From: metalgearsloth <31366439+metalgearsloth@users.noreply.github.com> Date: Sun, 16 Feb 2025 15:35:24 +0000 (+1100) Subject: Uncomment blur (#35213) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=bc3517f84847763587cf9443eb331d2d5108c0d2;p=space-station-14.git Uncomment blur (#35213) Was used for debug but stable now. --- diff --git a/Content.Client/Light/BeforeLightTargetOverlay.cs b/Content.Client/Light/BeforeLightTargetOverlay.cs index add172c6f3..8f1bd0e527 100644 --- a/Content.Client/Light/BeforeLightTargetOverlay.cs +++ b/Content.Client/Light/BeforeLightTargetOverlay.cs @@ -19,7 +19,7 @@ public sealed class BeforeLightTargetOverlay : Overlay /// /// In metres /// - private float _skirting = 1.5f; + private float _skirting = 2f; public const int ContentZIndex = -10; diff --git a/Content.Client/Light/LightBlurOverlay.cs b/Content.Client/Light/LightBlurOverlay.cs index 684f5a9452..4ce80946aa 100644 --- a/Content.Client/Light/LightBlurOverlay.cs +++ b/Content.Client/Light/LightBlurOverlay.cs @@ -39,6 +39,6 @@ public sealed class LightBlurOverlay : Overlay var target = beforeOverlay.EnlargedLightTarget; // Yeah that's all this does keep walkin. - //_clyde.BlurRenderTarget(args.Viewport, target, _blurTarget, args.Viewport.Eye, 14f * 2f); + _clyde.BlurRenderTarget(args.Viewport, target, _blurTarget, args.Viewport.Eye, 14f * 5f); } }