From: Princess Cheeseballs <66055347+Princess-Cheeseballs@users.noreply.github.com> Date: Thu, 8 Jan 2026 10:49:50 +0000 (-0800) Subject: Fix Internals Sounds not working. (#42304) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=350c67c73ee0188e948da9de70d675c1d7d82784;p=space-station-14.git Fix Internals Sounds not working. (#42304) ern Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com> --- diff --git a/Content.Shared/Atmos/EntitySystems/SharedGasTankSystem.cs b/Content.Shared/Atmos/EntitySystems/SharedGasTankSystem.cs index 8c7ebe8332..4158c687bd 100644 --- a/Content.Shared/Atmos/EntitySystems/SharedGasTankSystem.cs +++ b/Content.Shared/Atmos/EntitySystems/SharedGasTankSystem.cs @@ -141,7 +141,7 @@ public abstract class SharedGasTankSystem : EntitySystem if (!component.IsConnected) return false; - component.ConnectStream = _audio.Stop(component.ConnectStream); + component.DisconnectStream = _audio.Stop(component.DisconnectStream); component.ConnectStream = _audio.PlayPredicted(component.ConnectSound, owner, user)?.Entity; UpdateUserInterface(ent); return true; @@ -210,7 +210,7 @@ public abstract class SharedGasTankSystem : EntitySystem if (internalsUid != null && internalsComp != null) _internals.DisconnectTank((internalsUid.Value, internalsComp), forced: forced); - component.DisconnectStream = _audio.Stop(component.DisconnectStream); + component.ConnectStream = _audio.Stop(component.ConnectStream); component.DisconnectStream = _audio.PlayPredicted(component.DisconnectSound, owner, user)?.Entity; UpdateUserInterface(ent); return true;