From: Kevin Zheng Date: Wed, 20 Sep 2023 19:03:33 +0000 (-0800) Subject: Bomb balance adjustments (#20231) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=9441f6b53ab42ecc9973a0f501484eb8e3d91578;p=space-station-14.git Bomb balance adjustments (#20231) * Bomb balance adjustments * Make bomb minimum 3 minutes * Default bomb to 3 minutes --- diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml index cc1834ee1e..751508a6c6 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml @@ -136,7 +136,13 @@ contents: - id: ClothingHeadHelmetBombSuit - id: ClothingOuterSuitBomb - - id: ClothingMaskGas + # NT is cheap, what can you do... + - id: Wirecutter + prob: 0.9 + - id: Screwdriver + prob: 0.9 + - id: Multitool + prob: 0.5 - type: entity parent: GunSafe diff --git a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml index ddebd4b0fd..576e88a285 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml @@ -107,8 +107,8 @@ - type: Armor modifiers: coefficients: - Blunt: 0.90 - Slash: 0.90 + Blunt: 0.95 + Slash: 0.95 Piercing: 0.95 #Cult Helmet diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml index aee07bfdb4..6cf284014d 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml @@ -11,12 +11,12 @@ - type: Armor modifiers: coefficients: - Blunt: 0.5 + Blunt: 0.9 Slash: 0.9 Piercing: 0.9 Heat: 0.75 - type: ExplosionResistance - damageCoefficient: 0.2 + damageCoefficient: 0.15 - type: GroupExamine - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml index a368e55255..b4b718649f 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml @@ -25,8 +25,8 @@ # If you nerf the syndicate bomb in any major way, this should probably drop down to at least 100s (not 90s to compensate for slower movement speed & less lag in SS14) # Unless, of course, you want the 90 seconds regardless. I can't stop you. - type: OnUseTimerTrigger - delay: 120 - delayOptions: [120, 150, 180, 210, 240, 270, 300] + delay: 180 + delayOptions: [180, 240, 300, 600, 900] initialBeepDelay: 0 beepSound: /Audio/Machines/timer.ogg - type: Anchorable