From: Nemanja <98561806+EmoGarbage404@users.noreply.github.com>
Date: Thu, 22 Aug 2024 19:29:56 +0000 (-0400)
Subject: Move mining roid and magnet pulls closer (#31296)
X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=b248223cf377de89c614e47935aec620ffb32811;p=space-station-14.git
Move mining roid and magnet pulls closer (#31296)
move mining roid and magnet pulls closer
---
diff --git a/Content.Server/Salvage/Magnet/SalvageMagnetComponent.cs b/Content.Server/Salvage/Magnet/SalvageMagnetComponent.cs
index 6c1abf3654..5dd5f1ca80 100644
--- a/Content.Server/Salvage/Magnet/SalvageMagnetComponent.cs
+++ b/Content.Server/Salvage/Magnet/SalvageMagnetComponent.cs
@@ -3,5 +3,16 @@ namespace Content.Server.Salvage.Magnet;
[RegisterComponent]
public sealed partial class SalvageMagnetComponent : Component
{
+ ///
+ /// The max distance at which the magnet will pull in wrecks.
+ /// Scales from 50% to 100%.
+ ///
+ [DataField]
+ public float MagnetSpawnDistance = 128f;
+ ///
+ /// How far offset to either side will the magnet wreck spawn.
+ ///
+ [DataField]
+ public float LateralOffset = 32f;
}
diff --git a/Content.Server/Salvage/SalvageSystem.Magnet.cs b/Content.Server/Salvage/SalvageSystem.Magnet.cs
index 5e85fdb573..57a57d3c63 100644
--- a/Content.Server/Salvage/SalvageSystem.Magnet.cs
+++ b/Content.Server/Salvage/SalvageSystem.Magnet.cs
@@ -338,7 +338,7 @@ public sealed partial class SalvageSystem
worldAngle = _random.NextAngle();
}
- if (!TryGetSalvagePlacementLocation(mapId, attachedBounds, bounds!.Value, worldAngle, out var spawnLocation, out var spawnAngle))
+ if (!TryGetSalvagePlacementLocation(magnet, mapId, attachedBounds, bounds!.Value, worldAngle, out var spawnLocation, out var spawnAngle))
{
Report(magnet.Owner, MagnetChannel, "salvage-system-announcement-spawn-no-debris-available");
_mapManager.DeleteMap(salvMapXform.MapID);
@@ -390,22 +390,19 @@ public sealed partial class SalvageSystem
RaiseLocalEvent(ref active);
}
- private bool TryGetSalvagePlacementLocation(MapId mapId, Box2Rotated attachedBounds, Box2 bounds, Angle worldAngle, out MapCoordinates coords, out Angle angle)
+ private bool TryGetSalvagePlacementLocation(Entity magnet, MapId mapId, Box2Rotated attachedBounds, Box2 bounds, Angle worldAngle, out MapCoordinates coords, out Angle angle)
{
- // Grid intersection only does AABB atm.
var attachedAABB = attachedBounds.CalcBoundingBox();
-
- var minDistance = (attachedAABB.Height < attachedAABB.Width ? attachedAABB.Width : attachedAABB.Height) / 2f;
- var minActualDistance = bounds.Height < bounds.Width ? minDistance + bounds.Width / 2f : minDistance + bounds.Height / 2f;
-
- var attachedCenter = attachedAABB.Center;
- var fraction = 0.25f;
+ var magnetPos = _transform.GetWorldPosition(magnet) + worldAngle.ToVec() * bounds.MaxDimension;
+ var origin = attachedAABB.ClosestPoint(magnetPos);
+ var fraction = 0.50f;
// Thanks 20kdc
for (var i = 0; i < 20; i++)
{
- var randomPos = attachedCenter +
- worldAngle.ToVec() * (minActualDistance * fraction);
+ var randomPos = origin +
+ worldAngle.ToVec() * (magnet.Comp.MagnetSpawnDistance * fraction) +
+ (worldAngle + Math.PI / 2).ToVec() * _random.NextFloat(-magnet.Comp.LateralOffset, magnet.Comp.LateralOffset);
var finalCoords = new MapCoordinates(randomPos, mapId);
angle = _random.NextAngle();
@@ -417,7 +414,7 @@ public sealed partial class SalvageSystem
if (_mapManager.FindGridsIntersecting(finalCoords.MapId, box2Rot).Any())
{
// Bump it further and further just in case.
- fraction += 0.25f;
+ fraction += 0.1f;
continue;
}
diff --git a/Resources/Prototypes/Entities/Stations/base.yml b/Resources/Prototypes/Entities/Stations/base.yml
index de191277ae..1910cf4085 100644
--- a/Resources/Prototypes/Entities/Stations/base.yml
+++ b/Resources/Prototypes/Entities/Stations/base.yml
@@ -73,8 +73,8 @@
- /Maps/Ruins/whiteship_ancient.yml
- /Maps/Ruins/whiteship_bluespacejumper.yml
vgroid: !type:DungeonSpawnGroup
- minimumDistance: 400
- maximumDistance: 450
+ minimumDistance: 300
+ maximumDistance: 350
nameDataset: names_borer
stationGrid: false
addComponents: