From: Tayrtahn Date: Tue, 13 May 2025 20:21:00 +0000 (-0400) Subject: Cleanup warnings in `HolopadSystem` (#37421) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=7ee0db0508179d2e008ae01f9c2741f7232632df;p=space-station-14.git Cleanup warnings in `HolopadSystem` (#37421) * Cleanup warnings in HolopadSystem * Fix reversed order of CopySprite parameters --- diff --git a/Content.Client/Holopad/HolopadSystem.cs b/Content.Client/Holopad/HolopadSystem.cs index 40226b9851..f219e1577d 100644 --- a/Content.Client/Holopad/HolopadSystem.cs +++ b/Content.Client/Holopad/HolopadSystem.cs @@ -13,6 +13,7 @@ public sealed class HolopadSystem : SharedHolopadSystem { [Dependency] private readonly IPrototypeManager _prototypeManager = default!; [Dependency] private readonly IGameTiming _timing = default!; + [Dependency] private readonly SpriteSystem _sprite = default!; public override void Initialize() { @@ -58,8 +59,8 @@ public sealed class HolopadSystem : SharedHolopadSystem return; // Remove all sprite layers - for (int i = hologramSprite.AllLayers.Count() - 1; i >= 0; i--) - hologramSprite.RemoveLayer(i); + for (var i = hologramSprite.AllLayers.Count() - 1; i >= 0; i--) + _sprite.RemoveLayer((hologram, hologramSprite), i); if (TryComp(target, out var targetSprite)) { @@ -67,17 +68,16 @@ public sealed class HolopadSystem : SharedHolopadSystem if (TryComp(target, out var targetAvatar) && targetAvatar.LayerData != null) { - for (int i = 0; i < targetAvatar.LayerData.Length; i++) + for (var i = 0; i < targetAvatar.LayerData.Length; i++) { - var layer = targetAvatar.LayerData[i]; - hologramSprite.AddLayer(targetAvatar.LayerData[i], i); + _sprite.AddLayer((hologram, hologramSprite), targetAvatar.LayerData[i], i); } } // Otherwise copy the target's current physical appearance else { - hologramSprite.CopyFrom(targetSprite); + _sprite.CopySprite((target.Value, targetSprite), (hologram, hologramSprite)); } } @@ -87,25 +87,27 @@ public sealed class HolopadSystem : SharedHolopadSystem if (string.IsNullOrEmpty(holopadhologram.RsiPath) || string.IsNullOrEmpty(holopadhologram.RsiState)) return; - var layer = new PrototypeLayerData(); - layer.RsiPath = holopadhologram.RsiPath; - layer.State = holopadhologram.RsiState; + var layer = new PrototypeLayerData + { + RsiPath = holopadhologram.RsiPath, + State = holopadhologram.RsiState + }; - hologramSprite.AddLayer(layer); + _sprite.AddLayer((hologram, hologramSprite), layer, null); } // Override specific values - hologramSprite.Color = Color.White; - hologramSprite.Offset = holopadhologram.Offset; - hologramSprite.DrawDepth = (int)DrawDepth.Mobs; + _sprite.SetColor((hologram, hologramSprite), Color.White); + _sprite.SetOffset((hologram, hologramSprite), holopadhologram.Offset); + _sprite.SetDrawDepth((hologram, hologramSprite), (int)DrawDepth.Mobs); hologramSprite.NoRotation = true; hologramSprite.DirectionOverride = Direction.South; hologramSprite.EnableDirectionOverride = true; // Remove shading from all layers (except displacement maps) - for (int i = 0; i < hologramSprite.AllLayers.Count(); i++) + for (var i = 0; i < hologramSprite.AllLayers.Count(); i++) { - if (hologramSprite.TryGetLayer(i, out var layer) && layer.ShaderPrototype != "DisplacedStencilDraw") + if (_sprite.TryGetLayer((hologram, hologramSprite), i, out var layer, false) && layer.ShaderPrototype != "DisplacedStencilDraw") hologramSprite.LayerSetShader(i, "unshaded"); }