From: Ed <96445749+TheShuEd@users.noreply.github.com> Date: Wed, 17 Jul 2024 22:37:03 +0000 (+0300) Subject: DungeonSystem.Rooms bugfix (#30125) X-Git-Url: https://git.smokeofanarchy.ru/gitweb.cgi?a=commitdiff_plain;h=e1f429b6b3a7759587d26a99e741d66e37a32add;p=space-station-14.git DungeonSystem.Rooms bugfix (#30125) Update DungeonSystem.Rooms.cs --- diff --git a/Content.Server/Procedural/DungeonSystem.Rooms.cs b/Content.Server/Procedural/DungeonSystem.Rooms.cs index 8a1606c488..20d64acff1 100644 --- a/Content.Server/Procedural/DungeonSystem.Rooms.cs +++ b/Content.Server/Procedural/DungeonSystem.Rooms.cs @@ -118,7 +118,7 @@ public sealed partial class DungeonSystem // go BRRNNTTT on existing stuff if (clearExisting) { - var gridBounds = new Box2(Vector2.Transform(Vector2.Zero, roomTransform), Vector2.Transform(room.Size, roomTransform)); + var gridBounds = new Box2(Vector2.Transform(-room.Size/2, roomTransform), Vector2.Transform(room.Size/2, roomTransform)); _entitySet.Clear(); // Polygon skin moment gridBounds = gridBounds.Enlarged(-0.05f);