From: Kyle Tyo <36606155+VerinSenpai@users.noreply.github.com> Date: Sun, 16 Mar 2025 00:41:50 +0000 (-0400) Subject: Fix holopads phasing through walls. (#34300) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=b378c5e455431475aabd7d6916cc5c0f45a85eee;p=space-station-14.git Fix holopads phasing through walls. (#34300) * change holopad mask from subfloormask lowimpassable to tabletopmachinemask opaque * change masks to prevent laser collisions followed the artifact analyzer for this one. I don't quite understand how fixtures work so I'm a bit perplexed by this. * Boolean I command you: LOWERCASE --- diff --git a/Resources/Prototypes/Entities/Structures/Machines/holopad.yml b/Resources/Prototypes/Entities/Structures/Machines/holopad.yml index de7cfe3e27..eff64f0cd0 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/holopad.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/holopad.yml @@ -13,7 +13,15 @@ !type:PhysShapeCircle radius: 0.25 mask: - - SubfloorMask + - Impassable + - HighImpassable + - MidImpassable + fix2: + shape: + !type:PhysShapeCircle + radius: 0.25 + mask: + - MachineLayer layer: - LowImpassable hard: false