From: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com> Date: Tue, 22 Jul 2025 15:05:46 +0000 (-0700) Subject: China lake rebalance (#39106) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=7109c330545676277b2c83a62ee0001b677977ba;p=space-station-14.git China lake rebalance (#39106) --- diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml index 873d970214..02aab56f7b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml @@ -54,3 +54,20 @@ count: 10 - type: TimedDespawn lifetime: 0.25 + +- type: entity + id: PelletClusterLessLethal + name: pellet (ball, less lethal) + categories: [ HideSpawnMenu ] + parent: BaseBullet + components: + - type: Sprite + sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi + state: buckshot + - type: Projectile + deleteOnCollide: false + damage: + types: + Piercing: 5 + - type: TimedDespawn + lifetime: 0.25 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index 7a15d6520e..e89792694d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -863,6 +863,7 @@ totalIntensity: 150 # a ~2 tile radius intensitySlope: 5 maxIntensity: 10 + canCreateVacuum: false - type: entity id: BulletGrenadeFlash @@ -882,7 +883,6 @@ timeRemaining: 0.3 - type: DeleteOnTrigger -# This is supposed to spawn shrapnel and stuff so uhh... TODO? - type: entity id: BulletGrenadeFrag name: frag grenade @@ -896,9 +896,16 @@ - type: ExplodeOnTrigger - type: Explosive explosionType: Default - totalIntensity: 175 # about a ~6 tile radius + totalIntensity: 50 intensitySlope: 1 - maxIntensity: 10 + maxIntensity: 5 + canCreateVacuum: false + - type: ContainerContainer + containers: + cluster-payload: !type:Container + - type: ProjectileGrenade + fillPrototype: PelletClusterLessLethal + capacity: 30 - type: entity parent: BaseBulletTrigger