From: Winkarst <74284083+Winkarst-cpu@users.noreply.github.com> Date: Mon, 24 Feb 2025 20:09:24 +0000 (+0300) Subject: Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``HandTe... X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=363eec14658d2877d54f464736cb0ff5c1348e44;p=space-station-14.git Cleanup: Use ``MapSystem.DeleteMap`` instead of ``IMapManager.DeleteMap`` in ``HandTests`` (#35468) * Cleanup * Update * Fix --- diff --git a/Content.IntegrationTests/Tests/Hands/HandTests.cs b/Content.IntegrationTests/Tests/Hands/HandTests.cs index 5e96015feb..b88f2dc9eb 100644 --- a/Content.IntegrationTests/Tests/Hands/HandTests.cs +++ b/Content.IntegrationTests/Tests/Hands/HandTests.cs @@ -6,7 +6,6 @@ using Robust.Server.GameObjects; using Robust.Server.Player; using Robust.Shared.Containers; using Robust.Shared.GameObjects; -using Robust.Shared.Map; namespace Content.IntegrationTests.Tests.Hands; @@ -38,7 +37,7 @@ public sealed class HandTests var entMan = server.ResolveDependency(); var playerMan = server.ResolveDependency(); - var mapMan = server.ResolveDependency(); + var mapSystem = server.System(); var sys = entMan.System(); var tSys = entMan.System(); @@ -69,7 +68,7 @@ public sealed class HandTests await pair.RunTicksSync(5); Assert.That(hands.ActiveHandEntity, Is.Null); - await server.WaitPost(() => mapMan.DeleteMap(data.MapId)); + await server.WaitPost(() => mapSystem.DeleteMap(data.MapId)); await pair.CleanReturnAsync(); } @@ -87,7 +86,7 @@ public sealed class HandTests var entMan = server.ResolveDependency(); var playerMan = server.ResolveDependency(); - var mapMan = server.ResolveDependency(); + var mapSystem = server.System(); var sys = entMan.System(); var tSys = entMan.System(); var containerSystem = server.System(); @@ -134,7 +133,7 @@ public sealed class HandTests Assert.That(hands.ActiveHandEntity, Is.Not.EqualTo(item)); Assert.That(containerSystem.IsInSameOrNoContainer((player, xform), (item, itemXform))); - await server.WaitPost(() => mapMan.DeleteMap(map.MapId)); + await server.WaitPost(() => mapSystem.DeleteMap(map.MapId)); await pair.CleanReturnAsync(); } }