From: iaada Date: Sat, 26 Jul 2025 20:08:10 +0000 (-0500) Subject: more sound X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=5a65aea6649119a8cf043cf01c771ac59dfcf031;p=space-station-14.git more sound --- diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml index 60af71bafd..ab0c3630f7 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_base_materials.yml @@ -1,4 +1,5 @@ # Material costs to apply to a drink +# Adding one of these entities as the first parent will override a previous inherited material # Fragile glass - type: entity @@ -66,8 +67,9 @@ !type:DamageTrigger damage: 5 behaviors: -# - !type:PlaySoundBehavior TODO -# sound: + - !type:PlaySoundBehavior + sound: + collection: MetalCrunch # TODO a plastic break collection - !type:SpillBehavior { } - !type:DoActsBehavior acts: [ "Destruction" ] @@ -95,8 +97,9 @@ !type:DamageTrigger damage: 5 behaviors: -# - !type:PlaySoundBehavior TODO -# sound: + - !type:PlaySoundBehavior + sound: + path: /Audio/Effects/unwrap.ogg # TODO a cardboard destruction collection - !type:SpillBehavior { } - !type:DoActsBehavior acts: [ "Destruction" ] @@ -124,8 +127,9 @@ !type:DamageTrigger damage: 10 behaviors: -# - !type:PlaySoundBehavior TODO -# sound: + - !type:PlaySoundBehavior + sound: + collection: MetalCrunch # TODO a flimsier metal break collection - !type:SpillBehavior { } - !type:DoActsBehavior acts: [ "Destruction" ] @@ -153,8 +157,9 @@ !type:DamageTrigger damage: 25 behaviors: -# - !type:PlaySoundBehavior TODO -# sound: + - !type:PlaySoundBehavior + sound: + collection: MetalCrunch - !type:SpillBehavior { } - !type:DoActsBehavior acts: [ "Destruction" ] @@ -182,8 +187,9 @@ !type:DamageTrigger damage: 10 behaviors: -# - !type:PlaySoundBehavior TODO -# sound: + - !type:PlaySoundBehavior + sound: + collection: MetalBreak # Could use a shinier sound - !type:SpillBehavior { } - !type:DoActsBehavior acts: [ "Destruction" ]