem _container = default!; [Dependency] private readonly StationSystem _station = default!; [Dependency] private readonly StationSpawningSystem _stationSpawning = default!; @@ -30,13 +26,6 @@ public sealed class ContainerSpawnPointSystem : EntitySystem if (args.SpawnResult != null) return; - // If it's just a spawn pref check if it's for cryo (silly). - if (args.HumanoidCharacterProfile?.SpawnPriority != SpawnPriorityPreference.Cryosleep && - (!_proto.TryIndex(args.Job?.Prototype, out var jobProto) || jobProto.JobEntity == null)) - { - return; - } - var query = EntityQueryEnumerator(); var possibleContainers = new List>();