From: to4no_fix <156101927+chavonadelal@users.noreply.github.com>
Date: Thu, 15 Aug 2024 14:30:39 +0000 (+0300)
Subject: Adding shock collar and electropack (#30529)
X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=6567fa36e468ca0b2091a862609ee82b77f3d277;p=space-station-14.git
Adding shock collar and electropack (#30529)
* Adding shock collar with the new ShockOnTrigger
* Cleaning and updating the shock collar
* Add StripDelay datafield to ClothingComponent
* Adding SelfUnremovableClothingComponent
* ShockCollar Update
* Correction of the shock collar
* Correction of the shock collar 2
* Renaming the DamageSpecifier DataField to Damage
* Fixing the damage field in ShockCollar
* Cleaning the ShockCollar
* Renaming ShockCollar to ClothingNeckShockCollar
* Adding ClothingNeckShockCollar as a stealTarget to a thief
* Fixing a typo of the sprite path in ClothingNeckShockCollar
* Cleaning the ShockOnTriggerComponent
* Revision of SelfUnremovableClothing
* Adding a ClothingBackpackElectropack
* Sprite fix
* Code review
* Shock Collar sprite update
* add commit hash
---------
Co-authored-by: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
---
diff --git a/Content.Server/Explosion/Components/ShockOnTriggerComponent.cs b/Content.Server/Explosion/Components/ShockOnTriggerComponent.cs
new file mode 100644
index 0000000000..a553cc047a
--- /dev/null
+++ b/Content.Server/Explosion/Components/ShockOnTriggerComponent.cs
@@ -0,0 +1,37 @@
+using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
+using Content.Server.Explosion.EntitySystems;
+
+namespace Content.Server.Explosion.Components;
+
+///
+/// A component that electrocutes an entity having this component when a trigger is triggered.
+///
+[RegisterComponent, AutoGenerateComponentPause]
+[Access(typeof(TriggerSystem))]
+public sealed partial class ShockOnTriggerComponent : Component
+{
+ ///
+ /// The force of an electric shock when the trigger is triggered.
+ ///
+ [DataField]
+ public int Damage = 5;
+
+ ///
+ /// Duration of electric shock when the trigger is triggered.
+ ///
+ [DataField]
+ public TimeSpan Duration = TimeSpan.FromSeconds(2);
+
+ ///
+ /// The minimum delay between repeating triggers.
+ ///
+ [DataField]
+ public TimeSpan Cooldown = TimeSpan.FromSeconds(4);
+
+ ///
+ /// When can the trigger run again?
+ ///
+ [DataField(customTypeSerializer: typeof(TimeOffsetSerializer))]
+ [AutoPausedField]
+ public TimeSpan NextTrigger = TimeSpan.Zero;
+}
diff --git a/Content.Server/Explosion/EntitySystems/TriggerSystem.cs b/Content.Server/Explosion/EntitySystems/TriggerSystem.cs
index 92e065bf4c..1208cd1771 100644
--- a/Content.Server/Explosion/EntitySystems/TriggerSystem.cs
+++ b/Content.Server/Explosion/EntitySystems/TriggerSystem.cs
@@ -3,6 +3,7 @@ using Content.Server.Body.Systems;
using Content.Server.Chemistry.Containers.EntitySystems;
using Content.Server.Explosion.Components;
using Content.Server.Flash;
+using Content.Server.Electrocution;
using Content.Server.Pinpointer;
using Content.Shared.Flash.Components;
using Content.Server.Radio.EntitySystems;
@@ -33,6 +34,7 @@ using Robust.Shared.Random;
using Robust.Shared.Player;
using Content.Shared.Coordinates;
using Robust.Shared.Utility;
+using Robust.Shared.Timing;
namespace Content.Server.Explosion.EntitySystems
{
@@ -75,6 +77,7 @@ namespace Content.Server.Explosion.EntitySystems
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly SolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly InventorySystem _inventory = default!;
+ [Dependency] private readonly ElectrocutionSystem _electrocution = default!;
public override void Initialize()
{
@@ -104,6 +107,7 @@ namespace Content.Server.Explosion.EntitySystems
SubscribeLocalEvent(OnAnchorTrigger);
SubscribeLocalEvent(OnSoundTrigger);
+ SubscribeLocalEvent(HandleShockTrigger);
SubscribeLocalEvent(HandleRattleTrigger);
}
@@ -120,6 +124,24 @@ namespace Content.Server.Explosion.EntitySystems
}
}
+ private void HandleShockTrigger(Entity shockOnTrigger, ref TriggerEvent args)
+ {
+ if (!_container.TryGetContainingContainer(shockOnTrigger, out var container))
+ return;
+
+ var containerEnt = container.Owner;
+ var curTime = _timing.CurTime;
+
+ if (curTime < shockOnTrigger.Comp.NextTrigger)
+ {
+ // The trigger's on cooldown.
+ return;
+ }
+
+ _electrocution.TryDoElectrocution(containerEnt, null, shockOnTrigger.Comp.Damage, shockOnTrigger.Comp.Duration, true);
+ shockOnTrigger.Comp.NextTrigger = curTime + shockOnTrigger.Comp.Cooldown;
+ }
+
private void OnAnchorTrigger(EntityUid uid, AnchorOnTriggerComponent component, TriggerEvent args)
{
var xform = Transform(uid);
diff --git a/Content.Server/Strip/StrippableSystem.cs b/Content.Server/Strip/StrippableSystem.cs
index 194df7b3d0..6d728df9d6 100644
--- a/Content.Server/Strip/StrippableSystem.cs
+++ b/Content.Server/Strip/StrippableSystem.cs
@@ -218,7 +218,7 @@ namespace Content.Server.Strip
return;
}
- var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
+ var (time, stealth) = GetStripTimeModifiers(user, target, held, slotDef.StripTime);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
@@ -306,7 +306,7 @@ namespace Content.Server.Strip
return;
}
- var (time, stealth) = GetStripTimeModifiers(user, target, slotDef.StripTime);
+ var (time, stealth) = GetStripTimeModifiers(user, target, item, slotDef.StripTime);
if (!stealth)
{
@@ -411,7 +411,7 @@ namespace Content.Server.Strip
if (!CanStripInsertHand(user, target, held, handName))
return;
- var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
+ var (time, stealth) = GetStripTimeModifiers(user, target, null, targetStrippable.HandStripDelay);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner-insert-hand", ("user", Identity.Entity(user, EntityManager)), ("item", user.Comp.ActiveHandEntity!.Value)), target, target, PopupType.Large);
@@ -510,7 +510,7 @@ namespace Content.Server.Strip
if (!CanStripRemoveHand(user, target, item, handName))
return;
- var (time, stealth) = GetStripTimeModifiers(user, target, targetStrippable.HandStripDelay);
+ var (time, stealth) = GetStripTimeModifiers(user, target, null, targetStrippable.HandStripDelay);
if (!stealth)
_popupSystem.PopupEntity(Loc.GetString("strippable-component-alert-owner", ("user", Identity.Entity(user, EntityManager)), ("item", item)), target, target);
diff --git a/Content.Shared/Clothing/Components/ClothingComponent.cs b/Content.Shared/Clothing/Components/ClothingComponent.cs
index 581125d4fe..4f8058dbf5 100644
--- a/Content.Shared/Clothing/Components/ClothingComponent.cs
+++ b/Content.Shared/Clothing/Components/ClothingComponent.cs
@@ -69,6 +69,13 @@ public sealed partial class ClothingComponent : Component
[DataField, ViewVariables(VVAccess.ReadWrite)]
public TimeSpan UnequipDelay = TimeSpan.Zero;
+
+ ///
+ /// Offset for the strip time for an entity with this component.
+ /// Only applied when it is being equipped or removed by another player.
+ ///
+ [DataField]
+ public TimeSpan StripDelay = TimeSpan.Zero;
}
[Serializable, NetSerializable]
diff --git a/Content.Shared/Clothing/Components/SelfUnremovableClothingComponent.cs b/Content.Shared/Clothing/Components/SelfUnremovableClothingComponent.cs
new file mode 100644
index 0000000000..1d624516ec
--- /dev/null
+++ b/Content.Shared/Clothing/Components/SelfUnremovableClothingComponent.cs
@@ -0,0 +1,18 @@
+using Content.Shared.Clothing.EntitySystems;
+using Robust.Shared.GameStates;
+
+namespace Content.Shared.Clothing.Components;
+
+///
+/// The component prohibits the player from taking off clothes on them that have this component.
+///
+///
+/// See also ClothingComponent.EquipDelay if you want the clothes that the player cannot take off by himself to be put on by the player with a delay.
+///
+[NetworkedComponent]
+[RegisterComponent]
+[Access(typeof(SelfUnremovableClothingSystem))]
+public sealed partial class SelfUnremovableClothingComponent : Component
+{
+
+}
diff --git a/Content.Shared/Clothing/EntitySystems/ClothingSystem.cs b/Content.Shared/Clothing/EntitySystems/ClothingSystem.cs
index 082b040a32..3b26360f10 100644
--- a/Content.Shared/Clothing/EntitySystems/ClothingSystem.cs
+++ b/Content.Shared/Clothing/EntitySystems/ClothingSystem.cs
@@ -6,6 +6,7 @@ using Content.Shared.Interaction.Events;
using Content.Shared.Inventory;
using Content.Shared.Inventory.Events;
using Content.Shared.Item;
+using Content.Shared.Strip.Components;
using Robust.Shared.Containers;
using Robust.Shared.GameStates;
@@ -32,6 +33,8 @@ public abstract class ClothingSystem : EntitySystem
SubscribeLocalEvent(OnEquipDoAfter);
SubscribeLocalEvent(OnUnequipDoAfter);
+
+ SubscribeLocalEvent(OnItemStripped);
}
private void OnUseInHand(Entity ent, ref UseInHandEvent args)
@@ -192,6 +195,11 @@ public abstract class ClothingSystem : EntitySystem
_handsSystem.TryPickup(args.User, ent);
}
+ private void OnItemStripped(Entity ent, ref BeforeItemStrippedEvent args)
+ {
+ args.Additive += ent.Comp.StripDelay;
+ }
+
private void CheckEquipmentForLayerHide(EntityUid equipment, EntityUid equipee)
{
if (TryComp(equipment, out HideLayerClothingComponent? clothesComp) && TryComp(equipee, out HumanoidAppearanceComponent? appearanceComp))
diff --git a/Content.Shared/Clothing/EntitySystems/SelfUnremovableClothingSystem.cs b/Content.Shared/Clothing/EntitySystems/SelfUnremovableClothingSystem.cs
new file mode 100644
index 0000000000..ab0c41c5c7
--- /dev/null
+++ b/Content.Shared/Clothing/EntitySystems/SelfUnremovableClothingSystem.cs
@@ -0,0 +1,36 @@
+using Content.Shared.Clothing.Components;
+using Content.Shared.Examine;
+using Content.Shared.Inventory;
+using Content.Shared.Inventory.Events;
+
+namespace Content.Shared.Clothing.EntitySystems;
+
+///
+/// A system for the operation of a component that prohibits the player from taking off his own clothes that have this component.
+///
+public sealed class SelfUnremovableClothingSystem : EntitySystem
+{
+ public override void Initialize()
+ {
+ base.Initialize();
+
+ SubscribeLocalEvent(OnUnequip);
+ SubscribeLocalEvent(OnUnequipMarkup);
+ }
+
+ private void OnUnequip(Entity selfUnremovableClothing, ref BeingUnequippedAttemptEvent args)
+ {
+ if (TryComp(selfUnremovableClothing, out var clothing) && (clothing.Slots & args.SlotFlags) == SlotFlags.NONE)
+ return;
+
+ if (args.UnEquipTarget == args.Unequipee)
+ {
+ args.Cancel();
+ }
+ }
+
+ private void OnUnequipMarkup(Entity selfUnremovableClothing, ref ExaminedEvent args)
+ {
+ args.PushMarkup(Loc.GetString("comp-self-unremovable-clothing"));
+ }
+}
diff --git a/Content.Shared/Clothing/EntitySystems/ToggleableClothingSystem.cs b/Content.Shared/Clothing/EntitySystems/ToggleableClothingSystem.cs
index c828b22481..aa3381c6bf 100644
--- a/Content.Shared/Clothing/EntitySystems/ToggleableClothingSystem.cs
+++ b/Content.Shared/Clothing/EntitySystems/ToggleableClothingSystem.cs
@@ -95,7 +95,7 @@ public sealed class ToggleableClothingSystem : EntitySystem
if (component.StripDelay == null)
return;
- var (time, stealth) = _strippable.GetStripTimeModifiers(user, wearer, component.StripDelay.Value);
+ var (time, stealth) = _strippable.GetStripTimeModifiers(user, wearer, item, component.StripDelay.Value);
var args = new DoAfterArgs(EntityManager, user, time, new ToggleClothingDoAfterEvent(), item, wearer, item)
{
diff --git a/Content.Shared/Strip/Components/StrippableComponent.cs b/Content.Shared/Strip/Components/StrippableComponent.cs
index 4faca4d8f2..5191b3f3f9 100644
--- a/Content.Shared/Strip/Components/StrippableComponent.cs
+++ b/Content.Shared/Strip/Components/StrippableComponent.cs
@@ -44,6 +44,15 @@ namespace Content.Shared.Strip.Components
public SlotFlags TargetSlots { get; } = SlotFlags.GLOVES;
}
+ ///
+ /// Used to modify strip times. Raised directed at the item being stripped.
+ ///
+ ///
+ /// This is also used by some stripping related interactions, i.e., interactions with items that are currently equipped by another player.
+ ///
+ [ByRefEvent]
+ public sealed class BeforeItemStrippedEvent(TimeSpan initialTime, bool stealth = false) : BaseBeforeStripEvent(initialTime, stealth);
+
///
/// Used to modify strip times. Raised directed at the user.
///
diff --git a/Content.Shared/Strip/SharedStrippableSystem.cs b/Content.Shared/Strip/SharedStrippableSystem.cs
index e42f6e3aa7..935dc33540 100644
--- a/Content.Shared/Strip/SharedStrippableSystem.cs
+++ b/Content.Shared/Strip/SharedStrippableSystem.cs
@@ -28,13 +28,19 @@ public abstract class SharedStrippableSystem : EntitySystem
args.Handled = true;
}
- public (TimeSpan Time, bool Stealth) GetStripTimeModifiers(EntityUid user, EntityUid target, TimeSpan initialTime)
+ ///
+ /// Modify the strip time via events. Raised directed at the item being stripped, the player stripping someone and the player being stripped.
+ ///
+ public (TimeSpan Time, bool Stealth) GetStripTimeModifiers(EntityUid user, EntityUid targetPlayer, EntityUid? targetItem, TimeSpan initialTime)
{
- var userEv = new BeforeStripEvent(initialTime);
+ var itemEv = new BeforeItemStrippedEvent(initialTime, false);
+ if (targetItem != null)
+ RaiseLocalEvent(targetItem.Value, ref itemEv);
+ var userEv = new BeforeStripEvent(itemEv.Time, itemEv.Stealth);
RaiseLocalEvent(user, ref userEv);
- var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
- RaiseLocalEvent(target, ref ev);
- return (ev.Time, ev.Stealth);
+ var targetEv = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
+ RaiseLocalEvent(targetPlayer, ref targetEv);
+ return (targetEv.Time, targetEv.Stealth);
}
private void OnDragDrop(EntityUid uid, StrippableComponent component, ref DragDropDraggedEvent args)
diff --git a/Resources/Locale/en-US/clothing/components/self-unremovable-clothing-component.ftl b/Resources/Locale/en-US/clothing/components/self-unremovable-clothing-component.ftl
new file mode 100644
index 0000000000..bb7ff0206f
--- /dev/null
+++ b/Resources/Locale/en-US/clothing/components/self-unremovable-clothing-component.ftl
@@ -0,0 +1 @@
+comp-self-unremovable-clothing = This cannot be removed without outside help.
diff --git a/Resources/Locale/en-US/research/technologies.ftl b/Resources/Locale/en-US/research/technologies.ftl
index 4fbb0e1bd3..0b0970ec08 100644
--- a/Resources/Locale/en-US/research/technologies.ftl
+++ b/Resources/Locale/en-US/research/technologies.ftl
@@ -26,6 +26,7 @@ research-technology-salvage-weapons = Salvage Weapons
research-technology-draconic-munitions = Draconic Munitions
research-technology-uranium-munitions = Uranium Munitions
research-technology-explosive-technology = Explosive Technology
+research-technology-special-means = Special Means
research-technology-weaponized-laser-manipulation = Weaponized Laser Manipulation
research-technology-nonlethal-ammunition = Nonlethal Ammunition
research-technology-practice-ammunition = Practice Ammunition
diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml
index 2d012128e6..b72fce1107 100644
--- a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml
+++ b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml
@@ -20,6 +20,10 @@
- id: ClothingOuterHardsuitWarden
- id: HoloprojectorSecurity
- id: BookSpaceLaw
+ - id: ClothingNeckShockCollar
+ amount: 2
+ - id: RemoteSignaller
+ amount: 2
- type: entity
id: LockerWardenFilled
@@ -42,6 +46,10 @@
- id: DoorRemoteArmory
- id: HoloprojectorSecurity
- id: BookSpaceLaw
+ - id: ClothingNeckShockCollar
+ amount: 2
+ - id: RemoteSignaller
+ amount: 2
- type: entity
id: LockerSecurityFilled
diff --git a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml
index 2d5bf42466..f94b773886 100644
--- a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml
+++ b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml
@@ -314,6 +314,29 @@
- type: Unremoveable
deleteOnDrop: false
+- type: entity
+ parent: ClothingBackpack
+ id: ClothingBackpackElectropack
+ name: electropack
+ suffix: SelfUnremovable
+ description: Shocks on the signal. It is used to keep a particularly dangerous criminal under control.
+ components:
+ - type: Sprite
+ sprite: Clothing/Back/Backpacks/electropack.rsi
+ state: icon
+ - type: Clothing
+ stripDelay: 10
+ equipDelay: 5 # to avoid accidentally falling into the trap associated with SelfUnremovableClothing
+ - type: SelfUnremovableClothing
+ - type: ShockOnTrigger
+ damage: 5
+ duration: 3
+ cooldown: 4
+ - type: TriggerOnSignal
+ - type: DeviceLinkSink
+ ports:
+ - Trigger
+
# Debug
- type: entity
parent: ClothingBackpack
diff --git a/Resources/Prototypes/Entities/Objects/Devices/shock_collar.yml b/Resources/Prototypes/Entities/Objects/Devices/shock_collar.yml
new file mode 100644
index 0000000000..22f2d097fc
--- /dev/null
+++ b/Resources/Prototypes/Entities/Objects/Devices/shock_collar.yml
@@ -0,0 +1,36 @@
+- type: entity
+ parent: Clothing
+ id: ClothingNeckShockCollar
+ name: shock collar
+ suffix: SelfUnremovable
+ description: An electric collar that shocks on the signal.
+ components:
+ - type: Item
+ size: Small
+ - type: Sprite
+ sprite: Clothing/Neck/Misc/shock_collar.rsi
+ state: icon
+ - type: Clothing
+ sprite: Clothing/Neck/Misc/shock_collar.rsi
+ stripDelay: 10
+ equipDelay: 5 # to avoid accidentally falling into the trap associated with SelfUnremovableClothing
+ quickEquip: true
+ slots:
+ - neck
+ - type: SelfUnremovableClothing
+ - type: ShockOnTrigger
+ damage: 5
+ duration: 3
+ cooldown: 4
+ - type: TriggerOnSignal
+ - type: DeviceLinkSink
+ ports:
+ - Trigger
+ - type: GuideHelp
+ guides:
+ - Security
+ - type: StealTarget
+ stealGroup: ClothingNeckShockCollar
+ - type: Tag
+ tags:
+ - WhitelistChameleon
diff --git a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
index 98d5440e3e..e795a5836e 100644
--- a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
+++ b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml
@@ -16,7 +16,7 @@
mask:
- MachineMask
layer:
- - MachineLayer
+ - MachineLayer
- type: Lathe
- type: MaterialStorage
- type: Destructible
@@ -808,6 +808,7 @@
- WeaponLaserCannon
- WeaponLaserCarbine
- WeaponXrayCannon
+ - ClothingBackpackElectropack
- type: MaterialStorage
whitelist:
tags:
diff --git a/Resources/Prototypes/Objectives/objectiveGroups.yml b/Resources/Prototypes/Objectives/objectiveGroups.yml
index e62aa9fdf6..c692c85dff 100644
--- a/Resources/Prototypes/Objectives/objectiveGroups.yml
+++ b/Resources/Prototypes/Objectives/objectiveGroups.yml
@@ -73,6 +73,7 @@
ForensicScannerStealObjective: 1 #sec
FlippoEngravedLighterStealObjective: 0.5
ClothingHeadHatWardenStealObjective: 1
+ ClothingNeckShockCollarStealObjective: 1
ClothingOuterHardsuitVoidParamedStealObjective: 1 #med
MedicalTechFabCircuitboardStealObjective: 1
ClothingHeadsetAltMedicalStealObjective: 1
diff --git a/Resources/Prototypes/Objectives/stealTargetGroups.yml b/Resources/Prototypes/Objectives/stealTargetGroups.yml
index 1a9b4223cb..e818442b4c 100644
--- a/Resources/Prototypes/Objectives/stealTargetGroups.yml
+++ b/Resources/Prototypes/Objectives/stealTargetGroups.yml
@@ -272,6 +272,13 @@
sprite: Clothing/Neck/Medals/clownmedal.rsi
state: icon
+- type: stealTargetGroup
+ id: ClothingNeckShockCollar
+ name: shock collar
+ sprite:
+ sprite: Clothing/Neck/Misc/shock_collar.rsi
+ state: icon
+
#Thief structures
- type: stealTargetGroup
diff --git a/Resources/Prototypes/Objectives/thief.yml b/Resources/Prototypes/Objectives/thief.yml
index 672f9b2ba7..092a724da2 100644
--- a/Resources/Prototypes/Objectives/thief.yml
+++ b/Resources/Prototypes/Objectives/thief.yml
@@ -316,6 +316,17 @@
- type: Objective
difficulty: 1
+- type: entity
+ parent: BaseThiefStealObjective
+ id: ClothingNeckShockCollarStealObjective
+ components:
+ - type: NotJobRequirement
+ job: Warden
+ - type: StealCondition
+ stealGroup: ClothingNeckShockCollar
+ - type: Objective
+ difficulty: 1
+
# Structures
- type: entity
diff --git a/Resources/Prototypes/Recipes/Lathes/security.yml b/Resources/Prototypes/Recipes/Lathes/security.yml
index 1e6b70f943..a54d5b6235 100644
--- a/Resources/Prototypes/Recipes/Lathes/security.yml
+++ b/Resources/Prototypes/Recipes/Lathes/security.yml
@@ -38,7 +38,7 @@
materials:
Steel: 250
Plastic: 100
-
+
- type: latheRecipe
id: WeaponLaserCarbine
result: WeaponLaserCarbine
@@ -89,6 +89,15 @@
Plastic: 250
Gold: 100
+- type: latheRecipe
+ id: ClothingBackpackElectropack
+ result: ClothingBackpackElectropack
+ completetime: 4
+ materials:
+ Steel: 500
+ Plastic: 250
+ Cloth: 500
+
- type: latheRecipe
id: ForensicPad
result: ForensicPad
@@ -655,7 +664,7 @@
Steel: 1000
Glass: 500
Plastic: 500
-
+
- type: latheRecipe
id: MagazineGrenadeEmpty
result: MagazineGrenadeEmpty
@@ -663,7 +672,7 @@
materials:
Steel: 150
Plastic: 50
-
+
- type: latheRecipe
id: GrenadeEMP
result: GrenadeEMP
@@ -672,7 +681,7 @@
Steel: 150
Plastic: 100
Glass: 20
-
+
- type: latheRecipe
id: GrenadeBlast
result: GrenadeBlast
@@ -681,7 +690,7 @@
Steel: 450
Plastic: 300
Gold: 150
-
+
- type: latheRecipe
id: GrenadeFlash
result: GrenadeFlash
diff --git a/Resources/Prototypes/Research/arsenal.yml b/Resources/Prototypes/Research/arsenal.yml
index 1cfa1fec80..553258fdb3 100644
--- a/Resources/Prototypes/Research/arsenal.yml
+++ b/Resources/Prototypes/Research/arsenal.yml
@@ -58,8 +58,8 @@
cost: 5000
recipeUnlocks:
- MagazineShotgunBeanbag
- - BoxShellTranquilizer
- - BoxBeanbag
+ - BoxShellTranquilizer
+ - BoxBeanbag
- WeaponDisabler
- type: technology
@@ -115,6 +115,18 @@
- ExplosivePayload
- ChemicalPayload
+- type: technology
+ id: SpecialMeans
+ name: research-technology-special-means
+ icon:
+ sprite: Clothing/Back/Backpacks/electropack.rsi
+ state: icon
+ discipline: Arsenal
+ tier: 1
+ cost: 5000
+ recipeUnlocks:
+ - ClothingBackpackElectropack
+
# Tier 2
- type: technology
@@ -144,7 +156,7 @@
- type: technology
id: BasicShuttleArmament
name: research-technology-basic-shuttle-armament
- icon:
+ icon:
sprite: Structures/Power/cage_recharger.rsi
state: full
discipline: Arsenal
@@ -189,11 +201,11 @@
cost: 15000
recipeUnlocks:
- WeaponLaserSvalinn
-
+
- type: technology
id: AdvancedShuttleWeapon
name: research-technology-advanced-shuttle-weapon
- icon:
+ icon:
sprite: Objects/Weapons/Guns/Ammunition/Magazine/Grenade/grenade_cartridge.rsi
state: icon
discipline: Arsenal
diff --git a/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/equipped-BACKPACK.png b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/equipped-BACKPACK.png
new file mode 100644
index 0000000000..3ea6cdc4b0
Binary files /dev/null and b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/equipped-BACKPACK.png differ
diff --git a/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/icon.png b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/icon.png
new file mode 100644
index 0000000000..b4b755e008
Binary files /dev/null and b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/icon.png differ
diff --git a/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/inhand-left.png b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/inhand-left.png
new file mode 100644
index 0000000000..49f6243a2c
Binary files /dev/null and b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/inhand-left.png differ
diff --git a/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/inhand-right.png b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/inhand-right.png
new file mode 100644
index 0000000000..26901ce4c9
Binary files /dev/null and b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/inhand-right.png differ
diff --git a/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/meta.json b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/meta.json
new file mode 100644
index 0000000000..4e7738117e
--- /dev/null
+++ b/Resources/Textures/Clothing/Back/Backpacks/electropack.rsi/meta.json
@@ -0,0 +1,33 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Taken from tgstation at commit https://github.com/tgstation/tgstation/commit/2d26ce62c273d025bed77a0e6c4bdc770b789bb0",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+ "states": [
+ {
+ "name": "icon",
+ "delays": [
+ [
+ 0.1,
+ 0.1,
+ 0.1
+ ]
+ ]
+ },
+ {
+ "name": "equipped-BACKPACK",
+ "directions": 4
+ },
+ {
+ "name": "inhand-left",
+ "directions": 4
+ },
+ {
+ "name": "inhand-right",
+ "directions": 4
+ }
+ ]
+}
diff --git a/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/equipped-NECK.png b/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/equipped-NECK.png
new file mode 100644
index 0000000000..ffca3249f1
Binary files /dev/null and b/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/equipped-NECK.png differ
diff --git a/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/icon.png b/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/icon.png
new file mode 100644
index 0000000000..f8e0a9cb8e
Binary files /dev/null and b/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/icon.png differ
diff --git a/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/meta.json b/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/meta.json
new file mode 100644
index 0000000000..3119a51a15
--- /dev/null
+++ b/Resources/Textures/Clothing/Neck/Misc/shock_collar.rsi/meta.json
@@ -0,0 +1,19 @@
+{
+ "version": 1,
+ "license": "CC-BY-SA-3.0",
+ "copyright": "Drawn by EmoGarbage404 (github) for Space Station 14",
+ "size": {
+ "x": 32,
+ "y": 32
+ },
+
+ "states": [
+ {
+ "name": "equipped-NECK",
+ "directions": 4
+ },
+ {
+ "name": "icon"
+ }
+ ]
+ }