From: iaada Date: Sat, 26 Jul 2025 08:36:34 +0000 (-0500) Subject: overkill threshold X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=441f2fea5acec3a27fc4345810abbfe5292f9d31;p=space-station-14.git overkill threshold --- diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml index 6b178107f5..60af71bafd 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml @@ -10,6 +10,12 @@ damageModifierSet: FlimsyGlass - type: Destructible thresholds: + - trigger: + !type:DamageTrigger # Overkill threshold + damage: 200 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - trigger: !type:DamageTrigger damage: 5 @@ -50,6 +56,12 @@ #TODO damageModifierSet: - type: Destructible thresholds: + - trigger: + !type:DamageTrigger # Overkill threshold + damage: 200 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - trigger: !type:DamageTrigger damage: 5 @@ -73,6 +85,12 @@ damageModifierSet: FlimsyWood - type: Destructible thresholds: + - trigger: + !type:DamageTrigger # Overkill threshold + damage: 200 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - trigger: !type:DamageTrigger damage: 5 @@ -96,6 +114,12 @@ damageModifierSet: FlimsyMetallic - type: Destructible thresholds: + - trigger: + !type:DamageTrigger # Overkill threshold + damage: 200 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - trigger: !type:DamageTrigger damage: 10 @@ -119,6 +143,12 @@ damageModifierSet: Metallic - type: Destructible thresholds: + - trigger: + !type:DamageTrigger # Overkill threshold + damage: 200 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - trigger: !type:DamageTrigger damage: 25 @@ -142,6 +172,12 @@ damageModifierSet: FlimsyMetallic - type: Destructible thresholds: + - trigger: + !type:DamageTrigger # Overkill threshold + damage: 200 + behaviors: + - !type:DoActsBehavior + acts: [ "Destruction" ] - trigger: !type:DamageTrigger damage: 10