From: Cojoke <83733158+Cojoke-dot@users.noreply.github.com> Date: Mon, 5 Aug 2024 03:26:28 +0000 (-0500) Subject: Give Mice Combat Mode and a 0 Damage Attack (#30487) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=a79cbf383c705c1570d0acff04df6ea36f1685ed;p=space-station-14.git Give Mice Combat Mode and a 0 Damage Attack (#30487) --- diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml index 7fab3ac124..3131e7bf9d 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml @@ -1656,7 +1656,14 @@ wilhelmProbability: 0.001 # TODO: Remove CombatMode when Prototype Composition is added - type: CombatMode - combatToggleAction: ActionCombatModeToggleOff + - type: MeleeWeapon + soundHit: + path: /Audio/Effects/bite.ogg + angle: 0 + animation: WeaponArcBite + damage: + types: + Piercing: 0 - type: Bloodstream bloodMaxVolume: 50 - type: CanEscapeInventory